Offset(x0000A000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000181)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x17,x00,x17,x00,x00)
{38}(r1400)
Camera(-07937,+00259,+27392,+00302,+03584,+00000,+04096,+00020)
WaitForInstruction(x04,x00)
Wait(00030)
InflictStatus(x17,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00012)
DisplayMessage(x10,x70,x0006,x17,x00,x00,+00001,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00030)
Background(159,173,170,016,016,024,000,x01)
ColorField(x00,-001,+000,+002,000)
Wait(00002)
Wait(00002)
Background(048,056,048,048,056,128,001,x01)
ColorField(x00,+001,+000,-002,001)
Wait(00009)
Wait(00012)
Focus(x34,x00,x34,x00,x00)
{38}(r1400)
Camera(+19970,-32767,+00009,+00302,+03584,+00000,+04096,+00020)
InflictStatus(x34,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x17,x00,x34,x00,x00,x01,x00)
Wait(00012)
Background(113,124,106,016,016,024,001,x01)
ColorField(x00,-001,+000,+002,001)
Wait(00009)
BgSound(x12,+074,+014,x01,120)
Wait(00010)
Background(048,056,048,048,056,128,004,x01)
ColorField(x08,+000,+000,+000,004)
Wait(00030)
Wait(00016)
DisplayMessage(x10,x70,x0007,x34,x00,x00,+00001,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Wait(00030)
Focus(x17,x00,x17,x00,x00)
{38}(r1400)
Camera(+00051,+00255,+00258,+00302,+03584,+00000,+04096,+00020)
Wait(00010)
FaceUnit(x34,x00,x17,x00,x00,x01,x00)
Wait(00030)
DisplayMessage(x10,x70,x0008,x17,x00,x00,+00001,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Background(113,124,106,016,016,024,001,x01)
Weather(x03,x01)
ColorField(x00,-001,+000,+002,001)
Wait(00009)
Wait(00010)
Background(048,056,048,048,056,128,004,x01)
ColorField(x08,+000,+000,+000,004)
Wait(00033)
BgSound(x12,+084,+070,x01,090)
BgSound(x01,+024,+048,x00,120)
WaitForInstruction(x01,x00)
ZERO(x007F)
ADD(x007F,x0001)
{63}(rC0)
RotateUnit(x17,x00,x14,x00,x01,000)
Wait(00008)
March(x17,x00,000)
RotateUnit(x34,x00,x14,x00,x01,000)
WaitRotateUnit(x34,x00)
Wait(00020)
March(x34,x00,000)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Agrias{br}
{font:00}They bear the crest of the Black Lion...{br}
Duke Goltanna must be mad!{br}
Does he mean to start a war?{end}

//Message x02
{font:08}Knight{br}
{font:00}You there, wench!{br}
You cannot hope to defeat us!{br}
You will surrender the princess! If not...{br}
Well, I would hate to see anything happen{br}
to that pretty face of yours.{end}

//Message x03
{font:08}Gaffgarion{br}
{font:00}A head{D11D}on assault. These swords of Goltanna...{br}
lackwits one and all.{end}

//Message x04
In that case, we should be able to handle{br}
this without you, Gaffgarion.{end}

//Message x05
Mayhap you could, but there's no money{br}
to be made in that!{br}
{br}
Ladd! {Ramza}! With me!{end}

//Message x06
{font:08}Gaffgarion{br}
{font:00}Kill them all! Leave no man standing!{end}

//Message x07
{font:08}Agrias{br}
{font:00}You would have us slaughter them?{br}
Are you mad?{br}
Kill them here and you'll have played into{br}
Duke Goltanna's hands! We need only{br}
put them to rout!{end}

//Message x08
I find dead men rout more easily.{end}

//Message x09
{font:08}Princess Ovelia{br}
{font:00}Unhand me!{end}

//Message x0A
{font:08}Agrias{br}
{font:00}The princess!{end}

//Message x0B
{font:08}Knight{br}
{font:00}This way... Hurry up!{br}
And try making a little less noise.{end}

//Message x0C
I'll not take orders from you!{end}

//Message x0D
You've quite the mouth on you, Princess.{end}

//Message x0E
Hold, there!{end}

//Message x0F
You're too late. Don't take it too hard, though.{br}
Perhaps this is the Lord's will...{br}
Take it up with Him.{end}

//Message x10
This cannot be...{end}

//Message x11
{font:08}{Ramza}{br}
{font:00}Delita. He lives?{br}
But why does he serve under{br}
the banner of Duke Goltanna?{end}

//Message x12

