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Certain effects only show on one target

Started by Shrikesnest, January 27, 2013, 12:50:27 pm

Shrikesnest

I'm still plugging away at my patch, and I think it's getting close-ish to a playable demo.  I've run into a small problem, though, and although I'm pretty sure there's no way around it I thought I'd ask anyway.

I replaced the Mediator class with a General class.  The General class skillset is similar to Talk Skill, except instead of modifying Brave and Faith it adds buffs like +1 PA and +1 Speed to allies in small AOEs.  However, when I modified the Praise skill to have effect 1 and tested it out in a battle, the ability animation/effect/whatever only showed up on one of the multiple allies I had targeted, and it only showed the little "PA +1" animation on that target.  After the animation played it showed text boxes informing me that each ally I targeted actually gained the increased PA, so this is just an animation issue.

Is there any way to get the animation to play for each individual target, or do I just need to choose a different animation?
  • Modding version: PSX
Put a drop of vanilla behind each ear and you'll smell like a cookie all day!

Jumza

You have to choose a different one. The (IIRC) only talk skill that hits multiple people animation-wise is mimic daravon. You can use that for aoe talk skill stuff.
  • Modding version: PSX
Nyzer: Alma teleports out of her own possessed body.
Raijinili: Remember that you're telling a modding community that the game they love could use some fixing.

Shrikesnest

  • Modding version: PSX
Put a drop of vanilla behind each ear and you'll smell like a cookie all day!