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Started by CONMAN, November 15, 2012, 10:37:44 pm
Quote from: CONMAN on December 20, 2014, 02:30:13 pmI didn't expand via shishi. I tried follow the video- but using windhex I expanded the .bin rather than adding 00's to the end of the file (i didn't see the option Xif used) I am hoping that this is the source of the sprite issues, if not some more....
Quote In deed too much jumping... Dialogue length is squirrely -I meant that I had a habit of reusing the same variable for the type of dialogue box- I usually would just use 10? which should be above the character, but end up on top of them (which might be fine if I had the camera set better.)
QuoteI'll take a look- I didn't think that was so simple. I changed it in several places, but I don't think the quick edit option in tactext hits them all. Is it possible to change the default name in the name-selection screen at the begging of the game?- is that what you are saying?
QuoteI guess I can change the openbk images (PNG) , but opentex is a gif. My Graphics Gale won't allow me to edit those...
QuoteI have no idea about the inventory thing..
Quote I have tried to figure this one out over and over... I might post the script later in the event forum. Nothing in her actual text or the dialogue spot seems off to me....
Quote*Thinking I need to get a new hex editor to properly pad my original file to make a better ppf.
QuoteCurious if anyone can suggest a good alternative to camtasia- I would like to throw some videos out, but I don't want to drop $299 to do it.
QuoteJust played through the fist two chapters, this is great. Just wondering if this is still being worked on. I see this thread hasn't been updated in a couple months.
QuoteConman! This was an awesome patch man!! I was a little hesitant at first because it was a alternate timeline/story kinda thing and I usually have trouble getting into them but I had no trouble getting into this at all. I enjoyed it very much and I didn't realize how far along your mod was but it had plenty of content and kept me busy for quite a while
QuoteI would like to see the difficulty increased on your next chapter though. But that's just me I love a challenge. Either way the story is good and will keep me interested.
QuoteThere was tons of graphical glitches. The only one I would say affected game play was the glitchy attack sprites. Other than that these didn't affect gameplay but still very noticeable: Blue character faces, almost all battle conditions are incorrect(save algus, save rafa, and etc.), and portraits are glitchy(black spaces or empty spaces on faces).There was also a lot of minor typos and such.
QuoteI enjoyed it very much and I didn't realize how far along your mod was but it had plenty of content and kept me busy for quite a while
QuoteIs this new version backwards compatible? I'd love to use my save data from the end of Chap.2. It seems to work so far, but I'm only in the first battle of Chap. 3.
QuoteStill planning on doing a frankensprite tutorial someday? That would be extremely helpful to people like me, who have 0 artistic ability
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