Offset(x002E2000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000134)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
LoadEVTCHR(x01,x66,x00)
Wait(00030)
{43}(r05)
Camera(+00952,-00412,+00840,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
RotateUnit(x03,x00,x08,x00,x00,000)
WaitRotateUnit(x03,x00)
DisplayMessage(x10,x70,x0002,x03,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
WaitForInstruction(x34,x00)
SaveEVTCHR(x01)
Wait(00040)
UnitAnim(x03,x00,x5F,x02,x00)
Wait(00008)
UnitAnim(x03,x00,x60,x02,x00)
Wait(00006)
UnitAnim(x03,x00,x61,x02,x00)
Wait(00008)
UnitAnim(x03,x00,x62,x02,x00)
Wait(00030)
UnitAnim(x03,x00,x63,x02,x00)
Wait(00020)
UnitAnim(x03,x00,x64,x02,x00)
Wait(00010)
Sound(x0069)
UnitAnim(x03,x00,x65,x02,x00)
Wait(00010)
UnitAnim(x03,x00,x62,x02,x00)
Wait(00028)
UnitAnim(x03,x00,x61,x02,x00)
Wait(00008)
UnitAnim(x03,x00,x60,x02,x00)
Wait(00006)
UnitAnim(x03,x00,x5F,x02,x00)
Wait(00008)
UnitAnim(x03,x00,x02,x00,x00)
RotateUnit(x03,x00,x00,x00,x00,000)
Wait(00012)
Camera(+00952,-00412,+00504,+00302,+02560,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00040)
DisplayMessage(x10,x70,x0003,x03,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Wait(00030)
Focus(x69,x00,x69,x00,x00)
Camera(+10791,+14116,+15912,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
RotateUnit(x03,x00,x14,x00,x01,000)
WaitRotateUnit(x03,x00)
Wait(00010)
March(x03,x00,000)
Wait(00020)
ZERO(x007D)
ADD(x007D,x0001)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Of course! The sluice!{br}
{br}
With the sluice open, the lake's waters{br}
will flood everything downstream.{br}
Battle will be impossible.{end}

//Message x02
{font:08}{Ramza}{br}
{font:00}The first lever. Here goes.{end}

//Message x03
Once the other lever is pulled,{br}
the sluice should open!{end}

//Message x04
{font:08}{Ramza}{br}
{font:00}This should do it!{end}

//Message x05
{font:08}{Ramza}{br}
{font:00}There should be a lever at either end of{br}
the sluice.{br}
Pull both levers, and the sluice will open.{br}
{br}
{br}
Now to reach them without getting killed.{end}

//Message x06

