Pride is the hero we don't deserve.
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
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Quote from: Elric on August 22, 2017, 07:31:28 am
You can name your spoiler tags by [ spoiler=<namehere>] then close the spoiler as normal (without the space between the bracket and the 's', obviously.)
Quote from: Angel on August 20, 2017, 01:44:46 pm
Well, and that you've made previously unavoidable attacks avoidable - I'm the queen of missing 90+% hits 12 consecutive times until game over, so those are my only crutch. :p
Quote from: johnmyster on August 20, 2017, 08:00:12 pm
Thief and Lancer have innate concentrate, and most chances to hit are actually very much improved. Late game shields and mantles are also weaker. :p
-johnmyster
Quote from: nitwit on August 17, 2017, 02:45:28 am
Personal messages are fine, but edit your post to include everything you find out from looking through routines.
I was certainly going to mention every source I got help or inspiration from. Maybe if this really gets going i could have a "behind the scenes" for others to see the technical side of what i end up doing. I was also considering editing the game credits images with a "special thanks" section hehe. But this is all much later down the road.
Quote from: nitwit on August 16, 2017, 08:02:59 pm
Alchemist
Throw Weapon and Items makes Alchemist OP. Throw Weapon range is based on Move, by the way.
Huh, I didn't know that, thanks! I wonder if it is linked with Throw Item how its range would behave?
Alternately, maybe limit the thrown weapons to stars and bombs, put them in a skillset that autolearns everything, and attach that skillset to the standard Ninja skillset.
That was the plan and maybe Daggers as well, mostly as a cool way to get a top tier Dagger via Catch. If i didn't specify that in my post i'll edit it.
There's a hack that changes the amount of HP/MP healed by potions and ethers to the given amount or a percentage, whichever is greater. If stats are kept low you won't need it, but some people like it.
It sounds pretty nice and fair considering 100% revive is a thing, but i'd probably have to cut auto-potion as it would become really strong (even if limited to just normal potions)
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