Offset(x001DE000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000163)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x26,x00,x26,x00,x00)
Camera(-00220,+00952,+00302,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x26,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x02,x00,x26,x00,x00,x01,x00)
WaitRotateUnit(x26,x00)
Wait(00010)
DisplayMessage(x10,x70,x0001,x26,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x02,x00,x02,x00,x00)
Camera(+06401,+00000,+00485,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x02,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x26,x00,x02,x00,x00,x01,x00)
WaitRotateUnit(x02,x00)
Wait(00010)
DisplayMessage(x10,x70,x0002,x02,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x26,x00,x26,x00,x00)
Camera(+00786,+09728,+00000,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x70,x0003,x26,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x02,x00,x02,x00,x00)
Camera(+03073,+00064,-06908,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x70,x0004,x02,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x26,x00,x26,x00,x00)
Camera(+07936,+00002,+00002,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x70,x0005,x26,x00,x00,+00000,+00000,+00000,x01)
WaitForInstruction(x01,x00)
Focus(x69,x00,x69,x00,x00)
Camera(+10279,-07176,+04608,+00302,+00512,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00010)
RotateUnit(x02,x00,x14,x00,x01,000)
WaitRotateUnit(x02,x00)
RotateUnit(x26,x00,x14,x00,x01,000)
WaitRotateUnit(x26,x00)
March(x02,x00,000)
March(x26,x00,000)
{63}(rA8)
ZERO(x007D)
ADD(x007D,x0001)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Izlude{br}
{font:00}Why do you go against us{br}
{Ramza}?   {br}
Though you're a Beoulve,{br}
you don't obey your brothers.{br}
{br}
Why?{end}

//Message x02
{font:08}{Ramza}{br}
{font:00}It's because I'm a Beoulve{br}
that I don't obey them!   {br}
The name shouldn't be used{br}
for self{D11D}gain, but rather for{br}
divine 'justice'!    {br}
During the War, my father{br}
fought and died to save the{br}
people from invasion...   {br}
Beoulves must not fight for{br}
a defunct royal family, but{br}
only for Noble rights!{end}

//Message x03
{font:08}Izlude{br}
{font:00}Then, let's fight together!{br}
Our goals are the same!   {br}
Listen well, {Ramza}!{br}
{br}
{br}
The Glabados want a world {br}
where all people are equal!{br}
{br}
St. Ajora's ideal world,{br}
is 'God's world'!{br}
{br}
You know people don't trust{br}
the royal family or nobility!{br}
{br}
We must do something before{br}
Ivalice is ruined!!{end}

//Message x04
{font:08}{Ramza}{br}
{font:00}You started this war!{br}
{br}
Was that the will of God?{end}

//Message x05
{font:08}Izlude{br}
{font:00}Certain sacrifices must be{br}
made for the revolution!   {br}
Decadent royalty and nobles{br}
must pay! For the people!{br}
{br}
Now, cooperate with us.{br}
As Delita did!{end}

//Message x06

