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Started by Glain, May 08, 2011, 12:41:12 am
Quote8. You can specify negatives as offsets in save/load instructions (i.e. -0x7fad, as the screenshot shows). The negative sign has to be before the 0x, not after.
Quote from: formerdeathcorps on May 08, 2011, 02:34:40 amYour tool is great: it makes Renegade64 obsolete and has a copy/paste feature.
Quote from: Lazy Bastard on May 10, 2011, 03:39:30 pmNice app. Mind if I add it to the Downloads section of GameHacking.org?Incidentally, it should be noted that Renegade64 (which, by the way, has been superseded by RenegadeEX) isn't made useless by this tool, except in the specific way you previously used it. It's still a very good hacking tool, with many other uses.
Quote from: Glain on May 10, 2011, 08:28:47 pmRegarding armips: I checked it out, pretty cool. It looks like it's both an assembler and a patcher, which in certain situations is going to be easier, but in others may not fit as well, like in this case (Since we're using FFTorgASM as patcher, we really just needed an assembler). Just depends on what you're trying to do. If I was just going to assemble codes and was going to load a program as an external file, I'd just use PCSpim probably (heck, it even executes the code).
QuoteI really don't know why you'd need XML hacks when the same stuff (if not even better stuff) can be accomplished with simple batches and armips. Something as uncomplicated as a few .include commands can do this magic and much more.
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