You'll never need to touch your PSP again.
This Game is Complete!
Not Completed
Version: 2.021
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It's everything you loved about the original FFT release with most the extra goodies of the PSP rerelease (extra side quests, Balthier, Rendezvous battles), without the PSP releases crappy bits (pointless grind for Dark Knight, Luso being a lame Ramza clone but worse, ridiculously OP multiplayer equipment). Sadly it also lacks the very cool PSP animated cutscenes, but those scenes have been replaced with some brilliantly-done event cutscenes instead. It also doesn't have the PSP faux Shakespearean script (though at the time of writing there's a patch for that in the pipeline if you want it). it also has an utterly incredible, built from scratch, completely original New Game+ mode. I am not going to tell you what it does because there's massive spoilers involved, so you should simply play the mod for yourself to see it.
Speaking of Luso being a lame Ramza clone, they solved that problem by axing him from the game entirely and replacing him with Ashley Riot, from Vagrant Story. Ashley is a fast, versatile unit whose gimmick revolves around using different equipment to access different abilities (based on how different weapon categories in VA had different weapon arts.) It's a brilliant demonstration of creativity and keeps the character very true to his roots.
The only vaguely negative thing I might say is that the Dark Knight's skillset is incredibly potent in most situations and makes large portions of the original game feel like much less of a threat. Which, in all honesty, is hardly a fair complaint given it's the same skillset as presented in the PSP version and the original game's middling-at-best difficulty. That being said (why yes I am arguing against my own point thank you for asking) it can add a much-needed survivability boost in the games more difficult content, particularly some of the most challenging Rendezvous missions.
Overall this is an incredible piece of work and I can't speak highly enough of it. Even if it does mean I have to stop yelling at Elric to hurry up and finish it already.
Speaking of Luso being a lame Ramza clone, they solved that problem by axing him from the game entirely and replacing him with Ashley Riot, from Vagrant Story. Ashley is a fast, versatile unit whose gimmick revolves around using different equipment to access different abilities (based on how different weapon categories in VA had different weapon arts.) It's a brilliant demonstration of creativity and keeps the character very true to his roots.
The only vaguely negative thing I might say is that the Dark Knight's skillset is incredibly potent in most situations and makes large portions of the original game feel like much less of a threat. Which, in all honesty, is hardly a fair complaint given it's the same skillset as presented in the PSP version and the original game's middling-at-best difficulty. That being said (why yes I am arguing against my own point thank you for asking) it can add a much-needed survivability boost in the games more difficult content, particularly some of the most challenging Rendezvous missions.
Overall this is an incredible piece of work and I can't speak highly enough of it. Even if it does mean I have to stop yelling at Elric to hurry up and finish it already.