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Topics - Pickle Girl Fanboy

61
The Lounge / Something I made
September 29, 2011, 01:43:19 pm
62
Bugs and Suggestions / How large can an avatar be?
September 29, 2011, 12:23:10 pm
^
63
PSX FFT Hacking / Sub-abilities and meta-abilities
September 23, 2011, 12:22:52 pm
The following is an idea I had, as to how certain abilities should have been implemented in FFT - as parts of skillsets instead of skillsets in themselves - but weren't.  I thought it up while daydreaming about tethical, so it's worded at kivutar.

When implementing Charge (or Aim, or whatever) as an ability in the Archer skillset, make it like this:
*Charge (base ability, learn it to unlock sub-abilities)
**Charge+1
**Charge+2
**Charge+4
**Charge+8
Also, create a special Charge only dialog, so when the player selects the Charge ability from the Archer skillset, they can click up and down (and press left and right to check the AT) to select whichever Charge+(n) they want.

When implementing the Jump ability in the Lancer skillet, do the following:
*Jump (base ability, learn it to unlock sub-abilities)
**Vertical Jump +1
**Vertical Jump +2
**Vertical Jump +4
**Vertical Jump +8
**Horizontal Jump +1
**Horizontal Jump +2
**Horizontal Jump +4
**Horizontal Jump +8
Also, make these into sub-abilities.  The player first learns the basic Jump ability, which gives them a Jump range of 1, and then they can click on that Jump ability in the Learn Abilities menu, which will bring up the Jump sub-ability menu, where they can buy upgrades to Jump.  Sub-abilities are passive modifications and extensions to action abilities.

Same with the Calculate (or Arithmetics, or whatever) ability in the Calculator skill set, though this should be slightly different.
*Calculate (brings you to the Calculate meta-ability menu)
**3
**4
**5
**Prime Number
**CT
**Level
**Experience
**Height
When you attempt to learn Calculate, it brings you directly to a sub-ability menu, but since Calculate is nothing but sub-abilities, this should instead be called the meta-ability menu, since it functions differently than the sub-ability menu.  I will call it such.  Anyways, when you attempt to learn Calculate, it brings you the meta-ability menu, where you can spend your JP on Calculate meta-abilities.  You cannot access Calculate in battle, nor will it appear as "learned" in any menu, until you have at least one target (CT, Level, Experience, or Height) meta-ability AND at least one method of targeting (3, 4, 5, Prime Number) meta-ability.

Same with Throw.
*Throw (brings you to the Throw meta-ability menu)
**Shuriken
**Bomb
**Knife
**Ninja Sword
**Katana
**Sword
**(other weapons, I don't feel like putting them all here, too lazy)
The Throw ability remains unusable in battle, and appears unlearned (since it isn't a base ability) until one of it's meta-abilities is learned.  Once one of the meta-abilities is learned, the Trow ability will appear as partially learned in all skillset menus.

Same with Item.
*Item (brings you to the Item meta-ability menu)
**Potion
**High Potion
**X Potion
**Ether
**(other items, too lazy to finish them all)
See Throw for details on how it should appear in menus.

For all of these, it might be best if you created classes between unlearned abilities (which are gray) and completely learned abilities (which are black).

Perhaps you could flag sub-abilities as gray when nothing is learned, blue when the base ability is learned but there remain sub-abilities that aren't learned, and black when all sub-abilities as well as the base ability are learned - though circumstances where sub-abilities can be learned without first learning the base ability should be impossible, except for crystal absorbs, now that I think about it.  Regardless of how many sub-abilities are learned, the ability should remain unusable until the actual base ability is learned.

Do the same for meta-abilities, but flag them as green or red when partially learned.  I'd go with green, since red means lack of MP to cast the ability in battle.

This is how Square should have implemented these skillsets, in my ignorant opinion.  Though this seems much more complicated than Square's approach, at least we could have more than one type of ability in these skillsets.  And this is probably much more complicated to implement in FFT when you can just use Xifanies ARH, unless you're optimizing all of battle.bin, but still, I doubt this can easily be implemented in MIPS.

A question at FDC: where is the "consumption" portion of Item and Throw coding?  Is it in the items or the abilities?  Or is it kind of in both, where the items reference an ability or formula which destroys one of those items when the ability is used?
64
Spam / How do I save an image on IMDB?
September 17, 2011, 03:14:02 pm
http://www.imdb.com/media/rm2259138560/nm0005261

I'm trying to save images of Brittany Murphy.
65
Spam / Scarlett Johansson
September 15, 2011, 06:13:43 pm
HAS NUDE PICS ON THE INTERNET!
66
The Lounge / What camera should I buy?
September 14, 2011, 07:25:51 pm
I need a camera for making videos.  It can't cost more than $150, and I have to be able to find it at Wal Mart.  Also, andy Windows or Mac only shit is a no go, since I'm an Ubuntu-fag.  Ruggedness is a plus.

And how could I keep a camera charged while alone in the wilderness for weeks or months?  Is there such a thing as a hand crank generator, or could I use one of those hand crank radios with a usb outlet to charge it?
67
Spam / Adopt a Piece of Shit Douchebag today
September 12, 2011, 10:40:43 am
PGF is now homeless.  Am living in car, and showering at my sister's apartment.  If at all possible, can someone hook the PGF up with a job, and temporary shower facilities?  The job is the most important thing though.  Gotta pay car insurance come January 27th.

I can drive to wherever you are: that, at least, isn't a problem.

This is in spam, because, well, it's me spamming you for a job.  Durr!
68
Help! / Spreadsheet formulas
September 07, 2011, 04:01:56 pm
http://www.verve-fanworks.com/SMF/index.php?action=dlattach;topic=291.0;attach=781

I'm trying to write a bunch of formulas that will generate entries in the data tab of this spreadsheet, using info from the data_dec tab.  Specifically stat bonuses granted by equipment.

0x02 : Determines the amount of stat boost an item grants, in conjuction with byte 03.  Bit 7 (80) determines which species recieves the stat boosts.
          00-7F = Mecs
          80-FF = Humans/Monsters/Mystics

0x03 : Determines which stats get boost via bit toggle.  Amount of boost is determined by previous byte.
          00 = none
          01 = str
          02 = qui
          04 = int
          08 = wil
          10 = psy
          20 = vit
          40 = cha
          80 = hp [values from byte 02 are multiplied by 5, and for humans, mystics, and monsters it only shows up in battle]

0x04 : Determines the amount of stat boost an item grants, in conjuction with byte 05.  Bit 7 (80) determines which species recieves the stat boosts.
          00-7F = Mecs
          80-FF = Humans/Monsters/Mystics

0x05 : Determines which stats get boost via bit toggle.  Amount of boost is determined by previous byte.
          00 = none
          01 = str
          02 = qui
          04 = int
          08 = wil
          10 = psy
          20 = vit
          40 = cha
          80 = hp [values from byte 04 are multiplied by 5, and for humans, mystics, and monsters it only shows up in battle]


I have 16 colums, each which needs a different formula.  Every time I try to think of a formula, I get confused, because there are so many things that must be done I can't keep them all in my head at once.  I'm not sure if the species getting the bonus should go first, or the stat getting the bonus, or the amount of the bonus.  This is way beyond me, so could someone walk me through it?
69
http://www.reactos.org/en/index.html

Anyone tried FFTPatcher with this OS?  I want to know if it works before try to set up a duel-boot.

http://www.reactos.org/forum/viewtopic.php?f=31&t=9517&sid=97c913189196f785a51ae1ff99645549
^A topic I made.

Anyone who has screwed around with FFTPatcher in Mono in Linux, please post your findings here so I can post them for that guy, or register over there.
70
The Lounge / Good news everyone!
September 02, 2011, 11:15:05 am
I have two lumps on the left side of my neck, just under the skin.  Last night, I discovered another, much bigger one just under my left ear - it's a lymph node or gland or something.  It's swollen, but it doesn't itch like I have a cold or infection.  I can feel the pressure on my ear and my throat.

So, I may have cancer.  YAY!  I have a doctor's visit scheduled on Tuesday, and I think he'll either draw blood for tests himself (and maybe send me to a hospital to get a biopsy) or schedule a visit with a cancer specialist who will test me.  Either way, it will be a few weeks - I think - before I know if I should blow my meager savings on hookers and weed.

If I do have cancer, I'll draw up a living will and will set aside part of my savings to mail all my useful electronic shit to some of you guys, should I bite the dust.  Whatever money is left (not much) I'll probably have sent to the admin of this and a few other rom hacking sites, to be donated for the funding of the sites.  I probably won't contribute anything substantial (in terms of rom hacking, not my stuff) to this or any rom hacking site for at least a few weeks.

Here's the list of my crap:
*An Acer Aspire Netbook, running Linux Mint 10.  Comes with charging cord.  It has 1GB ram, running at about 3.2 ghz.  Comes with a jigundus music collection, a porn collection so large and varied that I don't feel the urge to browse internet porn anymore (nothing illegal, and NO FURRIES), all my rom hacking stuff, programs to play music and edit text files and spreadsheets, emulators (crappy ones), and built in WiFi.
*A PS1, with every Final Fantasy and SaGa Frontier game for that system, along with a bunch of other obscure RPGs and the Tenchu games.  Comes with a few gamesharks, memory cards, controllers, and I think all the cords to get it working.  I have two copies of FFT.
*A PS2, with Romancing SaGa, Final Fantasy 12, a Codebreaker CD and Flash Drive, some other games, cords, and memory cards.
*A PSP, now with the screen fixed.  Does not have custom firmware.  Comes with Jeanne D'Arc, FFT:WOTL, and some kind of drum machine game.  Has all the cords, and a memory stick and adapter.  Is a PSP2000, with version 3.71 firmware.
*A gigantic thing of Music CDs.
*A big case of movie DVDs.
*A GBA SP, with all the Final Fantasy games, Yggdra Union, Sigma Star Saga, Tactics Ogre:TKOL, and other RPGs and tactical RPGs.  Three Zelda games too.
*A 120 GB external hard drive, which is 6 years old and kind of crappy.
*I also have a 1990 Toyota Corolla with about 99000 miles on it.  It gets pretty good gas milege, doesn't have any major or minor problems except that it looks like dogshit and has a nasty bump above the front right tirewell, but that's just cosmetic.  Mildy neglected, it will last at least another 50,000 miles.  If you care enough to take care of it, it may not ever die.

That's everything worth having.  I'll probably donate all my books to the local library.  So yeah, who wants what?  Don't bother posting if you're outside the USA or if I don't know you or like you.  And before you get your hopes up, remember that I'm not fucking dead yet, this all might be an infection or a benign tumor.  If it is, I'll tell you my real name and post a pic of my balls, out of pure, unadulterated joy.
71
Spam / Fuck this thread
September 01, 2011, 03:31:06 pm
I'm out
72
Bugs and Suggestions / Image directory
August 29, 2011, 05:12:57 pm
I'm trying use my avatar here for another forum, but the only thing I can find references the attachment or the avatar, not the image.  Is there a directory somewhere that has all my stuff, which I can link to?

http://ffhacktics.com/smf/index.php?action=dlattach;attach=8505;type=avatar
^This is what I get when I "Copy Image Location" my avatar.
73
Help! / Map questions
August 29, 2011, 01:37:40 pm
Does vanilla allow the weather or lighting to change over the course of a battle?  Or based on an event in a battle?

Is it possible to create events that trigger after a specified number of clockticks (or some other measure of time, though I don't know what else could be used) have passed?

Can random battles have events?

Is there any distinction in the game between outdoors and indoors?  (Unrelated, but can it rain indoors?  Do weather effects work on any battlefield?)  Can weather effects be seen through a window but not effect a battlefield otherwise?  How about lighting?  Will candles and torches maintain their lumenesence while the battlefield lighting changes?

I'm wondering if it's possible to throw a day/night system together, and to link things to it.  Things like battle performance, based on the value of a stat.

Brave or Faith replacement
*Alignment
**0 = absolute evil
***Evil units take less damage and deal more damage at night.
***Evil units take more damage and deal less damage during the day.
**100 = absolute good
***Good units take less damage and deal more damage during the day.
***Good units take more damage and deal less damage at night.

*Units take more damage from and deal more damage to other units based on how far apart their alignment is.  So two guys with 50 aligments won't get any bonus, but two units - one with 0 aligment, the other with 100 - would get the max damage bonus.

*Alignment is raised or lowered depending on what you do.  If you damage an enemy and it's alignment is lower than yours, then your alignment will go up (the greater the difference between your alignment and his, the greater the change in your alignment).

*Also, alignment change is sticky as it reaches each extreme.  That is, the closer your aligment is to one extreme, the easier it is to get closer to that extreme, and the harder it is to get away from that extreme.

*Alignment could also work into class requirements, or maybe work as a replacement for two of the elements (Holy and Dark), if a spell changes your alignment for the duration it is cast (though that's a half-assed replacement).
74
Spam / Pick My Avatar
August 25, 2011, 04:58:51 pm
Go.
75
The Lounge / Rad's Toolkit
August 25, 2011, 01:12:45 pm
How should it be updated?  Some ideas:
*Break it into smaller spreadsheets, and try to keep related things together.
*Data validation and drop-down boxes?  Or just a Key/Legend and hexadecimal?
*Generates FFTOrgASM *.xml, or copy and paste to a hex editor?
76
Help! / CDMage
August 11, 2011, 04:56:11 pm
Does CDMage, CDProg, or any other Disk Image extraction/insertion utilities work in Linux?  With Wine?  Are any of them open-source?
77
FFTA/FFTA2 Hacking / ROM adresses
August 09, 2011, 12:48:51 pm
http://datacrystal.romhacking.net/wiki/Final_Fantasy_Tactics_Advance:Jobs
http://datacrystal.romhacking.net/wiki/Final_Fantasy_Tactics_Advance:Items
http://datacrystal.romhacking.net/wiki/Final_Fantasy_Tactics_Advance:Abilities

Are the descriptions and such up to date, or do you have more info to add to them?  I'm thinking about making a spreadsheet to edit this data, and I want to know more about it.
79
Help.
80
The Lounge / Getting pSX to work in Ubuntu
July 20, 2011, 06:03:40 pm
Installation notes for Linux
============================

Under Linux pSX requires the following shared libraries/packages :

OpenGL
ALSA
GTK
GTKGLEXT
libxml2

pSX will store its settings in ~/.pSX (the memcards, saves and screenshots
dirctories will also be created here).  If psx.ini is present in the
application directory it will be read from there instead (for backwards
compatibility with verions before v1.13 - you can also move psx.ini here if
you don't want per-user settings, remember to make it world writable though
otherwise users will be unable to save any settings).


I would post this on the pSX emulator board, except that it's dead as fuck and populated by useless douchebags.  Anyways, could someone who can get pSX to run under ubuntu - without using Wine, which is intolerably slow and buggy for me - specifically, what I need to sudo apt-get?
81
Help! / generating hacking spreadsheets and xml
July 11, 2011, 05:57:57 pm
Can fftorgasm be used for other games?
Anyone feel like giving a tutorial on making spreadsheets that can be used to generate hacks in xml for other games, but using fftorgasm?
82
PSX FFT Hacking / FFTPatcher needs some lurve
June 27, 2011, 05:05:31 pm
We gotta do something about FFTPatcher.

*Linux compatibility
*Preview maps when ENTD editing
-> It doesn't have to be 3D.  It must display unmovable tiles, water tiles, and stacked (two vertical) tiles.
*Add HP and MP editing to shields
*Integrate stuff found only in spreadsheets.
*We need a list of bugs and fixed bugs for the newer versions.

Should we advertise on RHDN and Zophar for a C# and Visual Basic coder?
84
Spam / Spam Requests
June 04, 2011, 01:04:38 pm
I request that the old word filter be in effect for spam, along with any and all other crazy ideas mentioned in this topic.  I come to Spam to melt my eyes out of my head, and it's just not doing it anymore.
85
Spam / Ideas for porn films
June 04, 2011, 12:09:43 pm
Gay Jesus and the Apostles of Manlove
1. Find gay man who looks like Jesus.
2. Film gay man who looks like Jesus having sex with other men who look like biblical prophets and the apostles.  It shouldn't be hard to find people who look like people who never existed.
3. Whippings, carrying a heavy wooden stick around all sweaty and muscular, bloodplay, fake crucifixion (penetration themes).
4. ????
5. Profit.

87
Bugs and Suggestions / Ignore user's posts
June 01, 2011, 03:47:06 pm
Can we have an "ignore user" feature where we can ignore their posts, and preferably not see that they posted anything at all or that they even exist?

I believe there is a demand for this.
88
FFTA/FFTA2 Hacking / RAM addresses
June 01, 2011, 02:02:29 pm
Did anyone dump the job data ram offsets, and if so then where can I find them?
90
PSX FFT Hacking / Odd codes
May 10, 2011, 05:16:18 pm