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July 04, 2020, 12:52:31 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.


Skill Effects Listing

Started by Eternal248, October 27, 2011, 11:31:34 am

Eternal

October 27, 2011, 11:31:34 am Last Edit: October 27, 2011, 11:32:38 am by Eternal248
Darthatron apparently made this a while ago, but I figure it should be posted here for quick reference. Credit also goes to the wonderful FFTA Battle Mechanics Guide, seen on GameFAQs.


00 [Not Seen]
01 - None
02 [Not Seen]
03 - 100%H,    Gadget, Inflict Protect
04 - 100%H,  EqpSword, Inflict Disable
05 - 100%H,    Gadget, Inflict Shell
06 - SType,    Gadget, Inflict Blind
07 - 100%H,    Gadget, 100% Heal
08 - SType,    Gadget, Inflict Sleep
09 - 100%H,    Gadget, Inflict Haste
0A - 100%H,    Gadget, Dispel
0B - SType,    Gadget, Inflict Poison
0C [Not Seen]
0D - SType,    Gadget, Non-Undead: Inflict Doom
0E - 100%H, KOed Unit, Revive to Full HP
0F - 100%H, KOed Unit, Revive to 25% HP
10 [Not Seen]
11 - 100%H,      Self, Draw Weapon
12 - 100%H,      Self, [Eff1 Damage / 4] Damage
13 - 100%H,      Self, Max HP Damage
14 - 100%H,      Self, Caster's HP Damage
15 - 100%H,      Self, Eff1Dep: [Eff1 Damage / 4] Damage
16 - 100%H,      Self, Inflict Speed DOWN
17 - 100%H,      Self, 100% Damage
18 - 100%H,      Self, Eff1Dep: Heal Eff1 Damage
19 [Not Seen]
1A - 100%H,      Self, Lose 30 Gil
1B - 100%H,   Default, Eff1Dep: Delay Unit
1C - AType,   Default, Delay Unit
1D - 100%H,   Default, Inflict Quicken
1E - 100%H,   Default, Inflict WAtk UP/WDef UP/MPow UP/MRes UP
1F - SType,   Default, Doom Archer Effect*
20 - AType,   Default, Matra Magic Effect*
21 - AType,   Default, [(Target's HP + 1) * 0.9] Damage
22 - AType,   Default, Steal 2 JP
23 - AType,   Default, 100% Damage to MP, capped to Target's MP
24 - 100%H,   Default, Heal 80 MP
25 - 100%H,   Default, Inflict Astra
26 - 100%H,   Default, Esuna
27 - SType,   Default, Eff1Dep: Inflict Frog
28 - SType,   Default, Inflict Frog
29 - 100%H,   Default, Remove Frog
2A - 100%H,            Cover Effect
2B -   ---,     Enemy, Aim: Wallet Effect*
2C - 100%H,   Default, Inflict Advice
2D - 100%H,   Default, Inflict Shell
2E - SType,   Default, Elementalshift Effect*
2F - SType,   Default, Eff1Dep: Inflict Stop
30 - SType,   Default, Inflict Stop
31 - AType,   Default, Inflict Speed DOWN
32 - AType,   Default, 400% Damage
33 - 100%H,   Default, (Target's Kills * 10) Damage
34 [Not Seen]
35 - 100%H,   Default, 100% Damage
36 - 100%H,   Default, 999 Damage
37 - 100%H,   Default, Limit Glove Effect
38 - AType,   Default, 30 Damage
39 - AType,   Default, [(Target's HP + 1) / 2] Damage
3A - AType,   Default, [Target's HP / 4] Damage
3B - AType,   Default, Mutilate Effect*
3C - AType,   Default, Goblin Punch Effect*
3D - AType,   Default, Rand{2..12} Damage
3E - AType, NonUndead, (Caster's Max HP - Caster's HP) Damage
3F - AType,   Default, 100% Damage
40 - AType,   Default, 100% Damage, capped to Target's Max HP
41 - AType,   Default, 50% Damage, 2.0x Hit Rate
42 - AType,   Default, 200% Damage, 0.5x Hit Rate
43 - AType,   Default, Throw Effect*
44 - SType,   Default, Eff1Dep: Inflict Disable
45 - SType,   Default, Inflict Disable
46 - 100%H,   Default, Remove Disable
47 [Not Seen]
48 - SType,   Default, Eff1Dep: Inflict Immobilize
49 - SType,   Default, Inflict Immobilize
4A - 100%H,   Default, Remove Immobilize
4B - 100%H,   Default, Eff1Dep: Knockback
4C - SType,   Default, Eff1Dep: Inflict Berserk
4D - SType,   Default, Inflict Berserk
4E - 100%H,   Default, Inflict Protect
4F - SType,   Default, Hastebreak Effect*
50 -   ---,   Default, Aim: Vitals Effect*
51 -   ---,   Default, Acid Effect
52 - 100%H,   Default, Inflict Reflect
53 - 100%H,     Enemy, Detect Hidden Items
54 [Not Seen]
55 - SType,   Default, Eff1Dep: Inflict Blind
56 - 100%H,   Default, Eye2Eye: Inflict Blind
57 - SType,   Default, Inflict Blind
58 - 100%H,   Default, Remove Blind
59 - 100%H,   Default, Heal to full HP
5A - 100%H,   Default, Heal (Caster's HP) Damage
5B - 100%H,   Default, 100% Heal
5C [Not Seen]
5D - SType,   Default, Eff1Dep: Inflict Confusion
5E - 100%H,   Default, Eye2Eye: Inflict Confusion
5F - SType,   Default, Inflict Confusion
60 - SType,   Default, Bad Breath Effect*
61 - SType,   Default, Inflict Sleep
62 - SType,   Default, Inflict Petrify
63 - 100%H,   Default, Remove Petrify
64 - SType,   Default, Inflict WDef DOWN/MRes DOWN
65 - AType,   Default, Break Armor Effect
66 [Not Seen]
67 - SType,   Default, Eff1Dep: Inflict Slow
68 - SType,   Default, Inflict Slow
69 - 100%H,   Default, Inflict Haste
6A - 100%H,   Default, Dispel
6B - 100%H,   Default, Soundwave Effect
6C - 100%H,   Default, Inflict Expert Guard
6D [Not Seen]
6E - SType,   Default, Eff1Dep: Inflict Silence
6F - SType,   Default, Inflict Silence
70 - 100%H,   Default, Remove Silence
71 - 100%H,   Default, Hibernate Effect
72 - AType,     Enemy, Steal JP
73 - AType,     Enemy, Steal Gil Effect
74 - AType,     Enemy, Steal EXP
75 - AType,     Enemy, Steal Accessory
76 - AType,     Enemy, Steal Armor
77 - AType,     Enemy, Steal Helm
78 - AType,     Enemy, Steal Shield
79 - AType,     Enemy, Steal Weapon
7A - AType,     Enemy, Steal Ability, 0.25x Hit Rate
7B - 100%H,   Default, Inflict Conceal
7C - SType,   Default, Eff1Dep: Inflict Poison
7D - SType,   Default, Inflict Poison
7E - 100%H,   Default, Remove Poison
7F - SType,   Default, Inflict Zombie
80 - 100%H,   Default, Remove Zombie
81 -   ---,   Default, Break Weapon Effect
82 - SType,   Default, Inflict WAtk DOWN
83 - 100%H,   Default, Inflict Boost
84 - SType,   Default, Inflict Addle
85 - 100%H,   Default, Inflict WDef UP
86 - AType,   Default, Hurl Effect*
87 - 100%H,   Default, Inflict Defense
88 - 100%H,   Default, Eff1Dep: Inflict MPow DOWN
89 - SType,   Default, Inflict MPow DOWN
8A - 100%H,   Default, Inflict MRes UP
8B - 100%H,   Default, Cureall Effect*
8C - SType,     Enemy, Eff1Dep: Inflict Charm
8D [Not Seen]
8E - SType,     Enemy, Inflict Charm
8F - 100%H,   Default, Change Laws
90 - 100%H, NonUndead, SameLvDigit: 100% Damage
91 - 100%H,    Undead, SameLvDigit: 100% Heal
92 - 100%H, LvlDivBy3, Inflict WDef DOWN
93 - 100%H, LvlDivBy3, Inflict MRes DOWN
94 - 100%H, NonUndead, LvlDivBy5: Inflict KO
95 - 100%H,    Undead, LvlDivBy5: Heal to full HP
96 - 100%H, SmeLvlDay, 100% Damage
97 - 100%H,     Enemy, 100% Damage to MP
98 - 100%H,     Enemy, Eff1Dep: 100% Damage
99 - 100%H,     Enemy, 100% Damage
9A - AType,     Enemy, 100% Damage
9B - SType,     Enemy, Inflict Berserk
9C -   ---,     Enemy, Drop Weapon
9D -   ---,            Parley Effect*
9E [Not Seen]
9F - AType,   NotSelf, (Caster's HP) Damage
A0 - AType,   NotSelf, 100% Damage
A1 - SType,   NotSelf, Inflict Sleep
A2 - 100%H, NonUndead, Heal to full MP
A3 - 100%H, NonUndead, Esuna
A4 - AType, NonUndead, 100% Damage
A5 - 100%H, NonUndead, Inflict Regen
A6 - 100%H, NonUndead, Inflict Auto-Life
A7 - 100%H, NonUndead, Heal to full HP
A8 - 100%H, NonUndead, 100% Heal
A9 - SType, NonUndead, Eff2Dep: Inflict Confuse
AA - SType, NonUndead, Inflict Doom
AB - SType, NonUndead, Eff1Dep: Inflict Doom
AC - 100%H, NonUndead, Inflict KO
AD - SType, NonUndead, Inflict KO
AE [Not Seen]
AF - AType, NonAnimal, 100% Damage
B0 -   ---, NonAnimal, Break Weapon Effect
B1 - AType, NonDragon, 100% Damage
B2 - 100%H,    Undead, (Target's Max HP) Damage
B3 [Not Seen]
B4 - AType,    Undead, 100% Damage
B5 - 100%H,    Undead, Heal to full HP
B6 - 100%H,    Undead, 100% Heal
B7 - SType,    Undead, Remove Unit, 0.5x Hit Rate
B8 [Not Seen]
B9 - AType,    Animal, 100% Damage
BA - AType,    Animal, 200% Damage
BB -   ---,    Animal, Parley Effect*
BC - SType,    Animal, Inflict Addle
BD -   ---,    Animal, Capture Effect*
BE - AType,    Dragon, 200% Damage
BF -   ---,    Dragon, Parley Effect*
C0 - AType,     Enemy, Mug Effect
C1 -   ---,            Control Effect
C2 -   ---,            Friend Effect*
C3 - 100%H, NonUndead, Inflict Regen
C4 - 100%H,    Undead, Heal (Caster's Max HP - Caster's HP) Damage
C5 - AType,   Default, 200% Damage
C6 - AType,   Default, 50% Damage
C7 - AType,   Default, 300% Damage
C8 - 100%H,   Default, Morph Effect
C9 - SType,     Enemy, Inflict Sleep
CA - 100%H,   Default, 50% Damage
CB - 100%H,     Judge, Stop Judge
CC - SType,   Default, Inflict Disable/Immobilize
CD - 100%H,   Default, Give JP
CE - 100%H,   Default, Remove Yellow Card
CF - 100%H,   Default, Add Yellow Card
D0 - 100%H,   Default, Eff1Dep: Steal 2 JP
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817


Ethereal Embrace

Do you guys know which byte these effects refers to?

Naoto

I will recommend that you should travel to the FFTA Skill Spreadsheet topic as it covers the majority of topics in this area.  To answer your question, there can be a maximum of 4 effects on an ability.  Those 4 effects are mapped to bytes 0x0C -> 0x0F for each skill.