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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.


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Started by Xifanie, May 27, 2008, 06:04:15 pm

Xifanie

May 27, 2008, 06:04:15 pm Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Please post here any section that should be added to the site with its contents.

Discussion will be tolerated in this topic.
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

trickstardude7

May 27, 2008, 09:04:29 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by trickstardude7
perhaps a screen shot section showing all ha cking possibillities?

LastingDawn

May 27, 2008, 09:10:51 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, I second that, screenshots and videos can do a lot for the site.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

trickstardude7

May 27, 2008, 09:23:44 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by trickstardude7
yeah videos would be awesome but i was waiting for the text editor to be complete so it will look cool :D

Xifanie

May 27, 2008, 09:32:46 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Good idea, each section could have their own screenshots, so we wouldn't be confused with other patches' screenshots. I'll start working on that.
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Cheetah

June 16, 2008, 07:41:59 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Do you think there is a place on the site for just custom Portraits? Obvoiusly we have the sprite section for sprites, but I would feel weird submitting a stand alone portrait there. However I think having a collection of all the in game portraits at native resolution and all custom portraits all in one place would be a helpful resource to spriters/artists.
Current Projects:

LastingDawn

June 16, 2008, 08:43:16 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Hmm, that does sound like a fine idea.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Xifanie

June 16, 2008, 08:55:22 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
Well people got their own avatar, custom sprites have portraits as a presentation and ripped portraits are in the image gallery. I'm pretty sure that leave us with your portrait alone which I'm not really sure where I could put it myself. :s
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Cheetah

June 17, 2008, 03:18:53 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Where is the image gallery?
Current Projects:

Sen

June 18, 2008, 07:50:12 am #9 Last Edit: December 31, 1969, 07:00:00 pm by Sen
Open your profile down below you will see "Show Gallery".

also I think there are still 3 more missing portraits they where with Goltana.

You can search them from this site.
http://www.ffcompendium.com/h/fftcharacters.shtml

Cheetah

June 18, 2008, 12:54:41 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Oh that thing. That isn't a particularly useful tool for spriters though. It is great for choosing an avatar, but all the avatars are double size (not that easy to shrink) and not in a place that you can really look at the and download them easily. It just seems like it would be good to have a tab on the main page for portraits in their native resolution, part for the official portraits and a section for custom portraits as well.

If you don't already have all of those in native resolution I would could help with ripping them.
Current Projects:

Sen

June 19, 2008, 08:28:00 am #11 Last Edit: December 31, 1969, 07:00:00 pm by Sen
The resizing of avatars are just easy because from the image gallery its size is 64x96 I just need to resize it as 32x48 using GIMP.

I just don't start editing from those now I just resize it before I can edit it but sometimes when I need to edit the 64x96 sized portrait I just add a square of a color to it.. you know what I mean here?

Cheetah

June 19, 2008, 01:23:34 pm #12 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Yeah you mean when you are working in double size you just make your edits 4 pixels instead of 1. Well thanks for tell me that GIMP could do that, it isn't one of the programs I use currently. I still wish there was a real portrait gallery on the main page though haha.
Current Projects:

Vanya

June 19, 2008, 04:41:38 pm #13 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Can't you just shrink it down? NeoPaint can do it with no problem.
  • Modding version: Other/Unknown
¯\(°_0)/¯

Zozma

August 02, 2008, 05:56:26 am #14 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
how about a download section for custom/ recolored effect files with small screenshots of the effect and the name of the original effect file it was made from?
(hmmm maybe this isn't so popular right now?)
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

LastingDawn

August 02, 2008, 07:37:24 am #15 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
But it's another unique feature which I believe should be properly explored, it's just the knowledge of making it and doing so that should become a mainstay, custom effects are always and incredible touch.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Zozma

August 04, 2008, 05:09:33 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
(this probably could go on the sprite part but its more of a question)

@Zodiac, should we upload the psp sprites that aren't available on the psx version like aliste, luso and balthier or should it just strictly be customs?
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Xifanie

August 04, 2008, 06:08:40 pm #17 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
I'm really not sure about this...
Because they are already in the game; just the port.

And most of them suck.
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful

Zozma

August 04, 2008, 09:19:27 pm #18 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
yeah, theres only a few new ones anyway and the dark knight was poorly done. luso also is buggy when you get in the water (in the true game)

ah well, if you question it then id have to agree that we shouldn't put them up. btw i submitted beatrix
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Vanya

August 04, 2008, 09:25:49 pm #19 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
I think the problem is they based the Dark & Onion Knights on the FF3ds artwork. But I agree we should make better ones and post those.
  • Modding version: Other/Unknown
¯\(°_0)/¯