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Messages - Celdia

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1
Spam / Re: Games you wish existed.
« on: Today at 07:02:35 AM »
(Megaman)
I have wanted this exact thing for years.

As for my thought on the topic...

2
Spam / Re: First games you ever played?
« on: August 31, 2014, 10:05:28 PM »
My first games were probably Pac Man and Centipede arcade cabinets. I remember they had those at the bowling alley my older brother was on a league at and we went like every weekend through Fall and Winter and I always wanted to play them.

I believe my first games at home were 'Gorf' on the VIC-20 and 'Moon Patrol' and 'African Adventure - In Search of Dr. Livingstone' on C64, though admittedly I didn't get too far in the lattermost title what with the having only recently learned to read thing. It still terrified me for what I did understand of it. A couple other early C64 titles I spent a lot of time with were 'Dino Eggs', 'Wizard of Wor' and 'Forbidden Forest'. Those were like circa 1984-1985. NES came later. First game for that was of course Super Mario Bros and Duck Hunt. My box system had the grey Zapper light gun but I'm not sure which year we got it in.

First RPG was Dragon Warrior 1. Final Fantasy didn't come until a bit later, but it just felt like it did everything DW did but better as far as I was concerned. Still one of my favorite games to this day and I go back and play some version of it a few times a year.

3
Final Fantasy Tactics Hacking / Re: ASM Hack Proposals
« on: August 31, 2014, 09:49:21 PM »
This may have already been created but, how about optional random battles?  If you want to fight on a map, select a "Enter Map" option from the main menu, or by pushing a button, or something... ?
http://ffhacktics.com/smf/index.php?topic=953.msg189610#msg189610

4
Spam / Re: What are you guys NOT playing currently...
« on: August 30, 2014, 04:04:58 PM »
I should finish Bravely Default. Got to what looked like the end-game Point of No Return and just couldn't bring myself to end the dream, so my save file is just stuck in limbo, waiting for my return.

5
Spam / Re: Worst RPGs you've played?
« on: August 30, 2014, 04:00:02 PM »
Elric, you would smoke with anyone.

6
FFT Arena / Re: ☢ ☢ ☢ FFT Arena AI Tournament Season 3 ☢ ☢ ☢
« on: August 30, 2014, 03:56:53 PM »

7
Spam / Re: Worst RPGs you've played?
« on: August 30, 2014, 05:59:55 AM »
Okay, I don't know what that thing's deal is, but it is ugly as sin. Looks like some kind of fucked up mutation of a human and a pug.
Was that supposed to be negative? Cuz that all sounds pretty awesome to me.
Okay, this is late but seeing it made me remember this post, so...

8
Spam / Re: Worst RPGs you've played?
« on: August 28, 2014, 04:02:55 AM »
Did ya'll spam ethers or something? I'd run out of MP so fast spamming techs every battle.

Unless you're just talking about bosses or something.

Well yeah. There's no reason not to. They're cheap and plentiful. Use ethers like tonics. The same for Lapis, Elixir and Megalixirs. I mean...they pretty much throw so many items at you that you never have to buy anything and it's not like dying with the fullest inventory wins you the game so you may as well use them. The only thing I ever bothered to buy other than equipment were Shelters because yesIwilltakeamegalixirfor150Gthankyouverymuch. Save points were pretty damned abundant so it helped to keep a healthy stock of those on hand. Between those and the treasure chests and enemy drops, there was truly no excuse not to have full MP all the time. Oh, and let's not forget about Silver and Gold Stud accessories on top of all that...

The same can be said of all Final Fantasy.
Your save files are as empty as your soul! Gamerkind ill needs a member such as you!
"What is a gamer?" *throws down a can of Mountain Dew* "A miserable little pile of achievements! But enough talk... Have at you!"

9
Spam / Re: Worst RPGs you've played?
« on: August 27, 2014, 08:11:27 PM »
... Chrono Trigger ... "attack" is your most used command.

Good points but just that one bit made me twitch. I'm sure it's a personal gripe since everyone plays a little differently but god damn that must be boring if you use Attack more than anything else in CT. I stop using Attack as soon as I get Cyclone and try to avoid using it as much as possible because good god are the different techs just glorious to behold. So many different forms and functions and areas of effect not to mention just being beautifully animated a lot of the time... Sorry. Just had to say something about it, but your point does stand regardless.

Carry on.

10
General / Re: Now Playing
« on: August 27, 2014, 08:03:38 PM »
Didn't feel like this warranted a new topic and I don't think we have a "hey look at this youtube video" topic - or if we do I'm too lazy to fight the Search function to find it - but here's something I'm 'Now Watching' instead of 'Now Playing'. The topic of the video made me think of Arena more than anything. I know there is some thought given to the staggered unit priorities between teams but does it go any further than that? Can it?

http://www.youtube.com/watch?v=TRHdIScOMWQ

11
Spam / Re: Worst RPGs you've played?
« on: August 27, 2014, 06:25:56 AM »
Also, being half man, half dog not only makes you a mog, but it also makes you your own best friend, so thats
a win in my eyes ^-^
When you're your own best friend you're your only friend in the world.

12
Spam / Re: Worst RPGs you've played?
« on: August 26, 2014, 07:34:20 PM »
but... but... you get to beat up rabid dogs with baseball bats :(

But I can do that in real life. I like my games for their escapism. :P

Plus, Mr. Saturn.

Okay, I don't know what that thing's deal is, but it is ugly as sin. Looks like some kind of fucked up mutation of a human and a pug.

13
General / Re: Perler Bead Art
« on: August 26, 2014, 07:32:04 PM »
Final piece for the order these are going out with is a custom Pancham.



Now do Skiploom heeeheeeheee

That wouldn't be too tough, actually. These ones were for an order though. Altogether with the shipping the three pieces came to $75. I would happily never do another Ponyta again. -_-;;

I would totally buy that Umbreon if I had money :o great work Celdia

If your financial situation ever changes you know where to find me. :P

14
Spam / Re: Worst RPGs you've played?
« on: August 26, 2014, 05:38:28 AM »
Earthbound.

Any of them. Pick one. I've tried to play several and I can't get more than about 30 minutes into them before the voice in my head screaming "What the fuck is this bullshit?" just drives me to give up. I do not get what people see in it. There is too much focus on wacky comedy for the game to take the time to make me give any kind of a shit about the plot or characters. And speaking of the 'comedy', I really use the term loosely because nothing about it is even remotely funny. All I see is one bad, failed joke or pun after another and I just want to facepalm after each.

Beyond that, the art direction just boggles the mind. I won't say it looks bad but my mind just can't comprehend the viewing angle of the world because all I see is this twisted landscape where "up" isn't perpendicular to the ground but rather a 45-degree angle elevated away from it.

The mechanics are nothing but the standard recycled Dragon Quest basics with very little to set it apart there. There is so little of note about them that I can't think of anything else to say about it. *yawn*

I just do not understand how this series has any kind of a following at all. When a game's best and most-defining feature is 'being quirky' then you've got a problem.

15
General / Re: Perler Bead Art
« on: August 24, 2014, 10:24:00 PM »
Wise fwum yoah gwaave!

Excuse the necromancy, but I've gotten back into the habit of working on some perler art and I thought some folks might like how these came out.



Umbreon is about 7 inches across and tall at the widest points.



Ponyta [minor color customizations] is a bit bigger running near 8 inches at the widest points. Sadly Ponyta lost a few edge beads during heating that I felt was going to do more damage to try and reattach so I left them off. See if you can spot where!

16
New Project Ideas / Re: TableTop Adventures (working title)
« on: August 23, 2014, 12:44:33 AM »
Looks like a well thought out project. I'm a fan of anything D&D related so I'm definintely interested in seeing what you've got up your sleeve for that. Gonna be keeping an eye on this project for sure. If there's something from my patch you've seen that you think you might want a hand working with, send me a PM.

17
Spam / Re: Top three favorite RPGs?
« on: August 22, 2014, 06:35:09 PM »
1. Final Fantasy I
2. Chrono Trigger
3. Dragon Warrior III

Honorable Mention: Dragon Warrior IV - Almost edges out III since I played IV first and have a lot of fond nostalgia for it but III just feels like an overall better game for various reasons like the class system, the call-back to Alefgard from I and II, the overall story. IV has it's high moments but some of the quirkiness like Taloon's chapter and the inability to control your party members in the second half of the game drag it down. III is a solid ride from start to finish, even if the characters you play don't have any personality themselves. Considering my #1 choice though, that has never been a real problem for me.

18
FFT Arena / Re: ☢ ☢ ☢ FFT Arena AI Tournament Season 3 ☢ ☢ ☢
« on: August 18, 2014, 05:44:13 PM »

19
Event Editing / Re: Removing All Events
« on: August 16, 2014, 09:05:20 PM »
Cross-skip hack is genius and I love it. Every non-story patch should apply it.

20
Help! / Re: What aspects of Samurai\Sword Spirit\Katanas are hardcoded?
« on: August 12, 2014, 04:05:46 AM »
I can't answer all of this but I do know you can change the weapons' type in FFTP and have it still be effective, which seems to reflect that the skillslots are tied to the items. For example, I've changed all of the Katanas to Instrument type weapons and they still called the skills in 4C-55 normally. The major difference being that the change in weapon type is going to change what graphics are called the skill is used if you stick to the vanilla sprite animations for those skills [holding the sword up may instead be a jumble of pixels held over the unit's head.]


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