Offset(x000F8000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000109)
//Remove the previous line if you wish text to compile directly after instructions.

DisplayMessage(x10,x91,x0001,x02,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00010)
{43}(r05)
{63}(rAA)
Camera(+00168,-00124,+00504,+00302,+04608,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x92,x0002,x17,x00,x00,+00000,+00000,+00012,x10)
WaitForInstruction(x01,x00)
DisplayMessage(x10,x91,x0003,x34,x00,x00,+00000,+00000,+00008,x03)
WaitForInstruction(x01,x00)
CloseDialog(x02,xFFFF,x00,x00)
Wait(00008)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00030)
Camera(+00168,-00124,+00504,+00302,+04608,+00000,+04096,+00002)
WaitForInstruction(x04,x00)
{1C}(r02)
{1D}()
Camera(+00616,+00019,+00616,+00462,+04096,-00001,+03584,+00064)
Camera(+01064,-00076,+00616,+00300,+03579,+00000,+04101,+00096)
{1E}()
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x0E,090)
WaitForInstruction(x04,x00)
Camera(+01059,-00075,+00615,+00302,+03584,+00000,+04096,+00001)
Wait(00006)
ColorUnit(x80,x00,x04,+020,+026,+031,000)
Wait(00002)
Wait(00001)
ColorUnit(x80,x00,x08,+012,+018,+026,004)
Wait(00033)
WaitForInstruction(x38,x00)
DisplayConditions(x00,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
March(x00,x00,002)
ZERO(x007D)
ADD(x007D,x0001)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Delita said wild Chocobos{br}
are stronger than tame ones.   {br}
I wonder if he's strong in{br}
a fight?{end}

//Message x02
{font:08}Gafgarion{br}
{font:00}You want to help him,{br}
{Ramza}?   {br}
No money in that!{end}

//Message x03
{font:08}Agrias{br}
{font:00}He may help us save the{br}
Princess...{end}

//Message x04

