I very interested in creating a Necromancer job in FFT, so I downloaded and started to use FFTPatcher but I have several issues.
First things first, the abilities for necromancer I want to create are:
Abilities - Raise Dead -> Bring an enemy back from the dead - Soul Leach -> Deal damage and transform the target into one of the walking dead - Putrify -> Deal extensive damage to vile creatures - Enslave Undead -> Take control of undead creature - Terror -> Put the target in deep fear (critical + poison) - Life Tap -> Consumes target HP to restore MP - Death's Embrace -> Heal undead creatures and damage the liven - Fell Blast -> Sacrifice own HP to deal extensive damage - Drain Death -> Absorves death energy from the undead
Reaction - Bone Armor -> Conjure bone from the dead to protect yourself - Aura of Disease -> Cloud of infection which poison who touches
Support - Dark Immunity (innate) -> Immunity to poison, death, undead and vampire.
Move - Ignore Weather -> Traverse any marsh, swamp, or poisonous fen unimpeded by weather conditions. (remove from Oracle)
I'm starting with Raise Dead and my questions are:
as far I understand, it is only possible to hit dead units when the skill cancels the dead status, is that right?
Is it possible to a skill cancels the dead status and add Zombie status?