Hi,
I think it won't work.
The ASM hardcoding for the break/steal slot, point to the ability ID not the formula or the effect.
You'll have to use a formula that call the break/steal routine from an ability hardcoded to steal or break the armor (i'm not even sure that you can break the armor instead of stealing it...)
For the sprite 3A, i'm not sure but there is a spreadsheet from Glain here : UWentries .
Apparently 8D should be the entry to be used... This hack is for special character (i guess the formation sprite will not change when changing job).
I think it won't work.
The ASM hardcoding for the break/steal slot, point to the ability ID not the formula or the effect.
You'll have to use a formula that call the break/steal routine from an ability hardcoded to steal or break the armor (i'm not even sure that you can break the armor instead of stealing it...)
For the sprite 3A, i'm not sure but there is a spreadsheet from Glain here : UWentries .
Apparently 8D should be the entry to be used... This hack is for special character (i guess the formation sprite will not change when changing job).