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FFA2 max MP in battle

Started by maroon, November 08, 2024, 12:32:42 am

maroon

how to make start with max MP in battle please
  • Modding version: Other/Unknown

GasT87

You will need to use some hex editing:

Start with Max MP
BD180: B8 03 C4 E1
BD18C: 00 10 A0 E3
BEC44: BA 03 D5 E1

Change the values on on this addresses to the above ones and every character will start at full MP
Note the if you use an old save, any character that was created before the change will still start at 0. As far as I know you will have to do a fresh game to have everyone be affected, although maybe leveling up a character would fix it but I never tested it.
Also be aware that this works for both you and the enemy so some will start spamming stuff like Roulette and Night/Nightmare every turn as long as they have MP

maroon

where i can hex edit in offset number
  • Modding version: Other/Unknown

GasT87

You will need an external program called a Hex editor, there are many option that you can download for free, I used WindHEX but that one is old so I'm not sure if it's the best option now. Maybe HxD: https://mh-nexus.de/en/hxd/

maroon

i use HxD but where i change in the in the line offset like FF or other
  • Modding version: Other/Unknown

GasT87

Go to the address for example go to address BD180
 It will look like this:
000BD180 00 10 A0 E3 01 00 A0 E3 B4 23 C4 E1 B8 13 C4 E1
Change it so that it looks like this
000BD180 B8 03 C4 E1 01 00 A0 E3 B4 23 C4 E1 00 10 A0 E3

Then go to address BEC44
It will look like this:

000BEC40 B6 13 D5 E1 00 00 A0 E3 B4 13 C5 E1 B8 03 C5 E1

now change this one to :
000BEC40  B6 13 D5 E1 BA 03 D5 E1 B4 13 C5 E1 B8 03 C5 E1

The red ones are what you will find in the base rom and the green ones are the ones you want to change them to