Offset(x003BE000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000000FD)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x1F,x00,x1F,x00,x00)
Camera(+17920,+00120,+31046,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x1F,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
UnitAnim(x01,x01,x02,x00,x00)
UnitAnim(x03,x01,x02,x00,x00)
Wait(00010)
FaceUnit(x48,x00,x1F,x00,x00,x01,x00)
WaitRotateUnit(x1F,x00)
Wait(00010)
DisplayMessage(x10,x70,x0003,x1F,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00010)
FaceUnit(x48,x00,x01,x01,x00,x01,x00)
WaitFaceUnit()
Focus(x48,x00,x48,x00,x00)
Camera(+00000,+00256,-03840,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x48,x00,x01,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00030)
{60}(r003C)
Wait(00060)
Wait(00030)
{1C}(r02)
{73}(r000080FE000080008000000000FC)
Camera(+00000,-00384,+00000,+00128,+00128,+00000,-01024,+00128)
Wait(00016)
ShowChapter(x07)
Wait(00030)
{1C}(r02)
Background(000,000,000,000,000,000,008,x00)
ColorUnit(x00,x00,x00,-031,-031,+000,004)
ColorField(x00,-031,-031,+000,004)
Wait(00033)
ColorUnit(x00,x00,x00,-031,-031,-031,004)
ColorField(x00,-031,-031,-031,004)
Wait(00033)
WaitForInstruction(x3D,x00)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Syneugh{br}
{font:00}What good to you, this Stone?{br}
{br}
Give it to me, and your life it{br}
may yet buy you.{end}

//Message x02
{font:08}Beowulf{br}
{font:00}Reis! At last I've found you!{br}
{br}
As I live and breathe, I will let{br}
no harm befall you!{end}

//Message x03
{font:08}Beowulf{br}
{font:00}Reis, no!{end}

//Message x04
{font:08}Beowulf{br}
{font:00}My thanks, {Ramza}.{br}
{br}
I could not have saved Reis without{br}
you.{end}

//Message x05
{font:08}{Ramza}{br}
{font:00}Then we have found the dragon you{br}
sought.{end}

//Message x06
A companion more dear to me than{br}
life itself.{br}
{br}
Mere words can be no fitting thanks.{end}

//Message x07
And you. You have sought this stone,{br}
yes?{end}

//Message x08
But how{DA68}?{end}

//Message x09
Let us just say I have my own debts{br}
to settle. As have you.{end}

//Message x0A
Who are you?{end}

//Message x0B
No enemy of yours.{end}

//Message x0C
I have enemies enough. I would be glad{br}
to count you a friend.{br}
{br}
Come. Let us quit these darkened halls.{end}

//Message x0D

