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Frankensprite

Started by Zozma, October 27, 2009, 04:45:43 am

Zozma

October 29, 2009, 05:36:22 am #20 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
i tested the sprite and its put together pretty well, the only thing is with the attacking animations the long hair doesn't connect properly to her head

(it might be easier to fix giving her the haircut too..)
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Aquablack

October 29, 2009, 05:41:02 am #21 Last Edit: December 31, 1969, 07:00:00 pm by Aquablack
I'd go ahead and give her the haircut then, I think it could help differentiate her from her assassin costume.
  • Modding version: Other/Unknown

jimmyjw88

October 29, 2009, 05:43:15 am #22 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Yeah, try haircut. See if it looks better compared with the original.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

October 29, 2009, 08:10:38 am #23 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Quote2 things i would change, i actually think its better to keep the long part of her hair all the way to the back. and the other thing, her head on the main forward diagonal frame (stopped), i think you should be able to see all of her shoulder armor, none covered by hair.

Hmm.. the 2nd one is easy to do. I'll change that.


Quotei tested the sprite and its put together pretty well, the only thing is with the attacking animations the long hair doesn't connect properly to her head

Expecting this. Lede is a type 2 sprite, and agrias is a type 1. I haven't fully know what's the differences between types, and I only
get to use (most of the time) type 1 sprites. I think I have to test it too.


@plans
Interesting!
Jot5 GFX Designer :: Spriter :: Mitchi

Orlandu

October 29, 2009, 01:50:55 pm #24 Last Edit: December 31, 1969, 07:00:00 pm by Orlandu
i think... her neck a little too long, don't you think so too? maybe her shoulders are too steep or what.. just my 2 cents.

Aquablack

October 29, 2009, 02:07:49 pm #25 Last Edit: December 31, 1969, 07:00:00 pm by Aquablack
Its probably the lack of hair on the shoulders making her neck seem so narrow, since it covers them in the original portrait.

Necks in Tactics seem really long overall anyway, just look at Ramza's Ch 1 portrait.
  • Modding version: Other/Unknown

Orlandu

October 29, 2009, 02:31:25 pm #26 Last Edit: December 31, 1969, 07:00:00 pm by Orlandu
Quote from: "Aquablack"Its probably the lack of hair on the shoulders making her neck seem so narrow, since it covers them in the original portrait.

Necks in Tactics seem really long overall anyway, just look at Ramza's Ch 1 portrait.

try comparing her with your avatar  :more:  :more:

MiKeMiTchi

October 29, 2009, 06:57:25 pm #27 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Okay. Here it is.
Neck isn't long, it's the outfit.

Already edited the portrait.
This is almost done.
Jot5 GFX Designer :: Spriter :: Mitchi

Zozma

October 29, 2009, 08:18:21 pm #28 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
much better, it definitely looks better behind
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zozma

October 29, 2009, 10:24:18 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Mike you should submit this sprite at 98% completion

(the bugs with the attacking animations hair connection to the head is the only thing not done)

another sprite added to the main page :D
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

MiKeMiTchi

October 29, 2009, 10:59:10 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
The attacking animations are fixed and done, Zozma. :P
Okay, sure, I'll submit it once I have the urge to do so.
Jot5 GFX Designer :: Spriter :: Mitchi

Zozma

October 29, 2009, 11:12:39 pm #31 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
i can submit it for ya if u want to. it usually takes about 3 or 4 submissions before he updates the page
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

MiKeMiTchi

October 29, 2009, 11:34:05 pm #32 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Sure Sir Zozma thanks! I'll be out for atleast 3 days, so that will help. :)
Jot5 GFX Designer :: Spriter :: Mitchi

jimmyjw88

October 30, 2009, 02:04:13 am #33 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Yes, much better Mike ^^
Well done and great job ^^
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

MiKeMiTchi

October 30, 2009, 07:19:03 am #34 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Wait, there's a problem with the lowest left face animation.
I'll have to fix it first.

I'll just be the one to submit it sir Zozma. :)
Jot5 GFX Designer :: Spriter :: Mitchi

mav

October 30, 2009, 08:26:14 am #35 Last Edit: December 31, 1969, 07:00:00 pm by mav
Very nice. The sprite looks solid and the portrait looks perfect. This definitely deserves to be submitted--I can foresee many people using it in their patches.

Kagebunji

November 01, 2009, 12:35:52 pm #36 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
This is a very good sprite, great job.

And Zozma, are you in need for some other sprites??
  • Modding version: Other/Unknown

Zozma

November 01, 2009, 03:46:12 pm #37 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
well, i need a sprite of Agrias dressed as a princess. but she doesn't have to have attacking animations
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Kagebunji

November 02, 2009, 08:57:57 am #38 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
Only head swap will do? I can work on it.
  • Modding version: Other/Unknown

Kagebunji

November 02, 2009, 09:27:54 am #39 Last Edit: December 31, 1969, 07:00:00 pm by Kagebunji
I tried to add Agrias Redone head instead of normal Agrias, does it look better?

  • Modding version: Other/Unknown