Offset(x00230000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x0000016C)
//Remove the previous line if you wish text to compile directly after instructions.

Camera(+00728,+00499,+00280,+00302,+04976,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
WarpUnit(x03,x00,006,001,x00,x02)
UnitAnim(x00,x00,x02,x00,x00)
{63}(rAA)
Camera(+00504,-00908,+00616,+00350,+03584,+00000,+04096,+00190)
{4D}(r40)
WaitForInstruction(x04,x00)
Wait(00040)
DisplayMessage(x10,x91,x0001,x10,x00,x00,+00000,+00006,-00012,x11)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Camera(+00552,+00067,+00312,+00302,+04544,+00000,+04096,+00042)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x91,x0002,x05,x00,x00,+00000,+00008,-00012,x11)
WaitForInstruction(x01,x00)
DisplayMessage(x10,x92,x0003,x03,x00,x00,+00000,+00000,+00012,x10)
WaitForInstruction(x01,x00)
CloseDialog(x01,x0004,x00,x00)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
CloseDialog(x02,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00030)
{60}(r003C)
Wait(00060)
Wait(00020)
Music(x01,+096,000)
Wait(00020)
{1C}(r02)
Camera(+00504,-00796,+00616,+00302,+03584,+00000,+04096,+00106)
Wait(00040)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x15,090)
WaitForInstruction(x04,x00)
ColorUnit(x10,x00,x04,+012,+020,+031,000)
Wait(00002)
Wait(00001)
ColorUnit(x10,x00,x08,+000,+000,+000,004)
WaitForInstruction(x38,x00)
DisplayConditions(x00,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
Wait(00020)
UnitAnim(x10,x00,x03,x00,x00)
UnitAnim(x03,x00,x03,x00,x00)
Wait(00014)
UnitAnim(x80,x00,x03,x00,x00)
UnitAnim(x05,x00,x03,x00,x00)
Wait(00008)
UnitAnim(x82,x00,x03,x00,x00)
UnitAnim(x79,x00,x03,x00,x00)
Wait(00010)
UnitAnim(x83,x00,x03,x00,x00)
UnitAnim(x7A,x00,x03,x00,x00)
Wait(00012)
UnitAnim(x81,x00,x03,x00,x00)
UnitAnim(x7B,x00,x03,x00,x00)
Wait(00008)
UnitAnim(x84,x00,x03,x00,x00)
UnitAnim(x7C,x00,x03,x00,x00)
Wait(00020)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Zalmo{br}
{font:00}You're the Black Knight,{br}
Hyral! Why are you here?{end}

//Message x02
{font:08}Delita{br}
{font:00}Now that you've seen me,{br}
I cannot let you live!   {br}
C'mon, {Ramza}!!{end}

//Message x03
{font:08}{Ramza}{br}
{font:00}They're unknowingly part{br}
of the High Priest's plot!   {br}
If you explain it well,{br}
they'd understand...{end}

//Message x04
{font:08}Delita{br}
{font:00}Are you still so naive?{br}
{br}
...Well, good luck!{end}

//Message x05

