Offset(x0031E000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000001E5)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
LoadEVTCHR(x01,x59,x00)
Wait(00030)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
InflictStatus(x2A,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
InflictStatus(x3E,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
UnitAnim(x01,x01,x02,x00,x00)
Wait(00008)
UnitAnim(x03,x01,x02,x00,x00)
FaceUnit(x3E,x00,x03,x00,x00,x00,x00)
Wait(00010)
FaceUnit(x3E,x00,x2A,x00,x00,x00,x00)
WaitRotateUnit(x2A,x00)
FaceUnit(x3E,x00,x01,x01,x00,x00,x00)
Wait(00010)
FaceUnit(x3E,x00,x03,x01,x00,x00,x00)
WaitFaceUnit()
BgSound(x0B,+000,+126,x01,240)
{60}(r005A)
Earthquake(001,002,000,001)
Focus(x3E,x00,x3E,x00,x00)
Camera(+00000,+00001,+00868,+00302,+07680,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00020)
{42}()
Earthquake(002,002,000,001)
Wait(00020)
{42}()
Earthquake(003,002,000,001)
Wait(00080)
WaitForInstruction(x34,x00)
SaveEVTCHR(x01)
Effect(x020B,x3E,000,000,x00)
DisplayMessage(x10,x70,x000F,x3E,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00060)
EffectStart()
{6A}(r0B7E0001F0)
{1C}(r02)
EffectEnd()
Wait(00080)
{42}()
{43}(r12)
Wait(00016)
{7F}(r3E000100)
UnitAnim(x3E,x00,x58,x02,x00)
SpriteMove(x3E,x00,+00000,-00040,+00000,x00,x01,+00001)
WaitSpriteMove(x3E,x00)
{4E}(r3E0001)
WaitForInstruction(x41,x00)
{1C}(r01)
Effect(x0211,x3E,000,000,x00)
SpriteMove(x3E,x00,+00000,+00000,+00000,x03,x0C,+00022)
WaitSpriteMove(x3E,x00)
Sound(x0006)
SpriteMove(x3E,x00,+00000,-00006,+00000,x01,x0C,+00012)
WaitSpriteMove(x3E,x00)
SpriteMove(x3E,x00,+00000,+00000,+00000,x03,x0C,+00010)
WaitSpriteMove(x3E,x00)
Sound(x0006)
SpriteMove(x3E,x00,+00000,-00002,+00000,x01,x0C,+00008)
WaitSpriteMove(x3E,x00)
SpriteMove(x3E,x00,+00000,+00000,+00000,x03,x0C,+00006)
WaitSpriteMove(x3E,x00)
Sound(x0006)
Wait(00070)
EffectStart()
{1C}(r02)
EffectEnd()
WaitForInstruction(x41,x00)
{1C}(r01)
Wait(00060)
Sound(x0067)
{99}(r8000)
{99}(r8100)
{99}(r8200)
{99}(r8300)
{99}(r8400)
Effect(x0217,x3E,000,000,x00)
Wait(00060)
Wait(00060)
Wait(00060)
EffectStart()
{1C}(r02)
EffectEnd()
WaitForInstruction(x41,x00)
{1C}(r01)
Wait(00150)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00080)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
Wait(00010)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Elmdore! You fight a battle{br}
already lost!{br}
Release Alma, and end this{br}
vain struggle!{end}

//Message x02
{font:08}Marquis Elmdore{br}
{font:00}*chuckle* How could I release{br}
what I have never held?{br}
There are but ghosts within{br}
these walls.{end}

//Message x03
But far be it from me to turn{br}
away the one Beoulve to grace{br}
us with his presence!{end}

//Message x04
{font:08}Zalera, the Death Seraph{br}
{font:00}Here dying, join my legion of undeath.{br}
Your blood, the roses on unhallow'd graves!{end}

//Message x05
{font:08}Meliadoul{br}
{font:00}The marquis is made a demon!?{br}
What devilry is this? {end}

//Message x06
{font:08}Meliadoul{br}
{font:00}This...this is the work of the auracite?{end}

//Message x07
{font:08}{Ramza}{br}
{font:00}Do you now believe me?{br}
{br}
Your brother Isilud learned this foul{br}
truth, and died fighting it!{end}

//Message x08
You...you speak true?{br}
{br}
{br}
My father, Folmarv{DA68}does he know{br}
of this?{end}

//Message x09
I...I tried to{DA68}{end}

//Message x0A
{font:08}Zalera, the Death Seraph{br}
{font:00}*cackle* Before me stands the seed{br}
of Folmarv's loins?{br}
So much alike with brother Isilud, both{br}
heirs of father's numen unpossess'd.{br}
{br}
The sire's flesh, a vessel without flaw!{end}

//Message x0B
My father is host to a demon!?{end}

//Message x0C
Truth dawns within this child's naivety.{br}
Who once was hers, now kin to naught{br}
but woe.{br}
Let not such trifles weigh upon you now.{br}
Ere long you shall know darkness deeper still!{end}

//Message x0D
{font:08}Meliadoul{br}
{font:00}Forgive me, {Ramza}. I took your{br}
words as false.{br}
I thought you for an enemy.{end}

//Message x0E
{font:08}{Ramza}{br}
{font:00}I might have done the same in your place.{br}
But now let us avenge your brother's death!{end}

//Message x0F
{font:08}Zalera, the Death Seraph{br}
{font:00}Hashmal...bring order here...where{br}
I have failed.{end}

//Message x10

