Offset(x00186000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000000C6)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x02,x00,x02,x00,x00)
Camera(+00067,+04383,+04352,+00302,+01536,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x02,x00,x00,x01,x00)
WaitForInstruction(x43,x00)
DisplayMessage(x10,x70,x0009,x02,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00030)
{60}(r001E)
Wait(00030)
Wait(00010)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00030)
{60}(r005A)
Wait(00030)
{63}(rEA)
{73}(r0000D0FE000040008000000080FB)
Camera(+00000,-00304,+00000,+00064,+00128,+00000,-01152,+00090)
{3E}(r02000000FFFFFF5000)
WaitForInstruction(x0C,x00)
Wait(00001)
ZERO(x0055)
ADD(x0055,x00C4)
{43}(r06)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Wait there. I'll open the gate.{br}
{end}

//Message x02
{font:08}Familiar Voice{br}
{font:00}Rather let it remain shut!{end}

//Message x03
{font:08}Gaffgarion{br}
{font:00}You made your way into the castle well{br}
enough, but you overlooked the ambush.{end}

//Message x04
We're surrounded!{end}

//Message x05
It's you and I now,{br}
{Ramza}!{br}
{br}
Shall we be about it, then?{end}

//Message x06
{font:08}{Ramza}{br}
{font:00}This lever ought to do it!{end}

//Message x07
{font:08}Gaffgarion{br}
{font:00}I feel...cold.{end}

//Message x08
Good{D11D}bye, Gaffgarion.{end}

//Message x09
We must reach the princess before{br}
reinforcements arrive!{end}

//Message x0A

