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Lijj's Sprites

Started by Lijj, April 29, 2010, 06:45:40 am

GeneralStrife

Wait..did we vote for male or female...cant tell what it is.....

Kagebunji

  • Modding version: Other/Unknown

Lijj

May 19, 2010, 05:19:54 pm #162 Last Edit: January 16, 2011, 06:10:49 am by twinees
Well I thought we'd just vote on one. I based the female off of him but with slightly feminized pallete. Like pink instead of turquoise and Purple instead of bluish gray. The 1st palette for the girl ver. is still blue and green though.
They have both been submitted!
http://ffhacktics.com/forum/viewtopic.php?f=16&t=405&start=200
forgot to personally tagg my male version but oh well. so...
Don't steal; no reason to, they're free and anyone may use. I hope to see them in a patch or two.
If any one wants to use for a major patch I'd be happy to see it.
It'd be nice of you to PM and tell me so though.
edit
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 V Good! @Gen.Strife <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />
  • Modding version: PSX

GeneralStrife

Quote from: "Lijj"They have both been submitted!
http://ffhacktics.com/forum/viewtopic.php?f=16&t=405&start=200

Yep i snarfed em both up already lmao.

Lijj

Well I put in a lot of time.
And this is taking much more time than I thought!
       harder than I thought it would be to get right. I'm about one pixel off here I believe.( the one frame of a flashing pix almost top centre) Still some work for me to get the back right but getting closer.
I decided to post anyway because I have to take care of some things.
Comparing it to a Time mage to show how much that one moves.

                                     
I've tried so many different ways and this is the best i got.
  • Modding version: PSX

jimmyjw88

Hmm....now it seems bounce abit too much. Perhaps try to reduce it by a wee bit? Hmm...Also, now that I zoomed in to take a closer look (because I thought I saw it bounced twice), I noticed her hair's movement is bit odd because it stay still for the first three frames and move when goes to the fourth and fifth frames. Try to add some movement for the first three frames too.
Anyway, I hope you won't mind my crits from the beginning till now. I know that it may be frustrating as kept fixing the sprite, but just being honest and trying to help.
Good luck and yes, you're working at great speed.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

mav

Lijj, could you possibly post an animated version of the original female Priest/White Mage? I feel like seeing them side by side may help us help you.

Lijj

JimmyJw: I'm not bothered- actually seems like you genuinely care to see a perfect sprite; nothing wrong with that. Thanks for taking the time to analyze it. But are you sure about the hair. I felt that was very natural.
Mav: Not a bad Idea I'll post that .
 the next ref. I was going to look at Female Mime- She has that baggy cloth on her head; it comes to a small point too. I'll post both.

Thanks fellow members for constructive input.
  • Modding version: PSX

jimmyjw88

Hmm...Now that I looked at it the second time, with zoom (on my notebook, previously was office) properly, I take back what I said. The movement looks fine. Sorry about that. So now what's left to fix is the hat. Hmm...

Also, now that I'm home, with proper tool, it seems that I'm not mistaken; her hat does bounced twice. Well, it should only bounce once. So, fix that and I think you're good to go.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Lijj

Ok! I'm glad you changed your mind about the hair because that actually kinda stressed me out :lol:

I may try to mimic the mime. Here's The Priestess tooActually, this seems a little-tiny odd when you just focus on the hood.
________________________________________________________________________________________________________________________________
Update
 You seem to be dead on with the animation advice. Thanks A lot!

__________________

Portrait update: Fixed the flaws pointed out by mav
maybe not correctly though and I worked on the robe's texture a bit: OR THIS 1 px difference:
  • Modding version: PSX

mav

Both portraits look stunning. Great job fixing them.

For the sprite, I'm worried that we're focusing on one small detail and forgetting the overall sprite at hand (i.e. forget the walking frames and work on the rest of the sprite), though I must admit that I'm wondering how you plan on mimicking the Mime.

Lijj

Thanks a lot mav. About that mime, It was just an idea, before JimmyJw pointed out what I was doing wrong (double bounce) now I just need to touch up that stripe and more of the hood poses.
  • Modding version: PSX

jimmyjw88

Sprite ~ Now that the animation is fixed, fix the hat because it looks outlined, just not black.

Portrait ~ I like the hair, Lijj. Looks much cleaner. For the robe, that shadow around/under her arm pit is bit too much to the right (our), making her shoulder looks bit thin. Move a few pixels to the left and I think its set.

Sorry for being such picky about small details. Perhaps you should move on and maybe come back to this later. My apologies.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Lijj

Portrait:
Holy... that arm seems so noticeable now that you point it out. Thanks for having keen eyes.
 Didn't even notice it.
Sprite:
I need another opinion on the hood coloring, didn't mav suggest i darken it a bit back there somewhere? Anyhow, It was lighter, someone said make it darker, I did, now, the opposite?

Fixed stripes and made simple generic palettes- stripe colors: 1 Red, 2 Bluish, 3 Black ,4 Green, and 5 Rose robes remain eggshell color throughout.
  • Modding version: PSX

jimmyjw88

Ohya, for the portrait, I feel that her hat now looks a bit messy, too much of the hat details; try reduce them a little. Previously was too plain.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Lijj

Alright, edited to your fancy I hope:
I'm glad you suggested it with the results achieved here. Smoothed out the abrupt pixelization within the cloth.
  • Modding version: PSX

jimmyjw88

Now, that looks much better and that is more like normal shoulder. Great job, Lijj. Sorry for such pickiness.

Sorry but one final fix; her armpit line is bit too high. Reduce them a few pixels and you're set.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Lijj

Ok:You were right. Good eye.

I just want to keep the palette simple
  • Modding version: PSX

jimmyjw88

May 21, 2010, 09:26:01 am #178 Last Edit: May 21, 2010, 09:27:51 am by jimmyjw88
Alright, very nice work, Lijj. You've shown great improvements within short period. Great job.

Sprite ~ Hmm...For the third palettes, her portrait's hair doesn't seem blonde enough, well, to me, that is. But the sprite's hair isn't very blondish either, so I guess its alright.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Kagebunji

To me it is pretty much done. Good job on walking animations hat, I knew that reference will help, haha. Portrait looks quite okay as well.
  • Modding version: Other/Unknown