Offset(x00146000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x0000011D)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
UnitAnim(x01,x01,x02,x00,x00)
InflictStatus(x02,x00,x00,x01,x00)
WaitForInstruction(x43,x00)
Wait(00030)
Focus(x02,x00,x02,x00,x00)
Camera(+06400,+00392,+00019,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
InflictStatus(x02,x00,x00,x01,x00)
WaitForInstruction(x43,x00)
Wait(00010)
FaceUnit(x22,x00,x02,x00,x00,x01,x00)
WaitRotateUnit(x02,x00)
Wait(00010)
DisplayMessage(x10,x70,x0003,x02,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Focus(x22,x00,x22,x00,x00)
Camera(+00768,+00485,-03840,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
InflictStatus(x22,x00,x00,x01,x00)
WaitForInstruction(x43,x00)
Wait(00010)
FaceUnit(x02,x00,x22,x00,x00,x01,x00)
WaitRotateUnit(x22,x00)
Wait(00010)
DisplayMessage(x10,x70,x0004,x22,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00030)
{6A}(r0260000028)
{60}(r001E)
Wait(00030)
Wait(00010)
{7C}()
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,120)
WaitForInstruction(x38,x00)
DisplayConditions(x03,120)
WaitForInstruction(x38,x00)
DisplayConditions(x04,120)
WaitForInstruction(x38,x00)
DisplayConditions(x05,120)
WaitForInstruction(x38,x00)
DisplayConditions(x06,120)
WaitForInstruction(x38,x00)
DisplayConditions(x07,120)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
{49}()
{82}()
AddUnitStart()
Wait(00110)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
ZERO(x006E)
ADD(x006E,x0017)
ZERO(x0285)
ADD(x0285,x0001)
{63}(rA8)
AddUnitEnd()
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Just when I thought this fen{br}
could grow no fouler...{end}

//Message x02
{font:08}Mustadio{br}
{font:00}Solid footing scarce enough, and{br}
rain to rob us of that. Be careful!{end}

//Message x03
{font:08}{Ramza}{br}
{font:00}Mustadio! Are you hurt?{end}

//Message x04
{font:08}Mustadio{br}
{font:00}No worse for the wear.{br}
{br}
The channel shore lies just beyond{br}
the fen. Goug is not far now.{end}

//Message x05

