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June 16, 2024, 02:36:53 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Nyzer

921
Use CDMage to extract the file TEST.EVT from the ISO's Event folder. IIRC, EVSP comes with a set of the game's base events already, so you won't need to extract the bowing event. Just start up EVSP, select the "Final Fantasy Tactics - PSX" folder, open Orbonne Prayer, edit the event, and then choose to Compile it into your TEST.EVT. Still using CDMage, import the new TEST.EVT to the Event folder.

You'll have to do a bit of looking up how event commands work, specifically UnitAnim so you know which command to replace and how to make it point at Rad. But it's nothing too awful.
923
I'd suggest posting screenshots of the relevant Patcher tabs if you're looking for help with stuff like this - then we can easily see if you've missed something you shouldn't have.
924
It's not just the Animation tab. There are a lot of flags in the Abilities tab, and you're probably overlooking something.

Same thing for your topic from earlier about having units joining as guests. You've got something flagged that you shouldn't.
925
PSX FFT Hacking / Re: Testing characters.
June 02, 2017, 09:11:26 pm
QuoteWhen Mustadio is a guest he simply not giving me an option to join.


Are you using a unique Unit ID for his character in that event? What event are you making him appear in?

QuoteWhen I use a different sprite then they do give me option to join but change snipe for a different skillset.


The skillset they come with is tied to their Job, and their Job will also be tied to their sprite.

QuoteI often get a bug and all guest look like Ramza.


Most of them will do that in the Formation menus since the Formation sprite is different from the normal one, the number of Formation sprites is much smaller than the number of battle sprites, and very few non-joining units are tied to one at all.

If this is happening in battle, I dunno, you might be going over the limit of 9 unique sprites on screen at once.

I think you need to go read up on some of the Tutorials; it sounds like you're making some fairly basic amateur mistakes.
926
PSX FFT Hacking / Re: Testing characters.
June 02, 2017, 02:13:40 pm
QuoteI managed to add guest zodiac monster from dd who join my party no problem. Super cool.
I however have some serious problems to add Mustadio or anybody with working snipe skills.


The process for adding any other joining guests should be basically the same as what you managed there. Stick them in the ENTD for whatever fight you're recruiting them in for your test purposes, flag them to join after event. You're going to have to elaborate on what kinds of problems you're having and what you're doing differently.
927
English being the closest thing Earth has to a universal language is pretty much why I don't know any other. It's really never been necessary, useful, or worth the time. Plus, there's no opportunity to practice what I do pick up, which inevitably leads to forgetting it entirely.

But at least I r English good enuf.
928
You can check a user's profile by clicking them. They haven't been active on these forums for over four years. It's exceptionally unlikely they'll return.

And it probably would be better to simply PM a user under such circumstances, anyway. That, too, can be accomplished by clicking them.
929
It's as simple as checking a box for that character in the ENTD tab of FFTPatcher. "Join after Event".

However, they would of course need to be alive at the end of the event. Their party formation sprites will be wrong, and correcting those is a pain. Also, you wouldn't want to get those characters to join before their final canon appearance in-game, or some of the storyline events would probably bork them up real well.
931
The Lion War / Re: FFT - The Lion War
May 18, 2017, 12:13:00 pm
QuoteSay that again, please.


Wow, are you serious right now? Your initial question had an assumption with it; you were told that your assumption was wrong. You were not told that asking questions is wrong. Tone down your victim complex.

QuoteCould you please, tell me an universal (I mean, that everyone in the world would agree) definition of a hellish situation, of a positive situation and of an adventure? I'm pretty sure nobody can, so I don't think there is any obvious information about the relation or differences between this two books.


Okay, this is dumb. Really dumb. You don't even know what you're talking about, but you're trying to bullshit your way through it. You could easily go and look up a synopsis of the two books to realize the sheer difference between them, but since you seem to find the idea of fact-checking to be too complex to manage, I'll lay it out for you.

The Coral Island has three protagonists who manage to carve out an initially fairly peaceful living on their deserted island. At a few points, they get involved with villains, which does lead to some death and other awful consequences, but the three protagonists remain alive and healthy the entire time, saving more than a few lives, making new friendships, and eventually gaining the means to return home.

Lord of the Flies has a much larger group of children stranded on an island. Initially, they start out like the boys in The Coral Island. For like three weeks. Then one of the kids, a deranged psychopath, manages to bully and kill his way to the top, which ends up with almost all the kids going nearly feral and turning on each other, which causes the entire island to be set on fire. A navy ship is drawn to the island by the smoke, but by this point the surviving kids are all scarred for life, and even the last sane one laments the loss of all their innocence in the closing paragraph.

The former is an adventure about overcoming obstacles and evil, with a happy ending where the boys sail home after having made friends with the local native tribes of nearby islands. The latter is about the inherent stupidity and evil of human beings, even as children, and the final protagonist is only spared a grisly death at the hands of the other schoolchildren by the deus ex machina arrival of the navy.

The fact that you're even trying to go "well they might not be so different depending on personal interpretation"... stop, just stop. You're making yourself look even worse than before.

QuoteIf I know nothing about modding and I asked a question about modding, and Elric doesn't want to answer questions, I preffer to be answered "I don't want to answer" than "You didn't read right" or "Read again".


Dude, what? You'd prefer it if someone pulled passive-aggressive bullshit on you that isn't even slightly helpful, instead of informing you that you must have missed/misread something?

.... why?

QuoteI don't know how this promising guy was being told to update his tools, but if he was told "read again", I could perfectly understand why he left.


Again, stop trying to weigh in on subjects you clearly know nothing about. It just makes you look foolish.

QuoteAs I said before, it has a lot to do with the attitude. If he didn't even help me to know what is his project about, I can't imagine myself asking him directly how to do anything.


His attitude was suitably matched to yours. You claimed to have read the topics about the two mods; you clearly hadn't. If you walk into McDonald's, head up to the front counter, look up at the menu featuring Big Macs, and then go "oh, Burger King sells Big Macs now? How are they?" you're going to get a major wtf look from all but the most seasoned customer service veterans, and they'll probably tell you "uh, this... this is McDonald's" in a tone of voice that suggests they're questioning your intelligence (or at least sobriety).

The answers were freely available to you in the topics you claimed to have read. And, well, you know what they say about the difference between giving a man a fish for a day or teaching them how to fish. We don't really need another random user running around necroing old topics for dead mods because they can't be bothered to actually read the topics, which is the logical expected progression here.

QuoteI haven't seen from him even the lowest interest in his very own project.


The hell are you basing that on, other than being butthurt that you weren't immediately spoon-fed the answer to your question when it was available in the topics you yourself claimed to have read?

QuoteYou're so right here, nobody is paying nothing to none here for anything, but believe me when I say that are the very same reasons why if I begin a project here, I'll help anyone who shows any kind of interest for it to know it, to understand it, and to enjoy it, because even if this person is not willing to help me working in it, I hope this person will play it.


So if you had a topic about your hypothetical project, and someone claimed to have read the topic, but asked you what it did anyway - you'd just keep repeating yourself every time it came up?

There's not a lot of patience here for someone lying about what they've done, which is exactly what you did - whether deliberately or not. You seem to see that as a failing, and ... well, let's play the devil's advocate here and say maybe it is. But I'd say that pulling your entitled victim complex crap here is much more antagonistic and unproductive than Elric's initial response to you.

QuoteNoup. I only asked a question:)


No. I guarantee you that Angel doesn't think Elric's first response to you was "harsh", but you made it clear as day that you do. She tried to warn you that if you don't like that reply, you're not going to like the ones you'll get by acting up about it. To which your response was to imply that she clearly thinks he was being harsh.

No. He was blunt. But you, apparently, can't handle a blunt response without getting a victim complex about it, which no one here is willing to tolerate.

QuoteI rather think you're defending Elric because he is your friend than only because you can take advantage of the social acceptance (I mean, you have more posts than me, you know?)


Please. He's fully capable of defending himself, even with having had one of his fingers eaten by an acid spill. I'm addressing you because I find your attitude appalling. Instead of admitting that you must have missed something and dealing with the situation like a mature adult, you deliberately made it personal.

If I wanted to be a kissass, I'd be doing it in private chat, as opposed to going out of my way to address you directly.

Quoteso... I'll advice everyone here again to leave this dialogue here, that's nothing about the project.


"because after starting the entire issue with a personal attack, I want to have the last word on it". Sorry, chuckles, that ain't gonna fly here.
932
The Lion War / Re: FFT - The Lion War
May 17, 2017, 09:34:56 pm
QuoteI think it is very sad you say asking a question is being wrong


I don't think anyone here would say that asking a question is wrong. However, you asserted that you'd read "both threads" and the two different patches seemed to be the same - which is incorrect, as Complete was basically intended to do the opposite of TLW. Complete adds the script, not the events; TLW adds the events, not the script.

All Elric told you was that he didn't think you'd really read both threads. Maybe you skimmed over them; maybe you didn't read the right topics; I dunno.

You imply that's not how you would act as a teacher, but if one of your students approached you and said they didn't understand the difference between Lord of Flies and The Coral Island, you would quite rightfully think that they hadn't actually taken a good read of either book. I have no idea what subject you teach, so for clarification, while both books deal with a group of British boys stranded on a deserted island, Lord of the Flies is grimdark as all hell while The Coral Island is considerably more positive and adventurous. They're warped mirror versions of each other, and I think Lord of the Flies outright references that fact.

If the student giving that statement wasn't a young child, my personal response to them would be "yeah, you definitely didn't read the books, dude."

Quotein other hand, things that are obvious for you may not be obvious for everyone else, and that could explain a lot about why "all the projects have lack of team" (or something like that, I don't even remember where I read it because I read a lot on this forums and a lot of tutorials yesterday). I mean, how to ask for a coffee in russian in a russian coffe shop may be obvios for russians, but it's not for me. I think you get me.


Um, okay. But this has nothing to do with what you're saying there. You claimed you'd read the threads; you hadn't. There's a difference between someone asking "how do I order coffee in Russian?" and claiming "hey, I know how to speak Russian, but can anyone tell me how to order coffee in the language?"

Projects lacking reliable team members has almost nothing to do with the attitude of the project leaders; it's got more to do with people being unwilling/unable to help, despite offering to. Someone who can't cobble together a basic, minor vanilla mod (such as making Cloud OP) without help is going to be worse than useless on a bigger project such as Journey of the Five. Because trying to handhold people through all the baby steps of learning doesn't give good results.

We had a recent case where someone was learning to do events and showed decent promise; however, they used an outdated event configuration for weeks, despite being repeatedly told to upgrade to the newest one. That made it much harder to troubleshoot their work, given that some commands have been structured differently for years now. After multiple topics' worth of prompting, eventually being told by the experienced eventers that they weren't going to help anymore until they stopped using the outdated config, the newbie eventer just kinda dropped out of FFH entirely.

From the perspective of everyone here, that means that much of their advice was being ignored while the newbie eventer was actively making it more difficult for them to help. When we'd finally had enough of it and issued the "ultimatum" of simply not bending over backwards to help them anymore, they just quit, apparently.

This isn't a school. Nobody here is being paid to teach anyone anything. We aren't obligated to help people that don't/can't help themselves. You might not fall into that category, but saying "I read the thing" when you didn't read the thing is just going to get a "not even polite" response, and that's not the fault of anyone responding to you.

Quotesaying I would get harsher responces implies I already got harsh responses


... You're the one who implied it first, though?
933
Help! / Re: Any newbie dictionary?
May 16, 2017, 09:08:57 pm
ASM isn't easy to learn. People can practice with it for years and still have trouble with some of the basic functions.

Y'know the phrase, "crawl before you can walk"? You're in the crawling stage, wondering whether you should try to get in the pilot's seat of a fighter jet. One step at a time.
934
On the main site, you can see the "Resources" section on the right. A subsection of that is the Sprites page.

http://ffhacktics.com/spr.php


Never mind, those are only previews.

If you need the sprites, you can always just acquire a new copy of your ISO and extract everything through Shishi.
935
I know it's hard to wait for a game project like this, but I promise you that everyone working on it is doing their best to make sure the project is just as awesome as we can make it. We're all still chipping away at things. It's anything but a dead project - there's just so much that needs to be done when you're making an entire game. You wouldn't believe how many spreadsheets we need :P
936
Trying to compile now brings up an error message:



I'd mess around with it, but I'm not sure how it handles its new auto-detection so I'm thinking I probably shouldn't.
937
Oh, was the config file in the download supposed to be pre-set for savestate editing?

It's aimed at 00004A9C (or something; I already saved over it and forgot exactly what it was) instead of 0004A96C.
938
Event Editing / Re: Dialogue Lingering
April 24, 2017, 05:06:39 pm
QuoteI do understand the intimidation, people think it's going to get harder, but elric is 100% correct "it get easier, not harder"


The thing about the EVSP update is that you're not going to be relearning the whole process - you're going to be breaking the habit of thinking certain commands have certain outdated formats, and then just learning about new commands (like Jump). This minor, temporary inconvenience will pay off soon on its own, never mind the other conveniences that come with EVSP 2.0.

You really should've switched back when we were first urging you to do so - maybe not in the middle of an event, but definitely before moving on to the next. We haven't been urging it lightly!
939
Event Editing / Re: Dialogue Lingering
April 24, 2017, 01:27:24 pm
Quotebtw you are doing pretty good, you have far surpassed most people who attempt eventing IMO, including myself. You obviously have a long way to go, but stick with it, it gets a lot easier.


Yeah, there are lots of folks I've seen in my relatively short time here (joined in 2011, but was inactive for several years) who ask "hey, how do I add my custom character(s) to the game and make it look decent?", get told "event editing", and run screaming for the hills. (That last part may be a slight exaggeration.)

It's a pleasant surprise to see you still hammering away at eventing, but for all the trouble you need shot as you learn, you're gonna have to help us help you and switch to the newest event configuration.
940
Event Editing / Re: Dialogue Lingering
April 24, 2017, 12:38:53 am
For one - seriously, switch to the newest EVSP. You're still using the old Config, which means multiple commands are outdated, which means the people who would otherwise be the most able to help you are far more likely to overlook something.

Also, if you try to look up commands on the wiki, they won't always be correct.

I can't see anything that stands out, personally, but I'm really not that experienced at it.