Offset(x00240000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x0000022C)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
LoadEVTCHR(x01,x59,x00)
InflictStatus(x02,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x3C,x00,x02,x00,x00,x01,x00)
WaitRotateUnit(x02,x00)
Wait(00010)
UnitAnim(x01,x01,x02,x00,x00)
FaceUnit(x3C,x00,x01,x01,x00,x01,x00)
WaitFaceUnit()
Wait(00016)
UnitAnim(x03,x01,x02,x00,x00)
Wait(00020)
Focus(x3C,x00,x3C,x00,x00)
Camera(+00000,+00000,+00000,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
BgSound(x0B,+000,+127,x00,255)
Wait(00016)
InflictStatus(x3C,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00016)
Earthquake(002,002,000,001)
UnitAnim(x3C,x00,x19,x00,x00)
WaitForInstruction(x34,x00)
SaveEVTCHR(x01)
{60}(r003C)
Effect(x020A,x3C,000,000,x00)
EffectStart()
Wait(00050)
DisplayMessage(x10,x70,x0014,x3C,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00049)
EffectStart()
{6A}(r0B7F0000E6)
UnitAnim(x3C,x00,x2C,x00,x00)
{42}()
{1C}(r02)
EffectEnd()
Wait(00080)
{4E}(r3C0001)
SpriteMove(x3C,x00,+00000,-00040,+00000,x00,x01,+00001)
{7F}(r3C000105)
UnitAnim(x3C,x00,x58,x02,x00)
WaitForInstruction(x41,x00)
{1C}(r01)
Effect(x0210,x3C,000,000,x00)
EffectStart()
{1C}(r02)
EffectEnd()
WaitForInstruction(x41,x00)
{1C}(r01)
{99}(r8400)
{99}(r8500)
{99}(r8600)
Effect(x0217,x3C,000,000,x00)
SpriteMove(x3C,x00,+00000,+00000,+00000,x03,x0E,+00030)
WaitSpriteMove(x3C,x00)
Sound(x0006)
SpriteMove(x3C,x00,+00000,-00004,+00000,x01,x0E,+00010)
WaitSpriteMove(x3C,x00)
SpriteMove(x3C,x00,+00000,+00000,+00000,x03,x0E,+00008)
WaitSpriteMove(x3C,x00)
Sound(x0006)
SpriteMove(x3C,x00,+00000,-00002,+00000,x01,x0E,+00006)
WaitSpriteMove(x3C,x00)
SpriteMove(x3C,x00,+00000,+00000,+00000,x01,x0E,+00004)
WaitSpriteMove(x3C,x00)
Sound(x0006)
Wait(00010)
Sound(x0067)
Wait(00120)
Wait(00120)
EffectStart()
{1C}(r02)
EffectEnd()
WaitForInstruction(x41,x00)
{1C}(r01)
Wait(00120)
Sound(x0045)
Wait(00010)
Focus(x02,x00,x02,x00,x00)
Camera(+00000,+00000,+00000,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
{69}(r0200000B00000100)
{69}(r0101000B00000100)
Wait(00010)
DisplayMessage(x10,x12,x0015,x02,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00030)
{60}(r003C)
Wait(00060)
Wait(00030)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00024)
{73}(r10271027102790004000E0FF60F8)
Camera(+10000,+10000,+10000,+00144,+00064,-00032,-01952,+00160)
Wait(00080)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
Wait(00001)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}By the gods...{end}

//Message x02
{font:08}Wiegraf{br}
{font:00}So, you've come.{end}

//Message x03
Draw your sword, {Ramza}.{end}

//Message x04
Not in the mood? I hope you will{br}
not object to me drawing mine.{end}

//Message x05
I pity you, Wiegraf. More than you can know.{br}
{br}
{br}
What must Milleuda think, to see you now?{br}
{br}
{br}
You would sell your soul to the Lucavi to{br}
slake your thirst for revenge.{end}

//Message x06
Revenge? You think that is what{br}
drives me?{br}
{br}
I have no such petty concerns.{br}
I do not fight to avenge Milleuda's {br}
death.{br}
I sow the seeds of chaos in the{br}
world of men, and reap the{br}
anguished cries of the weak.{br}
But worry not, {Ramza}.{br}
Yours is a special case.{br}
I shall kill {D11D}you{D11D} myself!{end}

//Message x07
{font:08}{Ramza}{br}
{font:00}Auracite is the work of demons, not gods{DA68}{br}
the Zodiac Braves, their unholy knights.{br}
Heroes of a false legend!{end}

//Message x08
*chuckle* All such tales of gods and their{br}
miracles are false.{br}
{br}
Those who would lead prefer that history suit{br}
their needs, and rewrite it to see that it does.{br}
{br}
And why shouldn't they? The fault lies not with{br}
them.{br}
{br}
The reeking masses yearn for gods and miracles.{br}
It is their opiate, and they consume it greedily.{br}
{br}
The people do not endeavor towards greatness,{br}
but rather mire themselves in their petty{br}
strifes{DA68}shackles on the feet of man.{br}
Their leaders give them no more than that for{br}
which they clamor. It is history's oldest and{br}
most oft{D11D}repeated tale.{br}
Do men exploit this weakness to dominate their{br}
fellows? Mayhap they do.{br}
{br}
But they succeed only because the people are{br}
eager to know such dominion.{br}
{br}
Gods are only illusions born of man's fear.{br}
{br}
{br}
It is they who see this charade for what it is{br}
and join in the pageantry who are to blame.{end}

//Message x09
And you? You did not conquer your fear.{br}
You turned to the auracite to find your{br}
miracle.{end}

//Message x0A
It is {D11D}because{D11D} I am weak, {D11D}because{D11D}{br}
I fear, that I turn to the gods.{br}
{br}
Can you claim to be free of weakness{br}
and fear?{end}

//Message x0B
No, but I endeavor to be so!{end}

//Message x0C
Your endeavors are soon ended!{end}

//Message x0D
{font:08}Wiegraf{br}
{font:00}You are...stronger than I had thought...{end}

//Message x0E
{font:08}{Ramza}{br}
{font:00}You cannot run, Wiegraf!{end}

//Message x0F
Show yourself!{end}

//Message x10
This has gone on long enough.{end}

//Message x11
{font:08}Belias, the Gigas{br}
{font:00}I am come.{end}

//Message x12
You fight alone no more?{br}
Then nor shall I.{br}
{br}
Here join me, followers{br}
loyal and true.{end}

//Message x13
The battle now is joined, {Ramza}{br}
Beoulve! Behold for true fell pow'r{br}
of the Dark!{end}

//Message x14
{font:08}Belias, the Gigas{br}
{font:00}Unnngaahhh! Brought down by hand of mortal{br}
man!{end}

//Message x15
{font:08}{Ramza}{br}
{font:00}Alma!{end}

//Message x16

