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Messages - DarkxFatal

81
Old Project Ideas /
December 10, 2009, 09:16:15 pm
Well..I made the Bard into..more of a Soldier like class :/

But the growths are the same..So I'll need to work on that..

(Because I couldn't find it else where..)

How would I go about downloading/uploading a patch onto an ISO? Like FFT Mercenaries.. >_<
82
Help! /
December 10, 2009, 12:05:30 am
Uhm..Hate to say this...But just don't let any of them crystallize? That would probably be best :/

Though it would be hard..(and be an interesting challenge)...
83
Old Project Ideas /
December 09, 2009, 10:01:57 pm
Oh ok. I thought t was something like that, but I didn't really understand the Animations tab :/

Thanks though ^^

*Edit*

Thanks so much! It's working just fine now  :D
84
Old Project Ideas /
December 09, 2009, 09:00:32 pm
Ugh..I have a question :/

For my improved Mystic Knight, How do I make him do the little slash thing, like when Agrias does Stasis Sword, or when Beowolf does something from his skill set?

I have the skills, and they're not too overpowered (thank god), but all I want is for him to do the slash ._.
85
Old Project Ideas /
December 09, 2009, 07:54:00 pm
If you do that, you'll probably have to make it into a weapon. It may work as a spell/skill, but I'm not too sure. At the very least, you could do it for a weapon (like a Rod/Staff). Or maybe even a Book or Knife o_O
86
Old Project Ideas /
December 09, 2009, 06:50:04 pm
Yeah thanks. ^^

I've been working on replacing the Geomancer with more of a 'Melee' type class, but I keep having problems with the 'Terrain Panels'..

For Example: Replacing Pitfall with a skill that forces the target into Defend status (I changed it so 'Defending' characters can't attack back, giving the skill a use) but at first it wouldn't work, but I'm going to try to change a few things then I'll ask for help :/

As for the Mystic Knight/Red Mage, I may make him into a sort of 'Beowulf' type class, except with ranged spells (Like Fire 3, hitting one panel) rather than Status skills. I'm probably going to keep the 'Dark Sword' skill though, so he can recover MP rather than using the somewhat hard to get Ethers (in the beginning).

Oh and as for the Necromancer idea above, I like all the different views, but they all seem to be the same. The class could have summon(Oath) spells like Midgar Zolom, and possibly even Lich and Cyclops (since they are kind of un-used and seem perfect for Necromancer) Hell, even a nerfed Zodiac would be possibly good for it. As for the other skills, Wasabi's ideas are pretty good.

(A side-note)
I made a generic 'Blue Mage' type class, where he(or she) has Monster Skills, but can learn them on hit rather than only by JP. I know the Blue Mage thing was pretty much talked over already, but doing it on hit (or having above average JP costs for the skills) sounds perfect and true to the Final Fantasy franchise  :)
87
Old Project Ideas /
December 07, 2009, 05:13:05 pm
Uh..Whew. Lots of reading I did :/

Read the Blue Mage..The Lancer/Dragon Knight.. The Mystic Knight..And the somewhat intro of the Berserker?

Now for my ideas for the classes, and my own I suppose..

Dragon Knight- Like Jimmyjw88 said a page or so back, Freya's skills from FFIX would be pretty good here. Like Reis' Wind. On FFT it could affect the user and the four panels around the user (in a + shape :/), giving them the Regen status. Even Lancet would work somewhat, basically putting Drain and Aspel into one smaller ranged skill. Not too sure about the others..But the Breath/Bracelet skills could work fine. And maybe some of Reis' personal Dragon skills might fit in.. This is just my opinion :/

Berserker- I haven't read too much of this, but what you could do is have some Monk skills for the class. They could possibly use Axes..They could also have a skill that gives them Berserk and Haste/Berserk and Protect (kind of like Red XIII's Lunatic High limit in FFVII) except it just affects the user..

(My own) Mystic Knight- In my ISO/Hack/Patch, the Mystic Knight is pretty much a 'Red Mage' type. He has a few Black Magic spells, White Magic spells, Holy Sword skills, and Dark Sword skills. But I'm considering changing him..Since he's a bit overpowered :/

(My own) Sword Saint- What I like about this is that it's a 'Unique' class and the sprite is none other than Beatrix from FFIX (Thanks to whomever made the awesome sprite). I gave her Shock, Climhazzard, Blade Beam, The four Divine Knight skills, some White Mage spells and a few other skills.

(My own) Guardian- This class has the four Destroy Sword skills (Ruin), Protect/Shell 2, Wall, either Cure 3 or Cure 4, and Weapon Break, Helmet Break, and Armor Break..The class works out quite well, since I also added damage to the Ruin skills so they're not just 'Debuffs'

And those are my ideas.. Any opinions will help ^^;
88
Help! /
December 06, 2009, 10:14:08 pm
THere is? o_O..

Huh..I really need to start looking through the forums more then :/

Thanks for the information.
89
Help! / Ideas for Patch/Classes/Skills...
December 06, 2009, 02:32:55 pm
Well...Yeah.

I do have a few classes in mind, mainly 'Unique' classes, and some skills for them..

But I am having a bit of trouble with the sprites, I'll look into this a little later though.

Any ideas would be nice, just an FYI..

Let me post the classes I currently have on the Iso. *'s are currently Work in progress'..:

Warrior (Squire)

Medic (Chemist)

Swordsman* (Knight)

Sniper* (Archer)

Cleric (Priest/White Mage)

Mage* (Black Mage/Wizard)

Astronomer* (Time Mage)

Caller (Summoner)

Prophet (Oracle)

Beast Master* (Mediator)

Nature Knight* (Geomancer)

Dragoon (Lancer)

Blademaster* (Samurai)

Shinobi (Ninja)

Scientist (Calculator)

Hero (Bard)

Trickster (Dancer)

Mimic (Mime)

Now for the Unique Jobs:

Cadet (Ramza Ch.1)

Mercenary (Ramza Ch.2/3)

Rebel (Ramza Ch 4)

Cadet (Delita Ch.1)

Aegis Knight (Algus/Argath)

Sword Saint (Custom)

Guardian (Custom)

Mystic Knight (Custom)

Berserker (Custom)

And that's about it..

Eventually I'll probably try and fully edit the classes to be more 'realistic'..

I'll gladly accept any help on the classes, and if you have good 'Unique' character sprite replacements, I'll gladly accept those too :/
90
PSX FFT Hacking /
December 06, 2009, 12:42:19 pm
I dislike Oracles.. Their spells seem to have a low chance to hit, and even if they hit, it doesn't do much good except for spells like Petrify, Sleep, and Faith/Innocent (depending on what you're using them for)

But I love Mediators..Especially since I'm making them into a sort of 'Blue Mage' type I suppose. They still have Invitation...But that's about it for their skills. The rest are Monster skills, with CT and Mp costs.. I'll probably have to increase the skills Mp costs though..It's about...8 Mp for a Gigaflare? :/
91
Help! /
December 05, 2009, 11:22:25 pm
Does it only work for '123 Dish'? I tried to make another, using 124 Fukes and it wouldn't work.  :(

*Edit*

Nevermind, I solved my problem. I had to..re-upload another FFT iso..
92
PSX FFT Hacking /
December 05, 2009, 09:01:36 pm
Really? Okay, that's a relief.. I mean, I was sure you could..But I thought it would be some elaborate way to do it, thus hard for me.

Alright, I'll check the Help section, though I might message you with a few questions if I can't find any answers..
93
And (of course) like a 'Unique' character..Not a Generic :/..Well..Either that or replacing a character...Like Mustadio or Agrias..

But it would be convenient to be able to insert a completely new Unique character..