Offset(x00388000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x000002CD)
//Remove the previous line if you wish text to compile directly after instructions.

Camera(+00616,-00172,+00616,+00510,+01104,+00000,+04096,+00001)
WaitForInstruction(x04,x00)
WarpUnit(x03,x00,005,002,x00,x02)
WarpUnit(x08,x00,006,008,x00,x00)
WarpUnit(x80,x00,003,008,x00,x00)
WarpUnit(x81,x00,007,008,x00,x00)
WarpUnit(x82,x00,004,008,x00,x00)
ColorUnit(x80,x00,x00,+012,+020,+031,000)
Wait(00002)
ColorUnit(x81,x00,x00,+012,+020,+031,000)
Wait(00002)
ColorUnit(x82,x00,x00,+012,+020,+031,000)
Wait(00002)
ColorUnit(x08,x00,x00,+012,+020,+031,000)
Wait(00002)
UnitAnim(x00,x00,x02,x00,x00)
{63}(rBA)
Camera(+00728,-00076,+00616,+00270,+03584,+00000,+04096,+00290)
Wait(00016)
{4D}(r40)
WaitForInstruction(x04,x00)
{63}(rAA)
Wait(00050)
DisplayMessage(x10,x11,x0001,x24,x00,x00,+00000,+00000,+00012,x02)
WaitForInstruction(x01,x00)
Wait(00020)
WarpUnit(x83,x00,005,007,x00,x00)
Effect(x0212,x83,000,000,x00)
EffectStart()
{1C}(r02)
EffectEnd()
Wait(00060)
{1C}(r01)
Camera(+00504,-00076,+00840,+00350,+02560,+00000,+04096,+00024)
WaitForInstruction(x04,x00)
Effect(x0222,x80,000,000,x00)
EffectStart()
{1C}(r02)
EffectEnd()
Wait(00046)
Draw(x80,x00)
ColorUnit(x80,x00,x08,+000,+000,+000,004)
Wait(00033)
Wait(00002)
Effect(x0222,x81,000,000,x00)
EffectStart()
EffectEnd()
Wait(00046)
Draw(x81,x00)
ColorUnit(x81,x00,x08,+000,+000,+000,004)
Wait(00033)
Wait(00002)
Effect(x0222,x82,000,000,x00)
EffectStart()
EffectEnd()
Wait(00046)
Draw(x82,x00)
ColorUnit(x82,x00,x08,+000,+000,+000,004)
Wait(00033)
Wait(00002)
{1C}(r01)
Wait(00016)
Camera(+00536,-00044,+00872,+00350,+00512,+00000,+04096,+00042)
WaitForInstruction(x04,x00)
Wait(00040)
DisplayMessage(x10,x11,x0002,x24,x00,x00,+00000,+00000,+00012,x02)
WaitForInstruction(x01,x00)
Wait(00030)
Effect(x0222,x08,000,000,x00)
EffectStart()
{1C}(r02)
EffectEnd()
Wait(00050)
UnitAnim(x08,x00,x16,x00,x00)
Draw(x08,x00)
ColorUnit(x08,x00,x08,+000,+000,+000,004)
Wait(00033)
Wait(00002)
{1C}(r01)
Wait(00090)
Sound(x0041)
UnitAnim(x08,x00,x02,x00,x00)
Wait(00050)
Camera(+00664,-00092,+00680,+00350,+01536,+00000,+04096,+00028)
WaitForInstruction(x04,x00)
Wait(00016)
DisplayMessage(x10,x91,x0003,x03,x00,x00,+00000,+00000,+00012,x01)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00016)
DisplayMessage(x10,x91,x0004,x24,x00,x00,+00000,-00010,+00018,x00)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00020)
TeleportOut(x24,x00)
DisplayMessage(x10,x91,x0005,x03,x00,x00,+00012,+00000,+00000,x01)
WaitForInstruction(x01,x00)
CloseDialog(x01,xFFFF,x00,x00)
WaitForInstruction(x01,x00)
Wait(00050)
DisplayMessage(x10,x19,x0006,x03,x00,x09,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
Wait(00060)
Sound(x0068)
Wait(00150)
{60}(r003C)
Wait(00060)
Wait(00030)
Music(x01,+096,000)
Wait(00050)
{1C}(r02)
Camera(+00504,-00076,+00840,+00302,+00512,+00000,+04096,+00096)
Wait(00016)
{89}()
DarkScreen(x00,x00,012,064,x00,004)
WaitForInstruction(x36,x00)
Wait(00020)
DisplayConditions(x28,090)
Wait(00040)
ColorUnit(x08,x00,x04,+012,+020,+031,000)
Wait(00002)
Wait(00001)
ColorUnit(x08,x00,x08,+000,+000,+000,004)
Wait(00033)
WaitForInstruction(x04,x00)
WaitForInstruction(x38,x00)
DisplayConditions(x00,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
{88}()
Wait(00030)
UnitAnim(x08,x00,x03,x00,x00)
UnitAnim(x7A,x00,x03,x00,x00)
Wait(00016)
UnitAnim(x80,x00,x03,x00,x00)
UnitAnim(x79,x00,x03,x00,x00)
Wait(00010)
UnitAnim(x81,x00,x03,x00,x00)
UnitAnim(x03,x00,x03,x00,x00)
Wait(00014)
UnitAnim(x82,x00,x03,x00,x00)
UnitAnim(x7B,x00,x03,x00,x00)
Wait(00008)
UnitAnim(x7C,x00,x03,x00,x00)
Wait(00002)
{63}(rA8)
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}Folmarv{br}
{font:00}I fear I've no more time to waste on you.{br}
{br}
Would that I could bid you farewell here,{br}
but I suspect you'd not part ways so{br}
easily.{br}
I suppose you must be returned to the{br}
Father after all. My thralls will delight to{br}
guide you to His keeping.{br}
This sanctuary even holds a sarcophagus.{br}
It's as though Fate lends her hand!{end}

//Message x02
Of course, death is sooner served{br}
by steel. I shall let this one be your{br}
foeman as well.{end}

//Message x03
{font:08}{Ramza}{br}
{font:00}Zalbaag!{end}

//Message x04
Once he was your brother, but{br}
he is reborn unto us now.{br}
{br}
You're a heretic already. Why{br}
not a kinslayer? *chuckle*{end}

//Message x05
Ever the coward!{end}

//Message x06
{font:08}Folmarv's Voice{br}
{font:00}Zalbaag! Deliver me the head of{br}
that young man before you!{br}
He must not leave this cathedral{br}
alive!{end}

//Message x07
{font:08}{Ramza}{br}
{font:00}Lord Brother, it's I! Do you{br}
not know your own blood?{end}

//Message x08
{font:08}Zalbaag{br}
{font:00}...{Ramza}? Is that you?{br}
{br}
What...what is this place? It is so{br}
dark, and I...I cannot see.{br}
{br}
Am I{DA68}what am I doing? Do I stand?{br}
Sit? I have no...no sensation. It's as{br}
though I...had no limbs.{end}

//Message x09
You are being controlled by{br}
Lord Folmarv{DA68}by a Lucavi!{end}

//Message x0A
Am I...fighting you? Why...why{br}
would I do such a thing?{br}
{br}
{Ramza}...flee. Flee, or...{br}
or I may strike you down.{end}

//Message x0B
Lord Brother! Heed not the{br}
false feelings in your mind!{end}

//Message x0C
{font:08}Zalbaag{br}
{font:00}I...I beg you, {Ramza}{DA68}{br}
kill...kill me.{br}
The pain{DA68}it's blinding. I cannot feel{br}
my arms or...or my legs, and yet{DA68}and{br}
yet somehow they burn!{br}
And my memories{DA68}they turn to smoke.{br}
I...I am afraid, {Ramza}, as I...{br}
as I have never been before.{end}

//Message x0D
{font:08}{Ramza}{br}
{font:00}Do not give in! There must be a{br}
way for you to overcome this!{br}
We will find it! Please, do not{br}
abandon hope!{end}

//Message x0E
Hope...abandons me. I ask only{br}
for...for mercy, {Ramza}...{br}
{br}
Someone whispers...in my ear.{br}
Whispers, beckons...cries, and{br}
taunts...{br}
Oh, gods, end it...please! Grant...{br}
grant me swift mercy.{end}

//Message x0F
Damn you, Folmarv!{end}

//Message x10
{font:08}Zalbaag{br}
{font:00}F{D11D}forgive me, {Ramza}.{br}
I have...have caused you pain.{br}
Alma... Please...save Alma. You{br}
are her...only hope.{br}
{br}
F{D11D}farewell, my brother.{br}
{br}
{br}
And...thank you.{end}

//Message x11
{font:08}{Ramza}{br}
{font:00}Zalbaag{DA68}!{end}

//Message x12

