WaitRotateAll

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Revision as of 15:28, 22 February 2021 by Xifanie (talk | contribs) (Xifanie moved page Event Instruction 65 to WaitRotateAll)
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{65} WaitRotateAll

WaitRotateAll()

Waits for every unit to finish rotating/facing another unit before resuming.


See Also: {2C} FaceUnit2{2D} RotateUnit{53} FaceUnit{64} WaitRotateUnit