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Has anyone ever made a FFT tabletop rpg?

Started by Havermayer, March 18, 2009, 04:18:06 pm

Havermayer

March 18, 2009, 04:18:06 pm Last Edit: December 31, 1969, 07:00:00 pm by Havermayer
I'm curious.  I googled, but didn't find anything.  

I think it'd doable, although you might have to simplify some of the math a bit.

Dokurider

March 18, 2009, 04:45:16 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Dokurider

dwib

March 18, 2009, 06:16:17 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by dwib
^ is a must have

philsov

March 18, 2009, 06:29:37 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by philsov
I used to have some file on my computer where someone converted FFT into DnD terms.  Can't seem to find where I stashed it, though...

it was linked to from 8-Bit theater like.... years ago.
Just another rebel plotting rebellion.

Xifanie

March 18, 2009, 06:31:44 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I did start working on this in January. Kinda FFT style but way more possibilities.

24x24 field, with 1200 pieces.
1/5 of the pieces have angles.

I also planned to cut some kind of colored paper to know the kind of terrain it is.
  • Modding version: PSX
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Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Kaijyuu

March 18, 2009, 06:32:35 pm #5 Last Edit: March 18, 2009, 06:45:06 pm by Kaijyuu
Seems entirely possible. Zodiac compatibility, faith, and defense up/m defense up might need to be simplified, and of course you'd need that 100 sided dice, but everything else would fit nicely into a board game and/or a DnD style game of players controlling single heros.

The big thing that'd make a conversion of FFT easy is the fact armor doesn't mitigate damage. Just increases health. It makes damage outcomes far simpler than the traditional % damage reduction in most video game RPGs.
EDIT: not to mention all the positioning mechanics, turn order, and balancing (heh) has already been done. Perfect transitions of required game mechanics.
  • Modding version: PSX

philsov

March 18, 2009, 06:33:36 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by philsov
2d10, people.  2d10.
Just another rebel plotting rebellion.

Kaijyuu

March 18, 2009, 06:51:23 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Kaijyuu
Honestly, I'd prefer a (computer) board game that's as perfect a transition as possible. Cut off all the unnecessary stuff like graphics. Give it a new ui, rebalancing, and online matching. Maybe even with tournaments and rankings...

A physical board game would be nice too, but like a tabletop RPG conversion, it'd be difficult to translate all the mechanics without sacrificing game flow. Calculating zodiac compatibility, your faith vs their faith, range, and damage of something simple like Fire would take forever. It'd require some simplification.
  • Modding version: PSX

Celdia

March 20, 2009, 06:45:12 am #8 Last Edit: December 31, 1969, 07:00:00 pm by Celdia
Here. Closest thing I've got to it. Might be the thing philsov mentioned from 8bit since I can't remember where the hell I got it. Needless to say, its not my work and nothing even close to being finished but you're welcome to it.


I'll try attaching it to this post but just in case that doesn't fly here's a megaupload mirror.

http://www.megaupload.com/?d=55ZUAVWF
  • Modding version: PSX
  • Discord username: Celdia#0

Madmartigan

March 20, 2009, 07:27:49 am #9 Last Edit: December 31, 1969, 07:00:00 pm by Madmartigan
I've got a Magic the Gathering FFT card set about half done. Uber-nerdy.
It's playing very tediously and stalemating most of the time, needs work...

Celdia

March 20, 2009, 07:38:25 am #10 Last Edit: December 31, 1969, 07:00:00 pm by Celdia
That could be interesting. Are you just writing up the mechanics spoiler list style or actually making full card images?
  • Modding version: PSX
  • Discord username: Celdia#0

Madmartigan

March 22, 2009, 06:16:54 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Madmartigan
Quote from: "Celdia"That could be interesting. Are you just writing up the mechanics spoiler list style or actually making full card images?
http://magicseteditor.sourceforge.net/
I print them on paper, cut them out, and slip them into sleeves with a real card for backing.

CidIII

March 22, 2009, 08:21:45 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by CidIII
Haha, I used to sell people fake Charizards and shit doing that
I refuse to play Final Fantasy Tactics again until I am able to do my FF6 patch! And, FFT 1.3 doesn't technically count as FFT: so there!

Zuka

March 23, 2009, 10:27:32 am #13 Last Edit: December 31, 1969, 07:00:00 pm by Zuka
Quote from: "philsov"2d10, people.  2d10.

Exactly... I created a working D20 system of tactics, had to convert a couple small things, but over-all it plays like tactics with thousands of new options, I even went so far as to create as to create something like 12 or 13 new jobs, not to mention converting the traditional D&D jobs into more tactics oriented ones, I like the system, if anyone is interested in it then let me know and maybe I'll get around to transfering it all onto my PC for upload.

|| Edit || Okay so i looked at the PDF conversion of tactics that already exists, and it's cool 'n what not, but it's not tactics, it's just standard D20 system D&D with the addition of a bunch of new 10'th level classes, there seems to be very little place for job points, and several abilities simply don't exist within the book, I hate to say it, especially since some people seem to think it's pretty cool, but the PDF is a sorry excuse for a conversion and it really rings to me to be much more of an expansion on the current d20 rules, however other than class names and ability names, like I said, I see very little similarity to tactics.

Smitson

April 04, 2009, 11:44:04 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by Smitson
Quote from: "CidIII"Haha, I used to sell people fake Charizards and shit doing that

LOL i did the same thing with the Egyptian god cards in yugioh ahaha

KazeKasano

April 05, 2009, 01:11:11 am #15 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
I've been working on a similar skirmish game for a while now involving the basic rules of Star Wars Miniatures (a simplified D20 with stat cards instead of character sheets, and more of a single-game focus instead of campaign). I use the D&D miniatures maps to play it, and create my miniatures out of actual sprites from FFT (and lately other sources) printed onto card stock and folded/taped. It pretty much runs on the same rules as SWM, so much so that I could even use them in the same game.
The stat cards are a real piece of work, too. I used a Star Wars template for them, and just went crazy in Photoshop. Here's the Judge Gabranth card.
Note: Not all the cards look so good. This is my new template. The original is far more horrid.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

Kaijyuu

April 05, 2009, 01:58:09 am #16 Last Edit: December 31, 1969, 07:00:00 pm by Kaijyuu
The bottom left logo seems misaligned a bit to me. I'd move it to the left.

Other than that, holy freakin' awesometacular, batman.
  • Modding version: PSX

KazeKasano

April 05, 2009, 02:28:34 am #17 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
Yeah, its been moved in the template since this was made. This is a version from about two months ago.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.

SentinalBlade

April 05, 2009, 02:30:31 am #18 Last Edit: December 31, 1969, 07:00:00 pm by SentinalBlade
If you consider that one horrid, your definition may very well be far off. If the one before this could not be to bad, considering this is a very professional looking piece...

KazeKasano

April 05, 2009, 02:51:15 am #19 Last Edit: December 31, 1969, 07:00:00 pm by KazeKasano
Thank you. I don't really see it as too impressive, just something I did in my spare time.
We will build cities in a day, we will build towers to the heavens. We will be heroes.
This sleeping city doesn't know what's coming. She doesn't feel the heat.
Even when the darkness surrounds us, we shall light up the night.