EDIT: I need to mention that I came up with counter comet, which would basically do the same thing but be much more balanced. It counterattacks with comet if attacked by something with the counter flood flag.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
QuoteI used inflict status 7A and 7B (two unused ones) and set them to the skills, made sure that Ramza had only those two skills and got into a random battle. He was a wizard (no spells learned) with the skill set secondary. I tested both Talk Skill and Yin-Yang magic because Talk Skill does not affect sleeping units.
What I found was surprising because it conflicts somewhat with what is said here: http://ffhacktics.com/smf/index.php?topic=8718.0
Some other things I've noticed are that the AI seems to prioritize re-applying status when it wears off rather than inflict it on a new target, and that the AI also loves to stack some statuses on top of each other. When I tested DM and sleep, Ramza would inflict DM then inflict sleep on the exact same target very consistantly (no I did not keep reloading a save state for every action - I left it going for a while). The AI also seems to be very smart when it comes to blind and silence, because it breaks the pattern listed to inflict silence on casters (even prioritized over Don't Act) and Blind on units like Knights (when the status is usually not used often).