OH! Nevermind, I think I found it. I was using 28 as an effect for an "extra attack". Using guess what, gore as a spell effect.
Thanks for the help!!
Thanks for the help!!
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
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Quote from: B.K. on March 07, 2012, 12:38:59 pm
Is there any way you could slow the game down a bit in the next version of the patch? It's actually a bit too fast now.
Thanks for the work. I never thought I'd see the day that the PSP version would be faster than the PS1 version.
Quote from: Tony75 on March 04, 2012, 08:22:45 pm
1 . Is there a way to change skills like charge 1 into like a wind arrow shot and how ?
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3 Can Reis' dragon skills be made to work for all monsters ?
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5 Is the romada gun to strong to have enemies in chapter 1 to use ? Miluda or Algus come to mind .
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6 Can equip crossbow be made to allow one to equip a bow ?
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7 How can you get break accessory like a normal knight and break shield like the divine knight ?
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8 See 1 but reguarding the lancer jump skills
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9 Let's say I replace one of the archers in the first battle with a bard would the bard be smart enough to sing or would the cpu still think it is an archer ?
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10 Is there a way to make story battles scale with your party's level ?
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I think that is it for now but i am sure I will have more Thanks for any help .
one more can I use the minerva armor sprite in the psx version ?
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