Offset(x00094000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000000E7)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(r8A)
Focus(x01,x00,x01,x00,x00)
Camera(-32640,+00000,+01075,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
InflictStatus(x01,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00030)
FaceUnit(x20,x00,x01,x00,x00,x01,x00)
WaitRotateUnit(x01,x00)
Wait(00010)
DisplayMessage(x10,x70,x0001,x01,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x20,x00,x20,x00,x00)
Camera(-32743,-20479,-22276,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
InflictStatus(x20,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00020)
FaceUnit(x01,x00,x20,x00,x00,x01,x00)
WaitRotateUnit(x20,x00)
Wait(00020)
DisplayMessage(x10,x70,x0002,x20,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Focus(x01,x00,x01,x00,x00)
Camera(+00376,+00206,+06544,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00020)
DisplayMessage(x10,x70,x0003,x01,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00030)
RotateUnit(x00,x00,x14,x00,x01,000)
WaitFaceUnit()
March(x00,x00,000)
{63}(rA8)
Wait(00010)
ZERO(x007D)
ADD(x007D,x0001)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}You're saying my brothers{br}
like to make battle?{end}

//Message x02
{font:08}Wiegraf{br}
{font:00}God, you're green!{br}
All leaders' hands are dirty!   {br}
Dycedarg{D11D}a sense of justice?{br}
Justice must mean different{br}
things to different people!{end}

//Message x03
{font:08}{Ramza}{br}
{font:00}How dare you insult him!?{end}

//Message x04

