Offset(x00282000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x0000015A)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Wait(00010)
InflictStatus(x2D,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
InflictStatus(x2E,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
FaceUnit(x03,x00,x2D,x00,x00,x01,x00)
WaitRotateUnit(x2D,x00)
FaceUnit(x03,x00,x2E,x00,x00,x01,x00)
WaitRotateUnit(x2E,x00)
UnitAnim(x01,x01,x02,x00,x00)
Wait(00010)
UnitAnim(x03,x01,x02,x00,x00)
Wait(00010)
Focus(x2D,x00,x2D,x00,x00)
Camera(+00001,+00808,+00768,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00020)
DisplayMessage(x10,x70,x0001,x2D,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Wait(00030)
TeleportOut(x2D,x00)
Wait(00020)
Focus(x2E,x00,x2E,x00,x00)
Camera(+00257,+28416,+00045,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00020)
DisplayMessage(x10,x70,x0002,x2E,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Wait(00030)
TeleportOut(x2E,x00)
Wait(00020)
{43}(r04)
Wait(00020)
Focus(x03,x00,x03,x00,x00)
Camera(+00504,-00348,+01288,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00020)
{69}(r0300040B00000000)
Wait(00020)
DisplayMessage(x10,x70,x0003,x03,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
{60}(r003C)
Wait(00060)
Wait(00030)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00110)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
Wait(00001)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Celia{br}
{font:00}If you want your dear sister{br}
back, be brave and enter!{end}

//Message x02
{font:08}Lede{br}
{font:00}We'll be waiting inside.{br}
Hurry up!{end}

//Message x03
{font:08}{Ramza}{br}
{font:00}Alma!!{end}

//Message x04

