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May 18, 2024, 06:09:49 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Pierce

41
Old Project Ideas / Re: FFT: The Counterpart
July 08, 2011, 03:58:15 pm
Sounds like an interesting concept. IIRC there was a patch very similar to this that had Delita as the main character, you could check that out in Archives to give some ideas if you want (It was called KoI, the patch got abandoned).

Be prepared that this sounds like a more difficult patch to make than you think. Events, jobs, and story all need to be created and balanced. If you're serious about this, be prepared for a big workload before seeing huge progress.

I'm sure if you can show that you're dedicated to a project like this, you can get some people on board. Obviously I can't help you with this because I don't know shit about any form of FFT hacking, but I'm happy to throw in my opinions and help you critique your work.
42
I'm so excited for when this is finished.
43
I like the loot system. It makes CoP unique. If you were to just have a map where the only option is to go to your next location, giving people an option to save between battles, that would be cool.
44

I never expected I could've taken on OhGodBears' wizard, that loss was no surprise to me. GG OhGodBears.
That was painful to watch
45
Holy crap. The Heaven's Cloud thing looks freaking awesome. Probably the best thing I've seen yet.
I'm curious as to whether or not it's possible to have Choco Meteor, but instead of a meteor, something else like a drop of water. I don't need it for myself because I'm not making a patch or anything, I just know there aren't a lot of water animations for people that want to add Water/Watera/Waterga etc into their patches.
46
Dark/undead Teta.

I don't know if it's possible, but a mirror image of your team? Same units, same skills, same equips. I feel like that would be difficult or impossible to make, but if it's doable, it seems interesting to me.

Miluda, Agrias, Meliadoul, Balmafula, Rafa, Ovelia, Reis. <-- Femme fatales.
47
For dagger, maybe just something like 100% chance to hit with it? Or 100% knockback. I like the knockback one personally.
48
Personally I think +1 Jump from Orichalcum is a little underpowered. It might be useful in like Ch1 or something, but considering you get access to it at Riovanes, I think it might need a buff. I might even suggest making Dagger have +1Jump and then putting something completely new on Orichalcum?
49
I'm on the fence. If Ramza/Delita's faces could be made a little clearer (less blurry) in number 1, I'd say number 1. As it is up there though, I like 2 the best.
50
The new sprites are looking really good. Hats off to everybody who worked on them.
51
I really like it! I think it looks fine regarding the brightness of Delita/Ramza's faces. It adds a nice sort of texture to the image I think.
52
Quote from: Barren on June 13, 2011, 07:05:21 am
Once again Pierce's team surprises me


My team apparently surprises everyone, myself included. Good match Otabo, some lucky procs made it work for me. We'll see how the next round goes I suppose.
53
Spam / Re: Videos that repeat something awsome!
June 06, 2011, 02:44:43 am
http://www.youtube.com/watch?v=1wnE4vF9CQ4

It's short. And wonderful.
54
When Vormav kidnaps Alma, a holy stone  -something of immeasurable value-  just hits the floor and he doesn't notice or care.
55
Hooray... I'm the first fight of the tournament with dinosaur. Good luck Dino, I'm curious to see how your team of starlets works.

Quote from: dinosaur on May 27, 2011, 03:43:44 am
Congratulations on your win Pierce  xD


I wouldn't place my money there immediately. I never tested my team at all.
56
Spam / Re: Videos that repeat something awsome!
May 21, 2011, 02:56:41 pm
Quote from: MagiusRerecros on May 19, 2011, 08:12:02 pm

Of course, there's always Nyancat's arch-nemesis Tacnayn...


Tacnayn freaks me out. Make it stop!
57
MP Restore you could make it like it is in Arena; whenever you're hit you regain all your MP, regardless of critical or not.
58
The Lounge / Re: Zodiac Stones after end-game?
May 13, 2011, 02:28:23 am
My interpretation was always that the power of the stones saved Ramza and Alma (and maybe the rest of the party?) but only their souls. Their bodies died or whatever in the explosion, and they live on as the braves. So just like the original story of the Zodiac Braves, whenever people are in dire need, Ramza and the people who survived the explosion come to their aid.
59
Quote from: Dome on May 11, 2011, 05:12:29 am

Any suggestion to replace train?


Perhaps an equip of some sort? Depending on when these unique geomancers appear, maybe something like equip katana or spear? If they appear early enough that katana/spear wouldn't be available, maybe just equip armour? I notice none of the other classes have any equip: x abilities, so maybe that's not what you're looking for. Defend up/magic defend up?
60
Looks very good! I'm a little iffy about Geomancers having Train. Personally I don't use monsters very often, but I imagine it would be really annoying to have one of your monsters invited. Maybe it's not a big deal.
I'm interested in knowing where these units are being implemented. Randoms? Story?