@Blue so the amazing Xif has whipped up a spreadsheet that'll let you edit the variables used for this purpose. You'll have to format the result yourself for use in FFTorgASM but other than that, just plug in your values and get your hack!
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Quote from: Heisho on May 23, 2020, 09:04:18 pmwhat about those XXXXXXXX in the bottom? Are they useful for something, maybe the Now Loading could be placed there, and even with a nicer looking.
Quote from: Heisho on May 23, 2020, 09:04:18 pmDammit Square!
On the other hand what about those XXXXXXXX in the bottom? Are they useful for something, maybe the Now Loading could be placed there, and even with a nicer looking.
<Location file="BATTLE_BIN" offset="2CD18"><!-- Adds Blank to list of statuses that use graphics post-attack-->
1E
</Location>
<Location file="BATTLE_BIN" offset="2CD1D"><!-- Adds Jump to list of statuses that use graphics post-attack-->
1F
</Location>
<Location file="BATTLE_BIN" offset="2CD1E"><!-- Adds Defending to list of statuses that use graphics post-attack-->
20
</Location>
<Location file="BATTLE_BIN" offset="2CD1F"><!-- Adds Performing to list of statuses that use graphics post-attack-->
21
</Location>
<Location file="BATTLE_BIN" offset="2CD26"><!-- Adds Cursed to list of statuses that use graphics post-attack-->
22
</Location>
<Location file="BATTLE_BIN" offset="2CD37"><!-- Adds Wall to list of statuses that use graphics post-attack-->
23
</Location>
<Location file="BATTLE_BIN" offset="2CD2E"><!-- Adds Toad to list of statuses that use graphics post-attack (as it didn't before)-->
30
</Location>
<Location file="BATTLE_BIN" offset="E5F68" mode="DATA"><!-- Assigns existing statuses their new graphics locations and sizes-->
7F211208 <!-- Dead-->
A3551A08 <!-- Undead-->
146D1C0A <!-- Petrify-->
40F01508 <!-- Invite-->
33551208 <!-- Blind-->
45552608 <!-- Confusion-->
89551A08 <!-- Silence-->
466D1E0A <!-- Vampire-->
125D0A08 <!-- Oil-->
2F5D2108 <!-- Float-->
735D1C08 <!-- Reraise-->
2E651F08 <!-- Invisible-->
6B551E08 <!-- Berserk-->
00551A08 <!-- Poison-->
306D160A <!-- Regen-->
4D651F08 <!-- Protect-->
005D1208 <!-- Shell-->
DB481608 <!-- Haste-->
1C5D1308 <!-- Slow-->
646D130A <!-- Stop-->
605D1308 <!-- Faith-->
445D1C08 <!-- Athiest-->
00651808 <!-- Charm-->
006D140A <!-- Sleep-->
8F5D2808 <!-- Immobilize-->
24D21B08 <!-- Disable-->
9CCC1C08 <!-- Reflect-->
18651608 <!-- Doom-->
1A551908 <!-- Stolen-->
B8CC1B08 <!-- Broken-->
</Location>
<Location file="BATTLE_BIN" offset="E6028">
B5701408 <!-- Toad-->
</Location>
<Location file="EVENT_EQUIP_OUT" offset="109EC" mode="DATA">
77006D002B000A00 <!-- Blank-->
0000000000000000 <!-- Crystal-->
7F00210012000800 <!-- Dead-->
A30055001A000800 <!-- Undead-->
0000000000000000 <!-- Charging-->
0000000000000000 <!-- Jump-->
0000000000000000 <!-- Defending-->
0000000000000000 <!-- Performing-->
14006D001C000A00 <!-- Petrify-->
4000F00015000800 <!-- Invite-->
3300550012000800 <!-- Blind-->
4500550026000800 <!-- Confusion-->
890055001A000800 <!-- Silence-->
46006D001E000A00 <!-- Vampire-->
0000000000000000 <!-- Cursed-->
0000000000000000 <!-- Treasure-->
12005D000A000800 <!-- Oil-->
2F005D0015000800 <!-- Float-->
73005D001C000800 <!-- Reraise-->
2E0065001F000800 <!-- Invisible-->
6B0055001E000800 <!-- Berserk-->
0000000000000000 <!-- Chicken-->
B500700014000800 <!-- Toad-->
0000000000000000 <!-- Critical-->
000055001A000800 <!-- Poison-->
30006D0016000A00 <!-- Regen-->
4D0065001F000800 <!-- Protect-->
00005D0012000800 <!-- Shell-->
DB00480016000800 <!-- Haste-->
1C005D0013000800 <!-- Slow-->
64006D0013000A00 <!-- Stop-->
0000000000000000 <!-- Wall-->
60005D0013000800 <!-- Faith-->
44005D001C000800 <!-- Atheist-->
0000650018000800 <!-- Charm-->
00006D0014000A00 <!-- Sleep-->
8F005D0028000800 <!-- Immobilize-->
2400D2001B000800 <!-- Disable-->
9C00CC001C000800 <!-- Reflect-->
1800650016000800 <!-- Doom-->
</Location>
<Location file="WORLD_WORLD_BIN" offset="ACF68" mode="DATA">
77006D002B000A00 <!-- Blank-->
0000000000000000 <!-- Crystal-->
7F00210012000800 <!-- Dead-->
A30055001A000800 <!-- Undead-->
0000000000000000 <!-- Charging-->
0000000000000000 <!-- Jump-->
0000000000000000 <!-- Defending-->
0000000000000000 <!-- Performing-->
14006D001C000A00 <!-- Petrify-->
4000F00015000800 <!-- Invite-->
3300550012000800 <!-- Blind-->
4500550026000800 <!-- Confusion-->
890055001A000800 <!-- Silence-->
46006D001E000A00 <!-- Vampire-->
0000000000000000 <!-- Cursed-->
0000000000000000 <!-- Treasure-->
12005D000A000800 <!-- Oil-->
2F005D0015000800 <!-- Float-->
73005D001C000800 <!-- Reraise-->
2E0065001F000800 <!-- Invisible-->
6B0055001E000800 <!-- Berserk-->
0000000000000000 <!-- Chicken-->
B500700014000800 <!-- Toad-->
0000000000000000 <!-- Critical-->
000055001A000800 <!-- Poison-->
30006D0016000A00 <!-- Regen-->
4D0065001F000800 <!-- Protect-->
00005D0012000800 <!-- Shell-->
DB00480016000800 <!-- Haste-->
1C005D0013000800 <!-- Slow-->
64006D0013000A00 <!-- Stop-->
0000000000000000 <!-- Wall-->
60005D0013000800 <!-- Faith-->
44005D001C000800 <!-- Atheist-->
0000650018000800 <!-- Charm-->
00006D0014000A00 <!-- Sleep-->
8F005D0028000800 <!-- Immobilize-->
2400D2001B000800 <!-- Disable-->
9C00CC001C000800 <!-- Reflect-->
1800650016000800 <!-- Doom-->
</Location>
<Location file="BATTLE_BIN" offset="E5FE0"><!-- Blank status-->
XXYYXLYL
</Location>
<Location file="BATTLE_BIN" offset="E5FE4"><!-- Jump-->
XXYYXLYL
</Location>
<Location file="BATTLE_BIN" offset="E5FE8"><!-- Defending-->
XXYYXLYL
</Location>
<Location file="BATTLE_BIN" offset="E5FEC"><!-- Performing-->
XXYYXLYL
</Location>
<Location file="BATTLE_BIN" offset="E5FF0"><!-- Cursed-->
XXYYXLYL
</Location>
<Location file="BATTLE_BIN" offset="E5FF4"><!-- Wall-->
XXYYXLYL
</Location>
<Location file="BATTLE_BIN" offset="100920"><!-- Adds Blank Status graphic to pre-attack screen graphics list-->
1E
</Location>
<Location file="BATTLE_BIN" offset="100925"><!-- Adds Jump Status graphic to pre-attack screen graphics list-->
1F
</Location>
<Location file="BATTLE_BIN" offset="100926"><!-- Adds Defending Status graphic to pre-attack screen graphics list-->
20
</Location>
<Location file="BATTLE_BIN" offset="100927"><!-- Adds Performing Status graphic to pre-attack screen graphics list-->
21
</Location>
<Location file="BATTLE_BIN" offset="10092E"><!-- Adds Cursed Status graphic to pre-attack screen graphics list-->
22
</Location>
<Location file="BATTLE_BIN" offset="10093F"><!-- Adds Wall Status graphic to pre-attack screen graphics list-->
23
</Location>
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