This topic is never dead. if you find a bug, post it here, regardless of when the last post was.
portraits are not showing correctly on the formation screen. ----Fixed
Amplifier is still half of a monk sprite. im not sure if i want ot finish Zozma's Older version ,or switch to the new one with the new legs.
Chemist Move-Find-Item Ability is screwy. This has been brought ot melonheads attention. it still says move-find-item in teh editor, but in game it appears as the last ability in the primary skillset (Is "ABILITY", OK?)
Wrong sprite types across the board, female bloodmancer needs a change as well as female painbreaker. ----"Mostly" Fixed(i may have missed one or two)
Chapter 1 Ramza is using 19Guts, Chapter 2-3 is using 1A, as he normally does, but chapter 4 Ramza goes back to 19Guts instead of 1B. ----Fixed
The Ghoul, Gust and Revenant family have the same skill set of a ghoul.----Fixed
Amplifiers don't have innate train yet----Fixed
Where are the two amplifier sprites? I'd like to compare them, and maybe you could use some input on which is preferable.