Offset(x002C6000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000166)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x2B,x00,x2B,x00,x00)
Camera(+31302,+17920,+00123,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x2B,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
FaceUnit(x03,x00,x2B,x00,x00,x01,x00)
WaitRotateUnit(x2B,x00)
DisplayMessage(x10,x70,x000F,x2B,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Focus(x03,x00,x03,x00,x00)
Camera(+11008,+00000,+00006,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
FaceUnit(x2B,x00,x03,x00,x00,x01,x00)
WaitRotateUnit(x03,x00)
DisplayMessage(x10,x70,x0010,x03,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x2B,x00,x2B,x00,x00)
Camera(+22528,+00000,+00000,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x70,x0011,x2B,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x03,x00,x03,x00,x00)
Camera(+00010,-31699,+00000,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x70,x0012,x03,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x2B,x00,x2B,x00,x00)
Camera(-06912,+00004,+07921,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x70,x0013,x2B,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x69,x00,x69,x00,x00)
Camera(+00485,+20736,+01026,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
RotateUnit(x2B,x00,x14,x00,x01,000)
WaitRotateUnit(x2B,x00)
RotateUnit(x03,x00,x14,x00,x01,000)
WaitRotateUnit(x03,x00)
Wait(00010)
March(x2B,x00,000)
March(x03,x00,000)
ZERO(x007D)
ADD(x007D,x0001)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Knight Templar Barich{br}
{font:00}That's the last of it. The winds bear{br}
it onward now.{br}
And fair winds they are. They should{br}
keep it airborne for a half{D11D}day if they{br}
hold{DA68}more than time enough.{end}

//Message x02
Now there is a creature I had not{br}
thought to find in these wastes!{end}

//Message x03
One might say the same of a Knight{br}
Templar so far from the Church.{br}
{br}
What is it you scatter to the wind?{end}

//Message x04
Oh, that?{br}
{br}
{br}
I suppose there's no harm in your{br}
knowing. There's naught you can{br}
do to stop it now.{end}

//Message x05
Stop what!?{end}

//Message x06
This.{end}

//Message x07
Poison!{end}

//Message x08
Yes. Ground into a fine powder and cast{br}
upon the winds toward the Northern Sky.{br}
{br}
The toxin will not kill the men who breathe{br}
it{DA68}but it will wither their constitution,{br}
rendering them unable to fight.{end}

//Message x09
But why? The High Confessor stands{br}
to gain naught by handing victory to{br}
Goltanna!{end}

//Message x0A
Nor does he think to.{br}
{br}
{br}
The moment Goltanna hears of the{br}
Northern Order's plight, he will send his{br}
armies against them.{br}
With his own stronghold unguarded, Goltanna{br}
will be an easy target for assassination, and{br}
Count Orlandeau with him.{br}
But do not think Duke Larg will escape this{br}
scourge{DA68}his is the easy death to achieve.{br}
{br}
Amidst the coming chaos, who could say{br}
how Duke Larg might meet his end?{br}
{end}

//Message x0B
You're inhuman!{end}

//Message x0C
You ought rejoice! This will mean{br}
an end to war and bloodshed.{br}
{br}
And with that end, a new beginning.{br}
The Church's hand shall rule. Such{br}
is the will of the people.{br}
They clamor for change{DA68}an end to{br}
groveling at highborn heels.{end}

//Message x0D
The war will end, but not like this.{br}
There is another way!{end}

//Message x0E
I expected you'd say as much{DA68}no matter!{end}

//Message x0F
{font:08}Barich{br}
{font:00}Once you've put a stop to this{br}
fighting, what then?{br}
How do you propose to purge{br}
Ivalice of her corruption?{br}
{br}
Her fever will not cease to rage till{br}
her festered limbs are cut and seared!{br}
Even you must see that now!{end}

//Message x10
{font:08}{Ramza}{br}
{font:00}You would cut away the pure flesh with{br}
the foul.{br}
There is corruption, yes, but there are{br}
also good men in Ivalice, and they are{br}
not few!{br}
There are ways to heal a festered{br}
wound without the knife. The poison{br}
can be drawn!{end}

//Message x11
Pray tell what poultice might draw{br}
the nobles from this land!{br}
{br}
So long as you blight it with your{br}
existence, we must bow to your{br}
whims.{br}
A man alone might know equality.{br}
Two men, never! One will ever seek{br}
to exploit the other.{br}
And I will not be exploited! I will{br}
claim your seat, and take what is{br}
my due.{br}
I should think I have at least that right!{end}

//Message x12
You think to cure the realm's corruption{br}
by becoming part of it?{br}
{br}
What when another comes to claim your{br}
seat? You care not for Ivalice's suffering{DA68}{br}
you care only for your own!{end}

//Message x13
Such righteous words! More the{br}
greater your hypocrisy!{end}

//Message x14
{font:08}Barich{br}
{font:00}No! I was not...not{br}
to die like this...{end}

//Message x15
{font:08}{Ramza}{br}
{font:00}Gods give us haste.{end}

//Message x16

