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Started by Glain, October 02, 2011, 11:50:13 am
Quote from: Jack of All Trades on December 24, 2013, 11:14:57 pmSorry about the Necropost
Quote from: Glain on November 30, 2018, 02:40:27 pmI've never heard of or experienced anything like this happening with this patch. Is this audio issue happening during battles, on the pre-battle screen where you set your formation, during the post-battle sequence, or outside of battle entirely (world map, formation screen, etc.)? Is this on console or emulator (if so, which)?(This isn't really so much an assembly hack as it is replacing one hardcoded value and some tables of static data.)
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