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Messages - bdon713

1
Event Editing / Re: easyvent convo editing question
December 22, 2016, 07:58:40 pm
Thanks alot ! Hopefully I didn't do too much damage lol. I had a sweet setup going with calculator bard and dancer because they aren't shown in Conventional fft battles so it made them.more unique, gave them custom palette editor enhanced shrine knight sprites (dancer i didnt edit from custom sprites section d/l) and sweet job stuff , lol... I'll report back soon thanks.
2
Event Editing / Re: easyvent convo editing question
December 22, 2016, 04:41:25 pm
Hey. So I notice that almost every PSX event file in easyvent has the DisplayMessage in it at least somewhere with like x10 x12 x32 etc.. Thought those corresponded to the messages but some were x92 and didn't even have 92 messages in it. Thanks so far, further help appreciated...
3
Event Editing / Re: easyvent convo editing question
December 22, 2016, 12:13:20 pm
I will be able to test that this evening !! THANK YOU in advance for your help.
4
Event Editing / easyvent convo editing question
December 21, 2016, 02:10:52 pm
hey

this is related to event editing the convos in the cutscenes between battles etc.

im editing via the PSX events in Easyvent - but there is a bunch of like 10a, 11b, 12c type text files with
the in-game convos, and im not sure which one is the right one to edit. it seems like psx works because i
edited the opening scene at orbonne monastery and it seemed to work for the file i saved and compiles to the Test
file for import back into CDmage

hope im not screwing anything up too bad. any help appreciated thanks in advance

-bdon
5
Event Editing / Re: Notepad++ Event Syntax Highlighting
December 20, 2016, 10:49:32 pm
nvm i think i got it with easyvent
6
Event Editing / Re: Notepad++ Event Syntax Highlighting
December 20, 2016, 10:33:13 pm
Quote from: Elric on December 20, 2016, 10:18:47 pm
no, EVTCHR is for EVTCHR...

This is for events (which are in TEST.EVT)


so... sorry i know i sound dumb. but , the test.evt you import into notepad++ to edit for CDmage import ? or

i have had success so far in shishi, graphics gale, fftevgrp, cdmage, fftactext, fftorgasm, and fftpatcher (obv)
but editing the convo in this game has been p.i.t.a.

ty!
7
Event Editing / Re: Notepad++ Event Syntax Highlighting
December 20, 2016, 10:26:00 pm
Thanks !
8
Event Editing / Re: Notepad++ Event Syntax Highlighting
December 20, 2016, 10:10:37 pm
are u converting the evtchr.bin file to an .xml to get all that ? when i loaded in your file to notepad++ it didnt give me hundreds of lines with the convo text to edit ??
any help appreciated, TY !
9
PSX FFT Hacking / Re: hacking convo text
December 20, 2016, 03:06:25 am
Cool thanks ! I got a sweet setup going..changed up the sprites and unit/wldface files for male.calc (action menu to default skill), bard, and dancer. Changed calc into a class like Kletian's, the bard kinda like velius or hashmalum, and dancer like an assassin. Main char has stasis sword split punch and crush punch in ch1, then basically add night sword lightning stab and holy expl. For CH 2-3 then I add dark sword and the equip-break special swordsman moves for ch 4... Only prob was knights and squires' with the Swords equipped would cast em all the same depending on the chapter cause I had to set job levels in fft patcher on the lower side lol.. Fixed that by giving squire job dagger/flail and knights dagger/Axe. Now pretty much only enemy swordsmen or shrine knights can cast those moves... I had to uncheck alot of AI cast/learns in the fftpatcher ability section too... I'm on my third runthru since I got into hacking fft , addictive lol. Took several hours of work and grit, but having an "Archpriest" with dark holy, bios gravi2 sleep 2 confuse 2 toad 2, Giga flare, etc. Is going hilarious.. Archwizard has flare 2 melt tornado quake meteor rofl.. Dancer is Archwitch, has assassin abilities, the Bracelets, and those pigdude abilities...
10
PSX FFT Hacking / hacking convo text
December 19, 2016, 12:07:59 pm
Hey y'all.
How do I hack or asm hack or whatever the convo. texts in game for psx fft ? I've seen two videos now where people have done it ??

Just want to say thanks to all the users and pros on here who have helped us out... I have the shishi fftpatcher bundle, and fftevgrp, graphics gale, pallet editor, and have done some spriting here and there and fftpatcher and fftactext stuff.. Alot of fun.

Anyways. Get back to me please, thanks !

B don