For that reason I wanted an ASM hacking. I do not understand how to create an ASM hacking but I know how to use the FFTorgASM. (I'm Spanish and I'm only 14 years)
Title: Re: Transparent units gain 100% evasion for any atack. Is this possible?
Post by: Wiz on October 02, 2011, 03:02:21 pm
In 1.3, the AI target transparent characters just like anyone else iirc. Idk if there's an ASM already in place you could use, but it wouldn't mind hurt asking if there's one for it available. For all I know, it could just require checking off a flag in FFTPatcher, but don't take my word for granted XD
Title: Re: Transparent units gain 100% evasion for any atack. Is this possible?
Post by: Rfh on October 02, 2011, 03:43:00 pm
This flag in old version of FFTPatcher named ''Ignore Atacks'' and this flag is checked in Dead, Crystal, Dead, Jump, Petrify, Treasure and Wall status. But when I check this flag in Transparent status not work.
Title: Re: Transparent units gain 100% evasion for any atack. Is this possible?
Post by: Eternal on October 02, 2011, 04:13:38 pm
1.3 uses an ASM that makes Transparent characters targettable by the AI, so the only thing Transparent is good for is 100% attacks.
Title: Re: Transparent units gain 100% evasion for any atack. Is this possible?
Post by: Rfh on May 13, 2012, 09:37:52 am
Well, I see the Wall status and I remember this topic. I do this:
<Patch name="Transparent gain Wall effect"> <Description>Wall does nothing</Description> <Location file="BATTLE_BIN" offset="124ad4"> 5A004290 00000000 10004230 08004010 </Location> </Patch>
This patch would be work good with the next FDC patch, but I don't know why this patch didn't work. I'll have to look at it later.