Jump 3
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*Jump2* 0019a9f8: 8fa80010 lw r8,0x0010(r29) Load Jump Stored Flag 0019a9fc: 00000000 nop 0019aa00: 15000006 bne r8,r0,0x 0019aa1c Branch if Jump is Stored 0019aa04: 02601021 addu r2,r19,r0 r2 = Counter 0019aa08: 34020012 ori r2,r0,0x0012 r2 = 0x12 0019aa0c: a2220002 sb r2,0x0002(r17) Store Skillset = Jump 0019aa10: 00161280 sll r2,r22,0x0a Unit ID * 1024 0019aa14: a6220000 sh r2,0x0000(r17) Store Unit's ID 0019aa18: 02601021 addu r2,r19,r0 r2 = Counter 0019aa1c: 8fbf0044 lw r31,0x0044(r29) 0019aa20: 8fbe0040 lw r30,0x0040(r29) 0019aa24: 8fb7003c lw r23,0x003c(r29) 0019aa28: 8fb60038 lw r22,0x0038(r29) 0019aa2c: 8fb50034 lw r21,0x0034(r29) 0019aa30: 8fb40030 lw r20,0x0030(r29) 0019aa34: 8fb3002c lw r19,0x002c(r29) 0019aa38: 8fb20028 lw r18,0x0028(r29) 0019aa3c: 8fb10024 lw r17,0x0024(r29) 0019aa40: 8fb00020 lw r16,0x0020(r29) 0019aa44: 27bd0048 addiu r29,r29,0x0048 0019aa48: 03e00008 jr r31 0019aa4c: 00000000 nop