• Welcome to Final Fantasy Hacktics. Please login or sign up.
January 20, 2022, 06:31:40 pm


Please use .png instead of .bmp when uploading unfinished sprites to the forum!

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Xifanie

The Lion War / Re: The Lion War 2.0 Bug Reports
December 04, 2021, 09:08:37 am
Quote from: Snowmeow on December 03, 2021, 07:58:51 amWhile reading Book of Enavia, there was a mix of latin and japanese characters.
And, when I chose a plugin on my ePSXe 1.7.0 (Pete's 3D), the map became pitch black and the Brave Story' screen also became pitch black (I think that the problem in the case is the plugin).
Correct, you either need a different plugin, or better yet, use another emulator such as Retroarch, Duckstation, or pSX.
I have never heard of this issue. Are you sure you aren't accidentally loading the text from the ISO?
The xml of TLW QoL Xifanie.xml should have all the instructions you need:
4 Byte Format
SS = Pulsating Speed
RR = Red (00 to 1F)
GG = Green (00 to 1F)
BB = Blue (00 to 1F)
<Location file="BATTLE_BIN" offset="1604">
04 00 00 18 <!-- Team 0 Blue -->
04 10 00 00 <!-- Team 1 Red -->
04 00 10 00 <!-- Team 2 Green -->
04 12 09 02 <!-- Team 3 Yellow -->
04 06 06 06 <!-- Self -->
00 00 00 00 <!-- Neutral -->
04 12 09 02 <!-- Bad -->
04 00 0A 07 <!-- Good -->
04 1F 01 02 <!-- Worst -->
04 01 02 1F <!-- Best -->
The Lion War / Re: The Lion War 2.0 Bug Reports
November 28, 2021, 06:52:30 am
RDV - The Guarded Temple
Unable to complete. If you kill the ??? Worker on the right, it's going to loop infinitely the 95% message, even triggering an immortal dead worker to become a treasure?! I'm worried this is a bug with the Event Instruction Upgrade Hack, but it might also have to do with conditionals.

Treasure Wheel
Odds to get a gold chest are at least 2x what they claim. It's very difficult to NOT get a gold chest once it hits 40%.
No silver chests ever.

Dark Knight
AI can use Dark Knight abilities regardless of whether or not those abilities were learned. Probably because the game considers Darkness a non-generic skillset and thus grants full availability to the skillset

Sometimes the AI on its first turn will forget its weapon range, and even with a gun, will go and punch a target. This only seems to happen to Balthier when he has Barrage accessible.

Soldier Office
The window to select Yes/No when confirming a new recruit's name is visually gone, but still functions as normal.
The Lion War / Re: The Lion War 2.0 Bug Reports
November 25, 2021, 11:01:33 pm
Dark Knight's spillover JP affects Bard/Dancer Total JP of the opposite gender
The Lion War / Re: Question About New Game+
November 20, 2021, 07:35:33 pm
Yes, there's a Continue+ option. The 4-6 postgames Rendezvous, biographies, brave story events, are enabled on Continue+ as well.
The Lion War / Re: [Spoilers] NG+ Reis
November 16, 2021, 10:20:24 pm
If you're right, then that would be a bug.
We've never had it reported, but I also don't remember anyone saying that they successfully morphed her.

She's supposed to be able to learn abilities in her human form, if she can't, that's a bug.
The Lion War / Re: Depths of Murond, Reis Learn Abilities
November 16, 2021, 09:20:57 pm
You won't be able to morph under the following conditions:
- You have started, but not completed the dragon questline (don't forget the new Bremondt fights)
- You have not completed the dragon questline at least once

There are no plans to let her learn anything in dragon form.

I also edited your title to make it more spoiler-friendly.
Quote from: Timbo on October 22, 2021, 05:34:47 pmWeapon range preserves AoE is awesome. In the case of bow users does the center panel of the AoE get the arrow?
I didn't test it. Essentially just hoping it does XD
Weapon Range preserves ability AoE
Double Knockback Fix

Prevents abilities that display effects more than once from triggering knockback again
New Project Ideas / Re: FFT: TLW QoL v1.04b
October 11, 2021, 01:39:28 am
1.04b Released
  • Removed "Event Skip". It will be added back when we can get it to play nicely with the treasure wheel and the NG+ event)
  • Fixed a bug with "Permadeath Terminator" which made it improperly detect the unit's team, leading to the wrong units being flagged
  • Updated "Switch unit number with L1 and R1 buttons (formation) 『Glain』" to only function while the CT view is activated in order to preserve the vanilla unit selection with L1/R1

Patch fresh

The Lion War / Re: The Lion War 2.0 Bug Reports
October 11, 2021, 12:40:37 am
The difficulty hack allows removed/moved/benched units that are now gone to affect party level

Fix provided here:
The Lion War / Re: The Lion War 2.021 - DOWNLOAD HERE!!
October 07, 2021, 02:42:50 am
Quote from: Krisbr99 on October 07, 2021, 02:04:35 amcould someone please explain to me what is the difference between these two versions that are available for download
2.02 and 2.021?
more bug fixes
Quote from: Timbo on October 03, 2021, 07:13:02 pmRegarding Permadeath Terminator, does the game track your party members as killed in the game's bravestory section when they become unrevivable?
The Lion War / Re: Change calendar system
October 04, 2021, 07:37:42 am
This won't be implemented in TLW, but will be a feature of TLWotL.
New Project Ideas / Re: FFT: TLW QoL v1.02b
October 04, 2021, 12:29:12 am
1.03b Released
  • Upgraded "JP/Exp earned doesn't display for foes" to include guests
  • Added "Event Skip"
  • Added "Guests use enemy inventory"
  • Added "Foes and Guests aren't enthusiastic about leveling up"

You probably cannot patch over 1.02b
The Lion War / Re: The Lion War 2.0 Bug Reports
October 03, 2021, 04:23:19 am
The sound test song titles and descriptions are gone... though as we use Kanji space for hacks, all that text would need to be translated anyway.
New Project Ideas / Re: FFT: TLW QoL v1.01b
October 03, 2021, 12:33:06 am
1.02b Released
  • Added "Save overwrite defaults to Yes"
New Project Ideas / Re: FFT: TLW QoL v1.01b
October 02, 2021, 11:31:34 pm
v1.01b Released
  • Moved a bunch of ASM hacks to solve conflicts
  • Added "Switch unit number with L1 and R1 buttons (formation)"