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Quote from: DarthFutuza on November 26, 2019, 02:14:44 pm6) Setup the event.. Open up EasyVent Editor Super Perfect 2.0 and load up one of the game's default events that would appropriate to stick your character in. As an example, instead of using just a new character, I'm going to both edit Mel's brave entry and add a new one for the new character. So, I'll be picking #448 (Hall of St. Murond Temple Vormav and Meliadoul talk) as my event to edit. Make whatever changes to the event you need to (see other tutorials for help with that), and then at the end before the dialogue part starts, and just before the last EventEnd() cmd happens, I'll add the following.//increase Mel's bravestory entry by 1
This will first, increase Mel's bravestory one more time, so that she can stop having daddy issues in her bravestory bio. Then it will first set the variable for our new character to 0 (we do this just in case it wasn't already 0, because it hasn't ever been initialized there's no guarantee it isn't some random number) using the ZERO cmd, then we add 1 to it, to set it to 1. This will activate our brave story entry for the new character. (Just a reminder, we used x03FC because that was what slot picked in step 1 for our new character, and Mel's is 03ED).
ADD(x03ED,x0001)
//set our bravestory entry for our new character to 1
ZERO(x03FC)
ADD(x03FC,x001)
7) Apply the patch. Alright that's pretty much it, you made it through. Go ahead and compile and save your event, then apply it like you would any other event and patch your iso with the new event. Then go ahead and load up the game and test it to see if it works. Good luck!
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Let me know if I've gotten anything wrong, or need to make any corrections and I'll be happy to update the tutorial. Hope it helps someone.
Quote from: Khatmar on May 21, 2024, 01:40:30 pmHello, this is one of my first posts. Basically, I tried replacing Cloud with the custom Advent Children sprite that is available on hackticks and I even followed Celdias guide on spriting (this one here) but whatever I do, the changes I made just do not appear in game. I can get the battle sprite to change, but not the portrait and neither the formation screen sprite. They are always vanilla.
I even checked the ISO with other viewers (and other Shishi versions) and the portrait and formation screen sprite both appear to what I changed them to (but not in game).
Is it... save incompatible? Do I have to start a new game for the new sprite to show up? That doesnt make logical sense (but stranger things have happened). Could someone please help me out? Any assistance would be much appreciated.
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