Offset(x00266000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000191)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x25,x00,x03,x00,x00,x01,x00)
WaitRotateUnit(x03,x00)
Wait(00010)
UnitAnim(x01,x01,x02,x00,x00)
FaceUnit(x25,x00,x01,x01,x00,x01,x00)
WaitFaceUnit()
Wait(00016)
UnitAnim(x03,x01,x02,x00,x00)
FaceUnit(x25,x00,x03,x01,x00,x01,x00)
WaitFaceUnit()
Wait(00020)
{43}(r05)
Focus(x25,x00,x25,x00,x01)
Camera(+00001,+09503,+09472,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
{43}(r05)
Wait(00016)
InflictStatus(x25,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
UnitAnim(x25,x00,x16,x00,x00)
FaceUnit(x03,x00,x25,x00,x00,x01,x00)
WaitRotateUnit(x25,x00)
Wait(00010)
DisplayMessage(x10,x70,x0001,x25,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00020)
UnitAnim(x25,x00,x35,x00,x00)
Wait(00020)
{69}(r2500050600000100)
Wait(00020)
DisplayMessage(x10,x70,x0002,x25,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00020)
{60}(r005A)
Wait(00120)
ZERO(x0030)
ADD(x0030,x0001)
{27}()
Wait(00030)
DisplayMessage(x10,x70,x0003,x25,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Effect(x0218,x03,005,006,x00)
EffectStart()
EffectStart()
{1C}(r02)
EffectEnd()
Wait(00228)
Erase(x03,x00)
Erase(x25,x00)
Erase(x78,x00)
Erase(x79,x00)
Erase(x7A,x00)
Erase(x7B,x00)
{43}(r04)
WaitForInstruction(x41,x00)
{1C}(r01)
ZERO(x0030)
ADD(x0030,x0000)
{27}()
{60}(r003C)
Wait(00060)
Wait(00050)
Wait(00050)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00060)
{73}(r000000FE0000C0001001000020F6)
Camera(+00000,-00512,+00000,+00192,+00272,+00000,-02528,+00256)
Wait(00150)
{60}(r005A)
{3E}(r02000000FFFFFF5A00)
WaitForInstruction(x0C,x00)
Wait(00001)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Rofel{br}
{font:00}I can't die here. I haven't{br}
finished my duty...{end}

//Message x02
{font:08}Rofel{br}
{font:00}{Ramza}......{br}
I invite you to Hell......{end}

//Message x03
{font:08}Rofel{br}
{font:00}...Fareth Kaos De Vanda!!{br}
Zoeda Remdo Feolio...   {br}
I am the one together with {br}
the Time God Zomalla who can{br}
open this gate! Dejeon!!{end}

//Message x04

