Offset(x002C8000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x0000014A)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Wait(00030)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00012)
UnitAnim(x01,x01,x02,x00,x00)
Wait(00008)
UnitAnim(x03,x01,x02,x00,x00)
FaceUnit(x2B,x00,x03,x00,x00,x00,x00)
Wait(00010)
FaceUnit(x2B,x00,x01,x01,x00,x00,x00)
Wait(00008)
FaceUnit(x2B,x00,x03,x01,x00,x00,x00)
WaitFaceUnit()
Focus(x2B,x00,x2B,x00,x00)
Camera(+00001,+00799,+00768,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x2B,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
UnitAnim(x2B,x00,x16,x00,x00)
Wait(00030)
FaceUnit(x03,x00,x2B,x00,x00,x01,x00)
WaitRotateUnit(x2B,x00)
Wait(00016)
DisplayMessage(x10,x70,x0001,x2B,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00060)
Sound(x0041)
UnitAnim(x2B,x00,x1A,x00,x00)
Wait(00080)
{43}(r04)
Focus(x03,x00,x03,x00,x00)
Camera(+00004,+04337,+04096,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
RotateUnit(x03,x00,x08,x00,x00,000)
WaitRotateUnit(x03,x00)
Wait(00030)
DisplayMessage(x10,x70,x0002,x03,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00050)
{60}(r003C)
Wait(00060)
Wait(00040)
{1C}(r02)
DarkScreen(x00,x00,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00080)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
ZERO(x006E)
ADD(x006E,x002E)
ZERO(x03EC)
ADD(x03EC,x0001)
{63}(rA8)
Wait(00020)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Balk{br}
{font:00}Dammit! I'm not going{br}
to die in a place like this.{end}

//Message x02
{font:08}{Ramza}{br}
{font:00}I have to hurry...{end}

//Message x03

