Offset(x00122000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000103)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x02,x00,x02,x00,x00)
Camera(+00000,+00000,+00000,+00430,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x02,x00,x00,x01,x00)
WaitForInstruction(x43,x00)
UnitAnim(x01,x01,x02,x00,x00)
Wait(00016)
FaceUnit(x22,x00,x02,x00,x00,x01,x00)
WaitRotateUnit(x02,x00)
FaceUnit(x22,x00,x01,x01,x00,x01,x00)
WaitFaceUnit()
DisplayMessage(x10,x70,x0001,x02,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Focus(x22,x00,x22,x00,x00)
Camera(+32000,-03833,+00030,+00430,+01536,+00000,+04096,+00048)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x22,x00,x00,x01,x00)
WaitForInstruction(x43,x00)
Wait(00016)
FaceUnit(x02,x00,x22,x00,x00,x01,x00)
WaitRotateUnit(x22,x00)
DisplayMessage(x10,x70,x0002,x22,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00030)
{60}(r003C)
Wait(00060)
Wait(00020)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
Wait(00008)
DisplayConditions(x02,120)
WaitForInstruction(x38,x00)
DisplayConditions(x03,120)
WaitForInstruction(x38,x00)
DisplayConditions(x04,120)
WaitForInstruction(x38,x00)
DisplayConditions(x05,120)
WaitForInstruction(x38,x00)
DisplayConditions(x06,120)
WaitForInstruction(x38,x00)
DisplayConditions(x07,120)
WaitForInstruction(x38,x00)
Wait(00008)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
{49}()
{82}()
AddUnitStart()
Wait(00110)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
{63}(rA8)
AddUnitEnd()
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Are you all right?{end}

//Message x02
{font:08}Mustadio{br}
{font:00}Yeah.....I think so.{br}
Thanks for helping me.{end}

//Message x03

