Offset(x00018000)
//Remove the previous line if you wish not to override the offset in CONFIG.INI.
Text(x00000127)
//Remove the previous line if you wish text to compile directly after instructions.

InflictStatus(x01,x00,x00,x0C,x00)
InflictStatus(x04,x00,x00,x0C,x00)
UnitAnim(x01,x01,x02,x00,x00)
{43}(r04)
Wait(00010)
{63}(rEA)
Focus(x01,x00,x01,x00,x00)
Camera(+00012,+04112,+00624,+00302,+03584,+00000,+04096,+00048)
WaitForInstruction(x04,x00)
Wait(00030)
Wait(00040)
DisplayMessage(x10,x70,x0001,x01,x00,x00,+00000,+00000,+00000,x02)
WaitForInstruction(x01,x00)
{60}(r003C)
Wait(00060)
Wait(00030)
{1C}(r02)
DarkScreen(x00,x01,012,064,x00,004)
WaitForInstruction(x36,x00)
DisplayConditions(x02,060)
WaitForInstruction(x38,x00)
DisplayConditions(x03,120)
WaitForInstruction(x38,x00)
DisplayConditions(x04,070)
WaitForInstruction(x38,x00)
DisplayConditions(x05,060)
WaitForInstruction(x38,x00)
DisplayConditions(x06,060)
WaitForInstruction(x38,x00)
DisplayConditions(x07,060)
WaitForInstruction(x38,x00)
RemoveDarkScreen()
WaitForInstruction(x36,x00)
{1C}(r01)
{49}()
{82}()
AddUnitStart()
Wait(00080)
{60}(r003C)
{3E}(r02000000FFFFFF3C00)
WaitForInstruction(x0C,x00)
{7C}()
ZERO(x0031)
ADD(x0031,x0006)
ZERO(x006E)
ADD(x006E,x0001)
ZERO(x006F)
ADD(x006F,x0001)
ZERO(x01BC)
ADD(x01BC,x0001)
ZERO(x0206)
ADD(x0206,x0001)
ZERO(x026D)
ADD(x026D,x0001)
ZERO(x02D1)
ADD(x02D1,x0001)
ZERO(x02D2)
ADD(x02D2,x0001)
ZERO(x02D3)
ADD(x02D3,x0001)
ZERO(x03C0)
ADD(x03C0,x0001)
ZERO(x03C1)
ADD(x03C1,x0001)
ZERO(x03C6)
ADD(x03C6,x0001)
ZERO(x03C7)
ADD(x03C7,x0001)
ZERO(x03CA)
ADD(x03CA,x0001)
ZERO(x03DE)
ADD(x03DE,x0001)
ZERO(x03FF)
ADD(x03FF,x0001)
AddUnitEnd()
EventEnd()

//INSTRUCTION SECTION END -  TEXT START
//Message x01
{font:08}{Ramza}{br}
{font:00}Why do you continue{br}
committing acts like robbery?   {br}
You wouldn't have died this{br}
way if you'd led an honest life.{end}

//Message x02

