Offset(x0022A000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000173)
//Remove the previous line if you wish text to compile directly after instructions.

Camera(+00168,-00508,+01176,+00446,+02160,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
UnitAnim(x00,x00,x02,x00,x00)
{63}(r9A)
{4D}(r40)
Camera(+00840,-00172,+00952,+00302,+04608,+00000,+04096,+00360)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x11,x0001,x19,x00,x00,+00000,+00004,+00006,x01)
WaitForInstruction(x01,x00)
Camera(+00280,-00412,+00904,+00430,+04608,+00000,+04096,+00028)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x91,x0002,x1A,x00,x00,+00000,+00008,-00010,x11)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Camera(+00872,-00108,+00952,+00302,+04608,+00000,+04096,+00028)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x11,x0003,x19,x00,x00,+00000,+00004,+00006,x01)
WaitForInstruction(x01,x00)
Camera(+00280,-00412,+00904,+00430,+04608,+00000,+04096,+00028)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x91,x0004,x1A,x00,x00,+00000,+00008,-00010,x11)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00024)
{1C}(r02)
Camera(+01064,-00220,+00952,+00302,+04608,+00000,+04096,+00112)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x08,060)
WaitForInstruction(x38,x00)
WaitForInstruction(x04,x00)
DisplayConditions(x00,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00016)
UnitAnim(x1A,x00,x03,x00,x00)
UnitAnim(x02,x00,x03,x00,x00)
Wait(00012)
UnitAnim(x80,x00,x03,x00,x00)
UnitAnim(x19,x00,x03,x00,x00)
Wait(00009)
UnitAnim(x82,x00,x03,x00,x00)
UnitAnim(x79,x00,x03,x00,x00)
Wait(00012)
UnitAnim(x85,x00,x03,x00,x00)
UnitAnim(x7A,x00,x03,x00,x00)
Wait(00010)
UnitAnim(x81,x00,x03,x00,x00)
UnitAnim(x7B,x00,x03,x00,x00)
Wait(00012)
UnitAnim(x83,x00,x03,x00,x00)
UnitAnim(x7C,x00,x03,x00,x00)
Wait(00008)
UnitAnim(x84,x00,x03,x00,x00)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Rafa{br}
{font:00}Malak, please stop!{br}
Let's go together!{end}

//Message x02
{font:08}Malak{br}
{font:00}You know what happens{br}
to traitors!{br}
You'll be chased{br}
by your ex{D11D}allies and killed.{br}
{br}
Even if you escape, you'll{br}
live your life frightened.{br}
{br}
I'd never want to live like that!{br}
{br}
{br}
But Grand Duke promised to{br}
free us after this job!{end}

//Message x03
{font:08}Rafa{br}
{font:00}Do you believe him?{br}
{br}
You know he's lying!{br}
If we don't escape now,{br}
we'll be his slaves for life!{end}

//Message x04
{font:08}Malak{br}
{font:00}I trust him!{br}
{br}
We'll be free if we kill{br}
him and take the 'Germonik{br}
Scriptures'!{end}

//Message x05

