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Wakka WIP (first attempt)

Started by Krobelus, September 27, 2009, 05:38:42 pm

Luminar

September 29, 2009, 01:34:32 am #20 Last Edit: December 31, 1969, 07:00:00 pm by Luminar
Quote from: "jimmyjw88"That's nice looking Ryu and Ken Seu ^^
Well done.


word, they look really good actually, if i could i would give ryu a fireball and ken a flameuppercut, lol.

Twinees

September 29, 2009, 05:00:52 am #21 Last Edit: December 31, 1969, 07:00:00 pm by twinees
Quote from: "RolyTunedIn"why don't you hand it over to twinees to work on it. his spriting skills should be good enough to finish it.

I wouldn't mind finishing it, I may incorporate the hair and some other parts onto my original sprite of tidus.

Edit: Maybe Seushiro, Krobelus and I should work on completing all FFX characters for fft? Also someone for portraits... lol
  • Modding version: PSX

Seushiro

September 29, 2009, 05:51:09 am #22 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
Yup good Idea. . . the more people focused on a goal the easier the goal can be achieved. . .

Here is the sheets. . . get the .pal from the BMP if needed the .PNG is incase the .BMP looks bad

Whoa I read it wrong it should be :

hey Seushiro. . . . Maybe Krobelus and I should work on completing all FFX characters for fft? Also someone for portraits... lol

that is better ^_^ <- I have a gazillion concepts only 2 finished sprites ahahah. . .

** The vertical walk animation is now complete and remember that all shoes should be converted to geomancer boots because it matches the "Air Tidus Shoes" those are what I used it in the walking. . .

jimmyjw88

September 29, 2009, 06:52:27 am #23 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
This is not looking bad at all. Very nice. Looking forward to this guys ^^
Keep it up.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Krobelus

September 29, 2009, 02:07:58 pm #24 Last Edit: December 31, 1969, 07:00:00 pm by Krobelus
Whoah wait Seushiro, I don't know if I can help with all FFX characters lol. I mean I'm in the middle of Auron and I'm not sure it's looking too good.

Well I'll post him and Wakka later today. I suppose you can be the judge of that haha.
-Krobelus


Edit: Here is the new Wakka. All I did right now was try and fix his arm, and keep it simplified. There are two versions, one with and one without the armguard.



I personally think that without the armguard he looks more FFT - like, but then with the armguard he looks more like Wakka.

What do you think?
-Krobelus

mav

September 29, 2009, 05:04:49 pm #25 Last Edit: December 31, 1969, 07:00:00 pm by mav
I say drop the arm guard. The more details you cram into a sprite, the worse it'll look. Great use of the monk as a base, but work on his vest a bit.

jimmyjw88

September 29, 2009, 10:59:54 pm #26 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Yes. Drop the arm guard. The vest, and the top part of the legs (belts?), that black portion, fix that.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Krobelus

September 30, 2009, 12:29:43 am #27 Last Edit: December 31, 1969, 07:00:00 pm by Krobelus
Yeah I suppose. Plus making all the frames would be a bitch with the armguard.


There are still a bunch of things I don't know about spriting, especially in FFT style. Like where does the sun shine from? In Pokemon it was always north-west of the sprite, from behind, which is why I was shading to reflect that in Wakka's chest and etc.

I removed some stuff and tried to simplify it yet again, this time the chest area.



The black between his pants are apparently his shorts or something, with those pants being held up by straps, so I figured I had to keep that. I'm also unsure how the arm straps are supposed to look like now. I mean they're supposed to go straight down, but yeah, idk.

What do you guys think?
-Krobelus

jimmyjw88

September 30, 2009, 02:17:26 am #28 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
The chest isn't shaded enough. It looks plain now. Maybe because of the lower part. There's no shading between the transition of the chest and the upper leg/waist. Try take a look a Male Monk and see how the chest is shaded. Also, that black portion thing is still weird. Probably needs some shadings in that too. Also, his wristband's shadings looks random. Fix that too.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.

Krobelus

October 06, 2009, 08:42:50 pm #29 Last Edit: December 31, 1969, 07:00:00 pm by Krobelus
Thanks Jimmy I took your advice and tried to fix him as best I could:




I took another look at the Monk and there is no shading on his chest between his chest and his pants. So I tried adding some shading anyway and I also tried making the wristbands a little better. I also decreased the size of the black thing on his pants, to look a little more neat.

But now I can't help that it looks like a bunch of garbage between his arms and his torso. Or is it just me? =/
-Krobelus

Edit: I took a break from Wakka to do his portrait. I can't really get the hair style just right.. what do you guys think I could do to improve it?


Vanya

October 06, 2009, 11:49:23 pm #30 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Wakka's portrait should look a bit chunkier and absolutely needs to have a smile. ^_^
  • Modding version: Other/Unknown
¯\(°_0)/¯

Sephirot24

October 07, 2009, 12:24:35 am #31 Last Edit: December 31, 1969, 07:00:00 pm by Sephirot24
Quote from: "Vanya"Wakka's portrait should look a bit chunkier and absolutely needs to have a smile. ^_^

QFT

Very nice progress BTW... but I miss the shoulder pad T_T
Maybe include it but smaller...? Take a look at the Warder concept for Mercenaries, as it has this bigass shield-thingy in one arm too.

Krobelus

October 07, 2009, 01:17:48 am #32 Last Edit: December 31, 1969, 07:00:00 pm by Krobelus
Thanks guys I'll see what I can do.

@Sephirot24 - No worries. In the final draft of the front view I'll make two copies, and include the armguard in one of them.


On another note; I decided while I was waiting for replies, I would do a quick Rikku (FFX) concept using the Assassin as a base along with Alma, Male Archer and Balmafula.




I think a perfect portrait for her would be the modified Agrias Portrait and someone else.. but I'll get to that later. What do you guys think?
-Krobelus

Seushiro

October 07, 2009, 02:33:07 am #33 Last Edit: December 31, 1969, 07:00:00 pm by Seushiro
colors below and surrounding the waist should be changed. . . she looks pregnant cause it blends to her flesh ^__^. . . Good WIP with the Wakka Portrait. . .

kafei

October 07, 2009, 05:08:44 am #34 Last Edit: October 07, 2009, 05:18:13 am by kafei
Rikku's top is orange like her armguard thing, which could also stand to be much smaller. The hair needs a lot of work too, because when I first looked at her, I had no idea it was Rikku. Her shoes should also be a lighter color, perhaps like her glove there.

Is this 16 colors?

EDIT: Hm, I double-checked the shoes again, and noticed you tried to add in the lighter color, but honestly, I didn't even notice it because it blends in with the flesh tone on her legs. It also makes her legs look really white, and doesn't really look like part of her shoes at all...

dwib

October 07, 2009, 05:14:11 am #35 Last Edit: December 31, 1969, 07:00:00 pm by dwib
wow that orange is way too saturated. where'd you get the pallete for the armguard from?

Zozma

October 07, 2009, 06:11:51 am #36 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
k i didnt read all about the rikku sprite but, no, as stated above the orange is way too saturated but thats not all, the greens in the pants need a more drastic difference from one shade to the next which is also another situation involving the orange as well. considere borring from other sprites color palettes
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Krobelus

October 07, 2009, 07:20:11 am #37 Last Edit: December 31, 1969, 07:00:00 pm by Krobelus
Thanks for the crits!

@Everyone - I know I'll fix Rikku up eventually, but right now I want to concentrate on Wakka. What do you guys think I should improve on it now?

Also keep in mind I'm color blind so similar colors/shades I get confused (blue/purple and red/orange).
-Krobelus

Cheetah

October 07, 2009, 11:29:28 am #38 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Youch, a color blind spriter, well that explains it. No worries though we have lots of folks here who can help with color balance you are doing the hard part.
Current Projects:

jimmyjw88

October 07, 2009, 12:02:03 pm #39 Last Edit: December 31, 1969, 07:00:00 pm by jimmyjw88
Hmm...Really? Well, anyway, Wakka is looking better now. Also, not bad portrait, need some fix though ^^
Good job.
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.