I'd love if you took a look.
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QuoteYes, the sprites are not perfect, but they would allow for a decent starting point I think! I am unsure as to how they would be able to add sprites to the game if they have too many colors though! (I am still a novice though!)
QuoteAt 0x801b48d0 in RAM is a table of data that defines where the effect file header is stored (in RAM) for each effect ID.
For ID 0x155, the table location is: 0x155 * 4 + 0x801b48d0 = 0x801b4e24
The value at 0x801b4e24 is 0x801c3cfc, the RAM location where the header data starts.
Effect files are loaded into RAM at 0x801c2500, so this results in a file offset of 0x801c3cfc - 0x801c2500 = 0x17FC.