Offset(x003D4000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000084)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x03,x00,x03,x00,x00)
Camera(+00002,+15104,+00003,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
RotateUnit(x03,x00,x0C,x00,x01,000)
WaitRotateUnit(x03,x00)
Wait(00010)
DisplayMessage(x10,x70,x0005,x03,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Focus(x69,x00,x69,x00,x00)
Camera(+00768,+00000,+00045,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
RotateUnit(x03,x00,x14,x00,x01,000)
WaitRotateUnit(x03,x00)
March(x03,x00,000)
{63}(rA8)
ZERO(x007F)
ADD(x007F,x0001)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Of course! The sluice!{br}
{br}
With the sluice open, the lake's waters{br}
will flood everything downstream.{br}
Battle will be impossible.{end}

//Message x02
{font:08}{Ramza}{br}
{font:00}The first lever. Here goes.{end}

//Message x03
Once the other lever is pulled,{br}
the sluice should open!{end}

//Message x04
{font:08}{Ramza}{br}
{font:00}This should do it!{end}

//Message x05
{font:08}{Ramza}{br}
{font:00}There should be a lever at either end of{br}
the sluice.{br}
Pull both levers, and the sluice will open.{br}
{br}
{br}
Now to reach them without getting killed.{end}

//Message x06

