Offset(x002E4000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000000A9)
//Remove the previous line if you wish text to compile directly after instructions.

RotateUnit(x02,x01,x08,x00,x02,000)
WaitFaceUnit()
UnitAnim(x00,x00,x02,x00,x00)
Camera(+00616,+00115,+01288,+00302,-00512,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
{63}(rA9)
Camera(+00728,+00115,+00504,+00302,+02560,+00000,+04096,+00512)
{4D}(r5A)
WaitForInstruction(x04,x00)
{63}(rAA)
Wait(00030)
DisplayMessage(x10,x11,x0001,x25,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Wait(00060)
{1C}(r02)
Camera(+00728,+00115,+00840,+00302,+01536,+00000,+04096,+00192)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x1A,090)
Wait(00040)
ColorUnit(x25,x00,x04,+020,+026,+031,000)
Wait(00002)
Wait(00008)
ColorUnit(x25,x00,x08,+000,+000,+000,004)
WaitForInstruction(x38,x00)
DisplayConditions(x00,030)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
March(x00,x00,008)
{63}(rA8)
{43}(r05)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Rofel{br}
{font:00}I've been waiting for you,{br}
{Ramza}.{br}
That's far enough!{br}
Rest eternally beneath this{br}
Monastery!{end}

//Message x02

