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Quote from: yamish on March 06, 2019, 05:10:20 pm
Is there a point to making your mod now? Do you have anything left to offer a community with years of creative fuel pumped into it?
IT DOES NOT MATTER
Quote from: scorpiova on March 26, 2017, 01:27:27 am
This looks great - a lot of which I have been trying to figure out. Do you allow people to use it as a base to build upon?
Quote from: Angel on March 26, 2017, 02:42:02 am
I'm pretty sure she'd be nothing but happy for others to build upon her work, since that was her original intention for releasing CCP2 in an unfinished state. Nobody, not even her, thought she'd keep working on it, so it's still not in a final sort of 'use this as a base' patch, but it doesn't need much to be used as a base.
Quote from: gds on March 28, 2017, 12:52:13 pm
Loving the game so far but i have a few questions:
1 - Does anyone have the job tree for this version?
2 - I made Ranza a custom class and it worked amazing on this version of the game, but he is lacking the "equip sword" skill and after checking the FFTAC-TEXT I saw that the "Equip Sword" was replaced, is there a way for me to have this skill back?
I tried to hex edit to add the Sword part the "equip Armor" with no luck