Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Celdia

Pages: [1] 2 3 ... 98
The Lounge / Ramza in Dissidia
« on: January 29, 2016, 10:11:06 AM »
Not sure if I'm late on this one, but anyone caught wind of this yet?

Blue Mage won't learn from an ally unit. You have to be struck by an enemy to learn, but you will instantly learn the skill if its one of the learnables.

As for making it easier to get...this is Tactics. There's no need to rely on luck. Just learn need to how the AI works.

Yeah, there are a few abilities that don't track their target and aren't supposed to/should really cancel if you move but I haven't got that working as intended.

As for the Turtles, there are a lot of ways to disable reaction abilities. Or just lower their Brave. ;)

Poach is missing currently. It might come back later. Haven't decided.

Also, newer version with a less-broken Orlandu is up.

Celdia's Complete Patch / Re: CCP - Battle Logs
« on: December 05, 2015, 12:03:39 PM »
Yeah, looks like I left some testing stuff set up in there. I posted a new version in the other thread OP with what should hopefully be a fixed Finath. Also tuned Vanquisher a bit.

FFT Arena / Re: Team submissions
« on: December 05, 2015, 06:14:01 AM »
Revision of my S3 team, fixed up by Barren. Presumably it's ready to go.

Glad to hear it, frogles. Post in the battle logs thread about your run on the new version and give me some feedback. The more I get, the more likely I am to work on the project more. :D

Celdia's Complete Patch / Re: CCP - Battle Logs
« on: November 04, 2015, 08:26:46 PM »
Updated the available version in the other thread if anyone wants to poke around at it. Should be playable up through Poeskas Lake now. Alchemist got a strange sort of overhaul. I wouldn't mind some feedback about that one.

@Argy: Related to ^...  That thing about assigning a job class via items? Might not be quite what you were thinking about, but give the Bag of Holding a look.

Celdia's Complete Patch / Re: CCP - Battle Logs
« on: September 28, 2015, 07:29:20 AM »
Finally caught up and I am loving it.... 600 damage from those claws.... Wow!! I can't wait for more. Just a couple of things; how did Celdie get claws into the game? And the Cat ear hood? I remember years ago she did something by extracting the pictures from
somewhere. Secondly, is it possible to assign a job class to an item via ALMA? I see Celdie used it to give innates to items.
Anyway, keep up the great work Reks!!
Also, when you have finished this can you give Parted Waya the same sort of treatment!!
Claws: Replaced sprites for ninja swords.
Cat Ear Hood: Pretty sure I copied the sprite for that straight out of A/A2.
As for items giving a job class...funny you should ask about that. :D Stay tuned.

Celdia's Complete Patch / Re: CCP - Battle Logs
« on: September 19, 2015, 07:05:39 AM »
I don't know about "soon". I've definitely scrapped some ideas for special events I was thinking about adding in because they're just going to be too much damned trouble to bother with. I think I've got up through Bed Desert about ready to go in Chapter 4 though so the LP might keep on for a little longer sooner rather than later. Just seeing some interest in this again has gotten me working a bit.

Celdia's Complete Patch / Re: CCP - Battle Logs
« on: September 10, 2015, 07:05:29 AM »
I updated the download link for this in the other thread. Fixed some of the things I've seen out of place here like Vanquisher's job requirements, the job req. text in general, enemy units spawning with Mop Handle as a weapon, the hit% on Steal Accessory has been fixed and a few other smaller tweaks.

Hey...check that first post. >>> Here

The Lounge / Re: dndtools shut down
« on: November 21, 2014, 03:23:44 AM »
I used to reference CrystalKeep for a whole bunch of things and it went down but someone managed to save the content. You can find it over here: Dunno if that'll be any help or not.

Spam / Re: Curly Braces
« on: November 20, 2014, 08:13:40 PM »

Spam / Re: Quotes
« on: November 20, 2014, 06:44:42 AM »
"You are ignoring this user. Show me the post." - FFH forum, about Ryqoshay

Introduce Yourself! / Re: Wark!
« on: November 14, 2014, 08:03:51 PM »

Spam / Re: Quotes
« on: November 14, 2014, 06:58:10 AM »
"Vaan is a retard"

- Elric

Hacking/Patching Tools / Re: Choto's Tools
« on: November 09, 2014, 01:40:45 PM »
Welp, here's my new favorite utility. Cheers, Choto.

RP Forum / Re: Survive! A Simple Zombie RPG.
« on: October 29, 2014, 06:37:33 PM »
"Horrifying is a bit of an understatement. You should really go take a look up there for yourself, boss."

Pages: [1] 2 3 ... 98