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moogle sprite, kupo!

Started by BeoulveBlack, June 15, 2008, 07:23:29 pm

Bastard Poetry

June 21, 2008, 05:41:43 am #20 Last Edit: December 31, 1969, 07:00:00 pm by Bastard Poetry
Zozma, he's referring to my video. Y-you.. You haven't seen it yet!? Your name's in the credits, man.  :P

Quote from: "BeoulveBlack"P.S. what's the first graphic (where it gets all dark and spacy-looking) in the starry frog spell from? i'd love to use it for a skill

That'd be Blind 2.. The greatest spell animation in the whole game!

And thanks for the permission, BeoulveBlack! You're going to love the character he's used for.

I don't want to pressure you or anything, but I will anxiously look forward to the completion of his sprite!
Final Fantasy Tactics - Thief SSCC:

http://www.youtube.com/playlist?list=PL73FB72C01D917FD6&feature=viewall

(Fully recorded LP; successes, failures, and most things inbetween)

Zozma

June 21, 2008, 06:23:40 am #21 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
sweet video i just watched it, I really enjoyed it! thanks for that ;) )

right now im trying to think up a good look for Zodiac, since in their VK patch Vincent and Karsten already have sprites.... (i have so many sprites to finish with the same quality i gave the misty and karsten sprites... that i overwhelmed myself and took a total break from it for a while...)
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

LastingDawn

June 21, 2008, 01:08:22 pm #22 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Ah, Kanbabrif is a pure showman, at least 9/10's pf his spells pull out a Combination of Galaxy Stop or Haste 2, hehe. It adds opportunity for Bastard Poetry to put a spell name accompanying the graphic without it interrupting any of the graphics.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

BeoulveBlack

June 21, 2008, 08:22:57 pm #23 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
here's the fixed one. the palette for the portrait's been fixed a bit, as well as one of its attacking frames (his wing was a bit long to me...)

in a little while i'll have a nice sprite for myself and i'll put it up for anyone who wants it; wont be too fancy, but it'll be cool i hope.

Cheetah

June 21, 2008, 10:51:28 pm #24 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Sometimes these things can be a little big and it isn't an issue. Other times they wont actually work in game or get garbled. Have you actually tested him in game yet?
Current Projects:

CidIII

June 22, 2008, 12:26:17 am #25 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
From the experiences I've had I don't think that file will work, also I think the moogle should be more whitish, but thats just my opinion.

My file was just .5 kilobytes bigger and wouldn't work.
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

BeoulveBlack

June 22, 2008, 09:46:03 am #26 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
ok, so the problem was the color on the palette that the game usu. uses for the background instead of transparency. its been changed. now its 42.3 KB; this works now.

honestly, i would do them scratch, but i don't wanna fool with monster sprites like that; it's harder to tell what they're doing in any given frame, so i don't wanna screw too much with the positioning this time

Cheetah

August 24, 2008, 12:19:18 am #27 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Hey Beoulve hopefully you get this. The moogle sprite is great, but did you make changes to the SPR2 file for the pig as well? There are quite a few attack animations in there that aren't done. Or at least I think that is what it is since the moogle got a little glitchy when I saw it in action doing attacks and I think it is because the pig as an SPR2 file that you didn't edit. Do you think you will be able to do it?
Current Projects:

Zozma

August 24, 2008, 12:22:18 am #28 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yeah there should be a matching sp2 file. it has no color palette so youll have to import the main files thru shishi, and then be sure replace the palette with the empty one when done.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

August 24, 2008, 02:55:28 am #29 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Actually, it does have a grey-scale palette. I don't know if replacing it will affect the performance of the SP2 file. Might be a good idea to put the palette back after editing it.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

August 24, 2008, 04:15:43 am #30 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
exactly
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BeoulveBlack

August 24, 2008, 08:03:23 am #31 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
the SPR2 file... ah! i was wondering what those were for. yeah, i'll get started on that after work today(ehhh?! work on sunday?!). i've also redone the portrait (it's the one from the moogle summon, but repaletted to match the moogle.

hopefully i'll have it done later today. sorry about that everyone, i normally don't 'attack' with my special monsters, so things like that often escape me...

PS
anyone who's interested, head over to the female sprite topic; i've posted a redone (edited) portrait for my next character, and i need opinions.

Cheetah

August 24, 2008, 11:58:37 am #32 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Excellent, I will look forward to it.
Current Projects:

BeoulveBlack

August 24, 2008, 09:10:00 pm #33 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
hey everyone, unfortunately i got off real late tonight; i can either have the redone SP2 up late this eve or some time tomorrow

Cheetah

August 24, 2008, 10:17:11 pm #34 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Oh, no rush, but I will look forward to it either way. Oh can you post your redone portrait so that I can see that?
Current Projects:

Katagi

August 25, 2008, 12:30:06 am #35 Last Edit: December 31, 1969, 07:00:00 pm by Katagi
Awesome work! Is it possible to make a Ivalice moogle?

CidIII

August 25, 2008, 03:44:26 am #36 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
From FFTA?
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Vanya

August 25, 2008, 11:16:16 am #37 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
NO FAKE MOOGLES!!!! >=P

Kidding. It is possible, but I think it would be better to use a Type2 human as the base. Monsters won't have all the right animations for a FFTA moogle.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Katagi

August 25, 2008, 03:33:48 pm #38 Last Edit: December 31, 1969, 07:00:00 pm by Katagi
Quote from: "CidIII"From FFTA?

Yep.


Type 2 humans?

Type 1 = human characters and type 2 = monsters right? Or is type 2 NPC's?

Vanya

August 25, 2008, 03:40:17 pm #39 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Type 2 is short ppl.
  • Modding version: Other/Unknown
¯\(°_0)/¯