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Started by ShadowSkyle, May 19, 2012, 10:30:52 pm
QuoteNow we're in business. This is closer to what Classes can do in real battle.
Quote(Tactics was never play-tested past 60).
QuoteFighter Branch: Knight, Archer, Dragoon, Samurai, possibly Dancer but never Bard. Innate Weapon Guard and Defend.Wizard Branch: Black Mage, Chemist, Time Mage, Mediator, Summoner, Calculator, Bard, Mime. Despite mastery of esoterica, their instincts omit full battle-readiness and struggle to avoid attacks. No Innate Weapon Guard or Defend.Cleric Branch: White Mage, Squire, Monk, Thief, Ninja, Geomancer, Oracle/Onmyoshi, Dancer (if not a Fighter). They exhibit enough combat readiness to avoid blows--just not with blades. Innate Defend.
Quote from: ShadowSkyle on June 28, 2012, 01:05:33 am@formerdeathcorps: Can we merge Throw and Item? They open two different inventory areas (Weapon and Item respectively). When I tried to give the Ball command to Chemist, it wouldn't work.
QuoteAlso, I would definitely hate to see katanas removed from the game. Realistically, there were far more types of katanas than ninjatos, especially since ninjatos originated as shorter versions of the katana in order to deceive samurai into thinking the sheathed weapon would take longer to draw. I'd sooner just make some of the katanas as ninjatos, effectively combining the two types of weapons.
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