Offset(x00144000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000102)
//Remove the previous line if you wish text to compile directly after instructions.

UnitAnim(x00,x00,x02,x00,x00)
{63}(rA9)
Camera(+00888,+00019,+00744,+00862,+01536,+00000,+01536,+00001)
WaitForInstruction(x04,x00)
Camera(+00392,+00019,+00728,+00302,+03584,+00000,+04096,+00360)
Wait(00016)
{4D}(r40)
WaitForInstruction(x04,x00)
Wait(00060)
{63}(rAA)
Focus(x02,x00,x02,x00,x00)
Camera(+19961,+06402,+00392,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x70,x0001,x02,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00010)
Focus(x22,x00,x22,x00,x00)
Camera(+00000,+00485,+19200,+00302,+03584,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
DisplayMessage(x10,x70,x0002,x22,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Wait(00030)
{1C}(r02)
{1D}()
Camera(+00728,+00115,+00840,+00510,+04096,+00001,+03328,+00064)
Camera(+00616,+00067,+00840,+00300,+04613,+00000,+04104,+00096)
{1E}()
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x08,090)
WaitForInstruction(x38,x00)
WaitForInstruction(x04,x00)
Camera(+00616,+00067,+00840,+00302,+04608,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
DisplayConditions(x00,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
March(x00,x00,000)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Just when I thought this fen{br}
could grow no fouler...{end}

//Message x02
{font:08}Mustadio{br}
{font:00}Solid footing scarce enough, and{br}
rain to rob us of that. Be careful!{end}

//Message x03
{font:08}{Ramza}{br}
{font:00}Mustadio! Are you hurt?{end}

//Message x04
{font:08}Mustadio{br}
{font:00}No worse for the wear.{br}
{br}
The channel shore lies just beyond{br}
the fen. Goug is not far now.{end}

//Message x05

