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Parted Ways Job Tree

Started by Eternal248, August 27, 2011, 02:59:56 am

Eternal

August 27, 2011, 02:59:56 am Last Edit: December 28, 2011, 11:25:25 am by Eternal248
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

Eternal

Updated for .36, courtesy of Celdia.
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

DonalbaneBeoulve


Durbs

Can you give a summary of each of the classes? I'm sure there's one around here, but I don't know where. Putting it here would make it nice and easy to find.
"Evanescence... what a sad word..." -Agrias Oaks


Dome


"Be wise today so you don't cry tomorrow"

Eternal

A short class summary for each job:

Freelancer: Initial job, they can use every item in the game, but their stats are crap.

Berserker: An Auto: Berserked melee fighter with high HP and PA.

Sentinel: A heavily armored knight who defends allies with Protect, Shell, Reflect, and Defending statuses.

Barbarian: A light armored warrior who uses Axes and can force enemies into melee engagements with Berserk, while disabling them with Blind.

Brigand: Fast warrior who can accurately steal from enemies, and can retreat and use Guns when necessary.

Viking: Red Mage-like warrior who excels at attack, defense, Thunder, and Water magic, but isn't particularly amazing at any.

Sniper: Ranged warriors who can lay Snares to permanently entrap foes not blessed with Float.

Performer: Supportive unit who can use AoE buffs and debuffs.

Harbinger: A throwback to traditional Dark Knights, the Harbinger excels in AoE skills that also injure themselves, and can bind enemies, leaving them vulnerable.

Assassin: Female only warriors who excel at Charming (and then killing) men, and can constantly sap an enemy's stats.

Alchemist: Utility unit who can use healing, buffing, and debuffing items from afar.

Shinobi: Agile ninja warrior who can use different Ninjutsu based on the terrain.

Scholar: Beginner mage unit who can use Wind/Bio magic as well as regulates buffs and debuffs with Esuna/Dispel.

Devout: Support unit who can heal allies and use Holy magic, as well as bolster Faith.

Magus: Attack mage who specializes in Earth/Ice magic and can lower an enemy's Faith. Their spells are more effective when an enemy has little Faith.

Psion: Floating, teleporting mages who specialize in Fire magic and regulates various debuffs, namely Confuse and Sleep.

Necromancer: Mages who specialize in Dark magic, Doom, Death, and Undead, who can debuff attacking enemies automatically with a new Reaction called Jinx.

Avatar: A powerful mage who can Summon Espers to attack from shards of Magicite.

Sage: Mages of the highest orders whose experimental magic is extremely wild. Aside from Flare/Gravity magic, their spells rip apart time and space itself, affecting both parties.

Templar: Warmages who can buff allies and jump into the fray of battle. Haste/Slow/Reraise/Holy are their specialty spells.
  • Modding version: PSX & WotL
"You, no less human than we? Ha! Now there's a beastly thought. You've been less than we from the moment your baseborn father fell upon your mother in whatever gutter saw you sired! You've been chattel since you came into the world drenched in common blood!"
  • Discord username: eternal248#1817

Panda_Tar

Interesting set of jobs, I daresay.
  • Modding version: PSX
Always interpreting the foul side of things makes you fouler still.