Offset(x00064000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000000F0)
//Remove the previous line if you wish text to compile directly after instructions.

Wait(00010)
{63}(rAA)
{60}(r003C)
Focus(x01,x00,x01,x00,x00)
{38}(r1400)
Camera(+00122,+11846,+00001,+00302,+07680,+00000,+04096,+00020)
WaitForInstruction(x04,x00)
InflictStatus(x01,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x85,x00,x01,x00,x00,x00,x00)
WaitRotateUnit(x01,x00)
Wait(00006)
InflictStatus(x04,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x85,x00,x04,x00,x00,x00,x00)
WaitRotateUnit(x04,x00)
Wait(00010)
InflictStatus(x07,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
FaceUnit(x85,x00,x07,x00,x00,x00,x00)
WaitRotateUnit(x07,x00)
Weather(x04,x01)
Wait(00020)
FaceUnit(x85,x00,x03,x01,x00,x00,x04)
WaitFaceUnit()
UnitAnim(x03,x01,x02,x00,x00)
FaceUnit(x85,x00,x01,x01,x00,x00,x04)
WaitFaceUnit()
UnitAnim(x01,x01,x02,x00,x00)
Wait(00070)
DisplayMessage(x10,x70,x000F,x01,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00040)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,060)
WaitForInstruction(x38,x00)
DisplayConditions(x04,060)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
{82}()
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
{E3}()
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Milleuda{br}
{font:00}Our contact with the Brigade is lost.{br}
And I fear we may be lost as well.{end}

//Message x02
{font:08}White Mage{br}
{font:00}How could you say such a thing?{br}
The battle is not yet even fought!{end}

//Message x03
{font:08}White Mage{br}
{font:00}We mustn't give in to despair! Not until the{br}
nobles answer for all they've wrought!{end}

//Message x04
{font:08}Milleuda{br}
{font:00}It ought not have been like this. My{br}
brother was too soft. Too indecisive.{end}

//Message x05
{font:08}Lookout{br}
{font:00}The enemy!{end}

//Message x06
{font:08}Argath{br}
{font:00}I owe you a debt of gratitude for{br}
rescuing the marquis.{br}
I pray I am able to repay it{DA68}even{br}
a little{DA68}by aiding you in this!{end}

//Message x07
{font:08}Milleuda{br}
{font:00}How can you nobles live as you do and{br}
yet hold your heads so high?{br}
We are not chattel! We are humans, no{br}
less than you!{br}
{br}
What flaw do you hold there to be in{br}
us? That we were born between a{br}
different set of walls?{br}
Do you know what it means to hunger?{br}
To sup for months on naught but broth{br}
of bean?{br}
Why must we be made to starve that you{br}
might grow fat? You call us thieves, but it{br}
is you who steal from us the right to live!{end}

//Message x08
{font:08}Argath{br}
{font:00}You, no less human than we? Ha!{br}
Now there's a beastly thought.{br}
You've been less than we from the moment{br}
your baseborn father fell upon your mother{br}
in whatever gutter saw you sired!{br}
You've been chattel since you came into{br}
the world drenched in common blood!{end}

//Message x09
By whose decree!? Who decides{br}
such foul and absurd things?{end}

//Message x0A
'Tis heaven's will!{end}

//Message x0B
Heaven's will? You would pin your{br}
bigotry on the gods?{br}
{br}
No god would fain forgive such sin,{br}
much less embrace it! All men are{br}
equal in the eyes of the gods!{end}

//Message x0C
Men, yes. But the gods have{br}
no eyes for chattel.{end}

//Message x0D
You speak of devils, not gods!{end}

//Message x0E
{font:08}Delita{br}
{font:00}{Ramza}, is this woman{br}
truly our enemy?{end}

//Message x0F
{font:08}{Ramza}{br}
{font:00}Lay down your sword. Resist us not,{br}
and your life will yet be spared.{end}

//Message x10

