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full palette hero units

Started by Yuri Otani, March 21, 2009, 03:18:57 am

Yuri Otani

March 21, 2009, 03:18:57 am Last Edit: December 31, 1969, 07:00:00 pm by Yuri Otani
so after a little investigation into how to do it, I've started filling out the palettes for hero units so they can be loaded as generic units without being a big black block. I don't know if anyone's done this before (more than just as needed) and wonder if the community would like me to share these once I've finished them.

also I'm wondering about how people feel about me doing this for some of the custom made sprites in the download section like vincent or crono or the full version of teitra. I know they're made by members of the community so I want to make sure I'm not violating unspoken (or spoken) rules by doing that.

so far I've done agrais and dycedarg, agrias turned out good, and dycedarg came out looking like he was wearing neon boxing gloves, so I'm gonna tweak the shading on the alternate colors of him before I share him. but I'll put agrais up as a BMP, she'll look just normal till you load her into shishisprite editor (or the game itself) and check out the alternate palettes.

that said I'll be working on more tomorrow it's late late here and I have a set to help build at a local theatre in the morning.

Kokojo

March 21, 2009, 12:17:10 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by Kokojo
Awesome !

If i might, some units i would like to see as generics :
   Bolmna
        Karsten
        RedMage

And Sain. (Actually, that's the only one i really want)
http://www.ffhacktics.com/forum/viewtop ... &start=194
I keep leaving, I keep coming back. Boomerang boy.

Cheetah

March 21, 2009, 01:19:00 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Not a bad idea, I think palette swaps are always welcomed. Post some PNG previews of the main line-up of each palette you do though so they are easier to see.
Current Projects:

Smash

March 21, 2009, 01:28:07 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by Smash
Quote from: "Kokojo"Awesome !

If i might, some units i would like to see as generics :
   Bolmna
        Karsten
        RedMage

And Sain. (Actually, that's the only one i really want)
http://www.ffhacktics.com/forum/viewtop ... &start=194
Worry not, I've been secretly working on cavalier generics for a while now, with helmets on, generic portrait, and 5 different palletes.

Just be patient, I'd wager it'll take me 2 days or less.
(Accepting pallete suggestions, now)

Kaijyuu

March 21, 2009, 01:43:26 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Kaijyuu
Quote from: "Smash"(Accepting pallete suggestions, now)
Tie dye.
  • Modding version: PSX

Cheetah

March 21, 2009, 02:04:53 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Very cool Smash.
Current Projects:

DarthPaul

March 21, 2009, 02:43:16 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by darthpaul
Quote from: "Kaijyuu"
Quote from: "Smash"(Accepting pallete suggestions, now)
Tie dye.

^Seconded.
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die

Xifanie

March 21, 2009, 03:46:54 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by Xifanie
there is no reason to limit yourself to 5 palettes, use all 8.
  • Modding version: PSX
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Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
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Zozma

March 21, 2009, 08:08:53 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
there is a reason zodiac

after palette 5 crystals/chicken/frog/treasure doesnt have more palettes so they look bugged.

bolmna doesnt use all 16 colors btw
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Yuri Otani

March 21, 2009, 08:46:28 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by Yuri Otani
I'll add the requested palette swap customs to my to do list. I think red mage already has full swaps though, I checked yesterday cuz he was one I was interested in myself.

also here's that PNG of the agrais swaps.

Edit: Smash, you did the original of the sain one that Kokojo asked for, and said you're doing the full swaps of that one, so I should leave it alone right?

Zozma

March 22, 2009, 01:23:39 am #10 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
u know that special's auto force palette1 even in entd right?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Yuri Otani

March 22, 2009, 02:36:23 am #11 Last Edit: December 31, 1969, 07:00:00 pm by Yuri Otani
I didn't know that. does that include if I replace a generic sprite like the knight with a unique like agrais? it would force all enemy knights to use palette1? because I could have sworn I've seen full black sprites when I tried to do that.

Cheetah

March 22, 2009, 02:43:39 am #12 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Those are pretty good, I like it. I would recommend trying to change more than just her cloths though. Make her armor gold and try a different hair color. Skin tones are great too, though all that stuff can be hard sometimes due to shared colors.
Current Projects:

Kaijyuu

March 22, 2009, 02:54:04 am #13 Last Edit: December 31, 1969, 07:00:00 pm by Kaijyuu
If you replace a generic sprite with it, yeah you'll be able to use other palettes.
  • Modding version: PSX

Yuri Otani

March 22, 2009, 01:21:54 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by Yuri Otani
swapping out hair and minor trim details become troublesome because, as Cheetah said, of shared colors. I've been toying around with deilta's king of ivalice sprite trying to do a more drastic alteration. I've kind of come up with something that seems better than what I started with, but some of his forward-sideways shots have some color sharing between his face and his cloak, which is bugging me up a little. here's something I've sort of done as a test, but it's far from finished.

I also did an algus swap which tweaked a bit more of his colors, still not the hair or skin tone though, and I fixed up dycedargs neon boxing glove problem, but his belt and boots are color shared with his hair, so I'm going to need to mess around a bit more to finalize him.

here's PNGs of all, and an SPR of algus cuz I'm pretty sure I'm finished with him.

Cheetah

March 22, 2009, 01:27:29 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Usually what ends up happening is if you change the hair color you need to change the skin tone as well. Try doing some dark hair and dark skin combinations to see how they turn out.

It is a bummer that there is a colored shared on Dycedarg's belt from his hair and gloves.

For some reason I'm not liking your color choices on Algus as much, the last one particularly just isn't that appealing looking.
Current Projects:

Yuri Otani

March 22, 2009, 11:27:26 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by Yuri Otani
yeah my alguses looks kind of clowny I supose. color combinations clash a little and the last one is too vibrant. I'll go back over him and fix him up. and I'll keep the skintone and hair color correlation in mind, maybe give him some different hair and skin while I fix his clownishness.

EDIT: here's the updated algus colors. new hair on most of them. and they feel a little better (except maybe the second from the bottom. I'm just getting tired of looking at alguses mug XD)

Zozma

March 22, 2009, 11:53:18 pm #17 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
uhh... id suggest borrowing palettes from other sprites those are too... well.. loud i guess?
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

ArkDelgato

March 23, 2009, 12:51:10 am #18 Last Edit: December 31, 1969, 07:00:00 pm by ArkDelgato
After looking at these Algus's horrible fasion sense becomes apparent.
Who wears a jumpsuit anymore?

Smash

March 24, 2009, 12:23:40 am #19 Last Edit: December 31, 1969, 07:00:00 pm by Smash
Quote from: "Yuri Otani"Edit: Smash, you did the original of the sain one that Kokojo asked for, and said you're doing the full swaps of that one, so I should leave it alone right?
Not just swaps, but adding a helmet and different palletes to make the generic cavalier sheet. (finished, see thread)

If you want to make some swaps to Sain or Kent, feel free.