Offset(x003E2000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x0000019C)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(r9A)
LoadEVTCHR(x01,x59,x00)
WaitForInstruction(x34,x00)
SaveEVTCHR(x01)
{60}(r003C)
Wait(00060)
Wait(00048)
BgSound(x0B,+000,+127,x01,240)
Focus(x80,x00,x80,x00,x00)
Camera(+04521,+00258,+00002,+00302,+04608,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
Earthquake(002,002,000,001)
UnitAnim(x80,x00,x02,x00,x00)
Effect(x020E,x80,000,000,x00)
Wait(00040)
DisplayMessage(x10,x70,x0001,x80,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00030)
EffectStart()
Wait(00030)
{6A}(r0B7F0001F0)
{1C}(r02)
EffectEnd()
Wait(00080)
{42}()
SpriteMove(x80,x00,+00000,-00040,+00000,x00,x01,+00001)
WaitSpriteMove(x80,x00)
UnitAnim(x80,x00,x58,x02,x00)
{7F}(r80000102)
{4E}(r800001)
{1C}(r01)
WaitForInstruction(x41,x00)
Wait(00060)
SpriteMove(x80,x00,+00000,+00000,+00000,x03,x0A,+00020)
WaitSpriteMove(x80,x00)
Sound(x0006)
SpriteMove(x80,x00,+00000,-00008,+00000,x01,x0A,+00012)
WaitSpriteMove(x80,x00)
SpriteMove(x80,x00,+00000,+00000,+00000,x03,x0A,+00010)
WaitSpriteMove(x80,x00)
Sound(x0006)
SpriteMove(x80,x00,+00000,-00002,+00000,x01,x0A,+00006)
WaitSpriteMove(x80,x00)
SpriteMove(x80,x00,+00000,+00000,+00000,x03,x0A,+00004)
WaitSpriteMove(x80,x00)
Sound(x0006)
Effect(x0217,x80,000,000,x00)
Wait(00060)
Sound(x0067)
{99}(r8200)
{99}(r8300)
{99}(r8400)
{99}(r8500)
{99}(r8600)
{99}(r8700)
{99}(r8800)
{99}(r8900)
{99}(r8A00)
Wait(00060)
Wait(00060)
Wait(00060)
EffectStart()
{1C}(r02)
EffectEnd()
WaitForInstruction(x41,x00)
{1C}(r01)
Wait(00030)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
ZERO(x0095)
ADD(x0095,x0001)
ZERO(x034F)
ADD(x034F,x0001)
ZERO(x03FE)
ADD(x03FE,x0001)
Date(x2F)
{63}(r88)
Wait(00030)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
Wait(00020)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Elidibs{br}
{font:00}This can't be happening...{br}
I'm not supposed to lose...{end}

//Message x02

