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If you change a unique character from a type 1 to a type 2 sprite-

Started by Ash, March 20, 2011, 08:22:34 am

Ash

If you change a unique character from a type 1 to a type 2 sprite using Shishi, lets say it's Ramza, will his poses in non-battle scenes take into account the new arm positions, or does the scene call the arm tiles directly?  Causing everything(well, just his arms I suppose) to look crazy?

It would save me a certain amount of annoyance if I didn't have to worry about it.
Thanks for any Feedback.

heiir

It's best to keep the custom sprite or unique sprite at the specific Type, otherwise it can mess up sequencing in-game.

Zozma

event scenes often use a mixture of both the normal frame animations and special animations. so yes at some points it will look jacked up and not have taken into account the sprite type change.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!