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Started by Elric, August 20, 2013, 06:52:12 pm
Quote from: Elric on September 26, 2016, 05:10:58 amHaha, welcome back
Quote from: nyzer on December 02, 2016, 12:48:10 pmI've even learned how to break events in new, wildly horrible ways event, so I can work on all the Mark events. I spent much of yesterday slamming my head against the keyboard trying to figure out what causes all active units to get a sudden case of aquaphobia because they will not obey commands to WalkTo water tiles. As far as I can tell there are multiple different types of event commands that will all separately cause this, and none of them are written erroneously, either.In the end, I just gave up, and now I'll be making Ramza jump in the creek a different way.
Quote from: RJ Cid on December 04, 2016, 06:45:45 pmHad a quick suggestion... can you set Death Sentence to do 999 damage after 3 turns instead of instant death? The idea is that it stays basically the same on normal enemies, but on bosses with ??? HP, it could be strategic to cast it on them. I feel that this would not be OP in the regard that it takes 3 turns to work, and on bosses, 3 turns can take forever. That way bosses wouldn't have to be set to be immune to it. It's a Final Fantasy game that all about Tactics, so... yeah... Hope that helps
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