Offset(x0031C000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000000D9)
//Remove the previous line if you wish text to compile directly after instructions.

{63}(rAA)
Focus(x2A,x00,x2A,x00,x00)
Camera(-00176,+00000,+04096,+00302,+07680,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x2A,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
FaceUnit(x03,x00,x2A,x00,x00,x01,x00)
WaitRotateUnit(x2A,x00)
DisplayMessage(x10,x70,x0001,x2A,x00,x00,+00000,+00000,+00000,x03)
WaitForInstruction(x01,x00)
Focus(x03,x00,x03,x00,x00)
Camera(+00000,+08208,-06912,+00302,+06656,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
InflictStatus(x03,x00,x00,x0C,x00)
WaitForInstruction(x43,x00)
Wait(00010)
FaceUnit(x2A,x00,x03,x00,x00,x01,x00)
WaitRotateUnit(x03,x00)
DisplayMessage(x10,x70,x0002,x03,x00,x00,+00000,+00000,+00000,x00)
WaitForInstruction(x01,x00)
Focus(x69,x00,x69,x00,x00)
Camera(+00000,+08208,-06912,+00302,+06656,+00000,+04096,+00032)
WaitForInstruction(x04,x00)
Wait(00016)
RotateUnit(x03,x00,x14,x00,x01,000)
RotateUnit(x2A,x00,x14,x00,x01,000)
WaitRotateUnit(x2A,x00)
Wait(00008)
March(x03,x00,000)
March(x2A,x00,000)
Wait(00010)
ZERO(x007E)
ADD(x007E,x0001)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Meliadoul{br}
{font:00}What you said was true...{br}
I'm sorry...{end}

//Message x02
{font:08}{Ramza}{br}
{font:00}It's ok, Meliadoul.{br}
Let's avenge Izlude!{end}

//Message x03

