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QuoteAFAIK the best way to survive tsunamis is to get at high altitude areas.
QuoteSeems simple enough. I'll give this a try later.
QuoteHow is the online flash chat coming along?
QuoteRealy?! I thought from your profile that you were japanese!
QuoteI'm glad you edited this before I start trolling my own topic, thanks god xD
QuoteBut using a single model makes easier to do this type of maps: http://ffhacktics.com/maps.php?id=83 (the bridge), http://ffhacktics.com/maps.php?id=63 (the door and the guillotine), http://ffhacktics.com/maps.php?id=36 (the steeple). And makes exporting official maps a lot easier.
QuoteReinventing the wheel is fun, but not 3 times.
QuoteMy map models are made with blender.
Quoteand bake soft shadows like it is the case in FFT.
QuoteLooks like sharing a server will be less easy that I thought due to client side technologies we use :/
QuoteThe little direction bubbles when you choose which direction to point when waiting looked great while rotating the map. I thought for sure you wouldn't have implemented that haha.