Hey guys, I've been doing some sprite and text edits on a WOTL ISO and was trying to make a ppf of all the changes. Trouble is, when I import the new FFTpack into the ISO and recompile it via UMDgen, it shaves off 20 MB from the ISO. When I try to make the ppf, PPFstudio comes up with an error and is unable to create the patch due to the differing sizes.
Does anyone know how I can fix this? I've heard/ read somewhere that I need to pad out the ISO via a hex editor, but have no clue what the hell I'm doing/ how I'm supposed to do that?
Tl;dr anyone able to help/advise? Please and thank you!
Does anyone know how I can fix this? I've heard/ read somewhere that I need to pad out the ISO via a hex editor, but have no clue what the hell I'm doing/ how I'm supposed to do that?
Tl;dr anyone able to help/advise? Please and thank you!