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editing unit names...

Started by Luminar, September 22, 2009, 08:20:06 am

Luminar

September 22, 2009, 08:20:06 am Last Edit: December 31, 1969, 07:00:00 pm by Luminar
anyone know a way to change your unit name based on slot, i tried with byte's from gameshark and FFTactext with no luck and dont know exactly all of the characters i need for each letter, if anyone knows or has a list of characters please help...

philsov

September 22, 2009, 01:03:07 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by philsov
??

89   -------- ----      [112] Name modifier, byte codes
      3005yy32 00??        [8] Name, first letter
      3005yy33 00??        [8] Name, second letter
      3005yy34 00??        [8] Name, third letter
      3005yy35 00??        [8] Name, fourth letter
      3005yy36 00??        [8] Name, fifth letter
      3005yy37 00??        [8] Name, sixth letter
      3005yy38 00??        [8] Name, seventh letter
      3005yy39 00??        [8] Name, eighth letter
      3005yy3A 00??        [8] Name, ninth letter
      3005yy3B 00??        [8] Name, tenth letter
      3005yy3C 00??        [8] Name, eleventh letter
      3005yy3D 00??        [8] Name, twelfth letter
      3005yy3E 00??        [8] Name, thirteenth letter
      3005yy3F 00??        [8] Name, fourteenth letter


yy =    80 for Ramza (1)  81 for the character with index number of 2
        82 for char. 3    83 for char. 4    84 for char. 5    85 for char. 6
        86 for char. 7    87 for char. 8    88 for char. 9    89 for char. 10
        8A for char. 11   8B for char. 12   8C for char. 13   8D for char. 14
        8E for char. 15   8F for char. 16.


Edit:  No, don't know the list.  If you're not versed in Hex, now's a good time to start.  But there's only 256 possibilities (00 - FF) so increment up by 16 and you should find the english string rather fast.

e.g.:


30058032 0010
30058033 0020
30058034 0030
30058035 0040
30058036 0050
30058037 0060
30058038 0070
30058039 0080
3005803A 0090
3005803B 00A0
3005803C 00B0
3005803D 00C0
3005803E 00D0

 two of those should be english letters, if not more.  You can fine-tune it from that point.
Just another rebel plotting rebellion.

Luminar

September 22, 2009, 06:32:30 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Luminar
thank you for helping me and enlightening me abit, i would assume after the name and letter, next tier would be 11 or A1, i'm gonna try it again later, my goal for 2nd slot is "Cloud" 3rd slot "Zack" and 5th slot "Aliste"

MiKeMiTchi

September 22, 2009, 06:42:57 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by MiKeMiTchi
Well, you could also use FFTastic to edit unit names. :P
Jot5 GFX Designer :: Spriter :: Mitchi

philsov

September 22, 2009, 07:18:55 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by philsov
Quote from: "Luminar"thank you for helping me and enlightening me abit, i would assume after the name and letter, next tier would be 11 or A1, i'm gonna try it again later, my goal for 2nd slot is "Cloud" 3rd slot "Zack" and 5th slot "Aliste"

Yup!

Hex is a 16-base number system and uses A for 11, B for 12, etcetcetc F for 16.

So 10 in hex is 17 in base 10 (ie, normal, real world maths!).  One less than 70 (in hex) is 6F.  Work with FFTPatcher enough and it'll start to come naturally :D

Or, yeah, fftastic >_>.
Just another rebel plotting rebellion.

Luminar

September 22, 2009, 07:46:19 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Luminar
FFTtastic looks really easy to use, now my next problem is a GME file, i prolly have to convert a save or something but how do i do that?

philsov

September 22, 2009, 08:21:57 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by philsov
Just another rebel plotting rebellion.

Luminar

September 22, 2009, 08:39:17 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Luminar
Quote from: "philsov"memcard rex to the rexcue!

http://www.ffhacktics.com/forum/viewtopic.php?t=2651


 :oops: i even figured out how to add a unit in the game, maybe i can create a few of my own, thank u very much and mikemitchi.