Offset(x00020000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000001BD)
//Remove the previous line if you wish text to compile directly after instructions.

{7C}()
{75}(r010000000000)
{48}()
Erase(x01,x00)
Erase(x04,x00)
Erase(x78,x00)
Erase(x79,x00)
Erase(x7A,x00)
Erase(x7B,x00)
Erase(x7C,x00)
{73}(r1027102710271027000410271027)
Camera(+10000,+10000,+10000,+10000,+01024,+10000,+10000,+00001)
WaitForInstruction(x04,x00)
Camera(+00952,+00115,+01064,+00382,+04608,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
Camera(+00616,+00067,+00840,+00670,+06672,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
UnitAnim(x00,x00,x02,x00,x00)
Wait(00001)
UnitAnim(x07,x00,x24,x00,x00)
WarpUnit(x04,x00,004,002,x00,x02)
{49}()
UnitPresent(x04,x00,x01)
AddUnitStart()
{63}(rAA)
Camera(+00920,+00179,+01000,+00382,+04608,+00000,+04096,+00300)
{4D}(r50)
WaitForInstruction(x04,x00)
Wait(00040)
DisplayMessage(x10,x91,x0001,x80,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
DisplayMessage(x10,x92,x0002,x81,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
CloseDialog(x01,x0003,x00,x00)
WaitForInstruction(x01,x00)
CloseDialog(x02,xFFFF,x00,x00)
Wait(00008)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00060)
Sound(x0078)
Wait(00008)
Wait(00030)
RotateUnit(x81,x00,x00,x01,x01,000)
Wait(00010)
RotateUnit(x83,x00,x00,x00,x01,000)
WaitRotateUnit(x83,x00)
Wait(00008)
RotateUnit(x02,x01,x00,x00,x00,012)
WaitFaceUnit()
DisplayMessage(x10,x92,x0004,x81,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
CloseDialog(x02,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Draw(x01,x00)
Draw(x04,x00)
Draw(x78,x00)
Draw(x79,x00)
Draw(x7A,x00)
Draw(x7B,x00)
Draw(x7C,x00)
UnitAnim(x01,x00,x02,x00,x00)
UnitAnim(x04,x00,x02,x00,x00)
{63}(rAA)
Focus(x04,x00,x04,x00,x00)
{38}(r1400)
Camera(+04112,+01938,-32768,+00302,+02560,+00000,+04096,+00020)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x70,x0005,x04,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x01,x00,x01,x00,x00)
{38}(r1400)
Camera(-03840,+00060,+04112,+00302,+02560,+00000,+04096,+00020)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x70,x0006,x01,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
ZERO(x0096)
{B1}(x0096,x0018)
AddUnitEnd()
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Highwayman{br}
{font:00}Looks like this one's still alive.{br}
What do we do with him?{end}

//Message x02
{font:08}Highwayman{br}
{font:00}What do you {D11D}think{D11D} we do with him?{end}

//Message x03
Right, then.{br}
{br}
{br}
Your luck's run out, knave,{br}
if ever you had any.{end}

//Message x04
Blast! One of the Order's patrols.{br}
{end}

//Message x05
{font:08}Delita{br}
{font:00}The Corpse Brigade... And they've a hostage{br}
in their midst.{end}

//Message x06
{font:08}{Ramza}{br}
{font:00}{FB}1. Our first duty is to defeat the Brigade.{br}
2. We must rescue their captive!{FC}{close}Our first duty is to defeat the Brigade.{br}
The enemy stands before us{DA68}attack!{end}

//Message x07
You would stand by and watch as they kill{br}
an innocent?{end}

//Message x08
I hadn't planned on giving them the chance.{br}
Had you?{end}

//Message x09
I would save him myself, if it came to that.{end}

//Message x0A
We must rescue their captive! To do less{br}
would be unbecoming of men of the Order.{end}

//Message x0B
{font:08}Argath{br}
{font:00}Reinforcements...and none too soon.{br}
{end}

//Message x0C
{font:08}Argath{br}
{font:00}I m{D11D}must help...the marquis...{end}

//Message x0D
{font:08}Argath{br}
{font:00}I...I have failed...{br}
{end}

//Message x0E
{font:08}{Ramza}{br}
{font:00}He yet draws breath. Let us go{br}
to his aid!{end}

//Message x0F
{font:08}{Ramza}{br}
{font:00}Are you harmed?{end}

//Message x10
{font:08}Argath{br}
{font:00}I'll be fine. It is for the marquis's{br}
safety I fear.{end}

//Message x11
The marquis? The marquis Elmdore{br}
de Limberry was here?{end}

//Message x12
The very same. And to whom do I owe{br}
my gratitude?{end}

//Message x13
We are knights apprentice from the Akademy{br}
at Gariland.{br}
{br}
We may be able to help you. But first I would{br}
hear more.{end}

//Message x14

