Offset(x00204000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000000B4)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Wait(00010)
InflictStatus(x02,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
UnitAnim(x01,x01,x02,x00,x00)
Wait(00016)
FaceUnit(x02,x00,x01,x01,x00,x00,x00)
{63}(rCA)
Focus(x02,x00,x02,x00,x00)
Camera(+06144,+03585,+12290,+00398,+03584,+00000,+04096,+00048)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x70,x000E,x02,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00030)
{6A}(r026000003C)
{60}(r003C)
Wait(00060)
Wait(00030)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
{49}()
{82}()
AddUnitStart()
Wait(00060)
{60}(r005A)
{3E}(r02000000FFFFFF5A00)
WaitForInstruction(x0C,x00)
AddUnitEnd()
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Southern Sky Deserter{br}
{font:00}Pursued even yet, when we are fled{br}
so far? Have the gods no mercy?{end}

//Message x02
{font:08}{Ramza}{br}
{font:00}Is that a scouting party from the{br}
Order of the Southern Sky?{end}

//Message x03
We're through fighting! You will {br}
not force us to return!{br}
{br}
We're going home! Better to live{br}
in the streets than to die in them!{br}
{br}
We've had our fill of blood and{br}
death!{end}

//Message x04
{font:08}{Ramza}{br}
{font:00}We do not pursue you!{br}
{br}
Pray heed my words! It is{br}
not our wish to fight!{end}

//Message x05
Aye, that much I'll believe. Better{br}
to strike us down cleanly when{br}
our backs are turned!{br}
Do not think us so green as to{br}
fall for your tricks! We've seen{br}
our share of those as well!{end}

//Message x06
{font:08}Southern Sky Deserter{br}
{font:00}That man... Does he not have the{br}
look of the one on the handbill?{end}

//Message x07
What of it?{end}

//Message x08
It's him{DA68}the heretic!{br}
I'm certain of it!{br}
{br}
If we returned with him, might{br}
they not pardon our desertion?{end}

//Message x09
You'd return to camp?{end}

//Message x0A
Consider it! The capture of a heretic{br}
is near as grand a feat as the{br}
capture of an enemy commander!{br}
If we delivered them his head, do{br}
you not think they would reward{br}
us with leave to return home?{end}

//Message x0B
The men who captured that general{br}
{D11D}were{D11D} dismissed honorably...{end}

//Message x0C
If we are to return to our homes,{br}
let us do so with our heads held{br}
high!{br}
Were we to return now, it would be{br}
to a life of skulking in the shadows.{end}

//Message x0D
You speak true. Let us return{br}
with him!{br}
{br}
Or at least with his head. It's not{br}
long for those shoulders anyway.{br}
He is a heretic, after all!{br}
Come, let this be our final battle!{br}
Our freedom is bought with this{br}
godless man's blood!{end}

//Message x0E
{font:08}{Ramza}{br}
{font:00}I understand the need to hold one's own life{br}
dear. But to hold it so far above all others...{end}

//Message x0F

