Offset(x00096000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000237)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x20,x00,x20,x00,x00)
Camera(-32640,+00000,+01075,+00302,+06656,+00000,+04096,+00048)
WaitForInstruction(x04,x00)
Wait(00016)
UnitAnim(x03,x01,x02,x00,x00)
UnitAnim(x01,x01,x02,x00,x00)
InflictStatus(x20,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x20,x00,x01,x01,x00,x00,x02)
WaitFaceUnit()
FaceUnit(x01,x00,x03,x01,x00,x00,x02)
WaitFaceUnit()
Wait(00016)
DisplayMessage(x10,x70,x0001,x20,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x01,x00,x01,x00,x00)
Camera(+01253,-03840,+00010,+00302,+06656,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x01,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x20,x00,x01,x00,x00,x02,x00)
WaitRotateUnit(x01,x00)
DisplayMessage(x10,x70,x0002,x01,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x20,x00,x20,x00,x00)
Camera(+08208,-06912,+00004,+00302,+06656,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
FaceUnit(x01,x00,x20,x00,x00,x01,x00)
WaitRotateUnit(x20,x00)
Wait(00010)
DisplayMessage(x10,x70,x0003,x20,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x01,x00,x01,x00,x00)
Camera(-02007,+00227,+12834,+00302,+02560,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x70,x0004,x01,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x20,x00,x20,x00,x00)
Camera(-01286,-01798,+14098,+00302,+02560,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00020)
DisplayMessage(x10,x70,x0005,x20,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x01,x00,x01,x00,x00)
Camera(+11036,-01496,+09274,+00302,+02560,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x70,x0006,x01,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x20,x00,x20,x00,x00)
Camera(-01518,+09259,+10297,+00302,+02560,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00040)
DisplayMessage(x10,x70,x0007,x20,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00016)
TeleportOut(x20,x00)
{43}(r04)
Focus(x01,x00,x01,x00,x00)
Camera(+14636,-01496,+10269,+00302,+02560,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x70,x0008,x01,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
{60}(r003C)
Wait(00060)
Wait(00030)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00060)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Wiegraf{br}
{font:00}Hmph{D11D}tough one,eh?{br}
{br}
Miluda, I'm sorry!{br}
But I can't die here!{end}

//Message x02
{font:08}{Ramza}{br}
{font:00}Wait, Wiegraf!{br}
Running away?{end}

//Message x03
{font:08}Wiegraf{br}
{font:00}Who do you think had Gustav{br}
kidnap the Marquis?   {br}
Your brother, Dycedarg! And{br}
I'm sure Zalbag knows, too!{end}

//Message x04
{font:08}{Ramza}{br}
{font:00}Don't be ridiculous!{br}
Why would he do such a thing?{end}

//Message x05
{font:08}Wiegraf{br}
{font:00}Two lions are fighting for{br}
power after the king died!   {br}
One is a white lion, Larg.{br}
The other is black, Goltana.{br}
{br}
Both want to know who their{br}
allies are. But, it's hard to{br}
read strangers' minds.   {br}
So, why not kill 'em all and{br}
bring in your own people?{br}
{br}
Gustav was deceived by{br}
Dycedarg's silk tongue and{br}
kidnapped the Marquis!{end}

//Message x06
{font:08}{Ramza}{br}
{font:00}Lies!! A Beoulve would never{br}
do such a thing!{end}

//Message x07
{font:08}Wiegraf{br}
{font:00}You should see for yourself!{br}
Goodbye Beoulve!{end}

//Message x08
{font:08}{Ramza}{br}
{font:00}Wait, Wiegraf!! {br}
Take that back!!{end}

//Message x09

