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FFT The Lion War ReMixed v1.0-1.1.11 [PSX] [Duckstation recommended]

Started by Nyzer, December 22, 2023, 12:35:48 am

GameDadVII

Is there a way to add War of the Lions cutscenes by adding the TLW_Movies.ppf to this mod? I know with others I use the tool with that .ppf file on the patch download, does that work here? For example, use FFT vanilla and then use the tool to add the REmix mod, and then use the tool again to add the TLW_Movies.ppf?
  • Modding version: Other/Unknown
  • Discord username: GameDadVII

Nyzer

  • Modding version: Other/Unknown

Ripley

I NEEDED to sign up just to thank you for this mod, really awesome!

I'm an OCD completionist, and noticed some classes doesn't go "MASTER" even though after getting all the abilities. Aside from Ramza's Squire and the good old Summoner lacking Zodiac, what are the missing abilities for Thief, Monk and Time Mage?
And is there a way to get them in this mod?

Once again, thanks!
  • Modding version: Other/Unknown
  • Discord username: Ripley

Nyzer

Quote from: Ripley on August 12, 2024, 07:42:34 pmI NEEDED to sign up just to thank you for this mod, really awesome!

I'm an OCD completionist, and noticed some classes doesn't go "MASTER" even though after getting all the abilities. Aside from Ramza's Squire and the good old Summoner lacking Zodiac, what are the missing abilities for Thief, Monk and Time Mage?
And is there a way to get them in this mod?

Once again, thanks!

They are bonus abilities assigned in The Lion War (which is why they're not mentioned in the changelog for ReMixed) and only accessible after beating the final boss.
  • Modding version: Other/Unknown

Gohrick

I, too, had to create an account to just say how amazing this mod is! I'm loving all of this so much. I do have one small question and I've looked through the thread and couldn't find an answer. I know different mods have different ways of doing things, so for yours, does one need to be the class to learn Blue Magic, or simply have it as a secondary ability? I apologize if this is a dumb question.
  • Modding version: PSX & WotL

Ripley

I'm having trouble learning the skill Wind Soul. I have invited a Living Bone and when I target Luso with Wind Soul, hitting it properly and all, nothing happens.

Luso's job is Game Hunter, all checks out. What am I missing?

EDIT: Nevermind. Just kept trying and eventually he learned. I noticed it did only when it wasn't able to be pushed further by the Wind Soul skill.
  • Modding version: Other/Unknown
  • Discord username: Ripley

Ripley

Man, how beautiful it is to FINALLY be able to rearrange the NUMBERS on the Roster!

The Bench/Unbench Unit system is just great!
  • Modding version: Other/Unknown
  • Discord username: Ripley

Nyzer

Quote from: Ripley on August 13, 2024, 07:03:51 pmI'm having trouble learning the skill Wind Soul. I have invited a Living Bone and when I target Luso with Wind Soul, hitting it properly and all, nothing happens.

Luso's job is Game Hunter, all checks out. What am I missing?

EDIT: Nevermind. Just kept trying and eventually he learned. I noticed it did only when it wasn't able to be pushed further by the Wind Soul skill.

How bizarre. I wouldn't have expected knockback to interfere with learning. Was it not dealing damage to him because it "missed" otherwise?

Quote from: Ripley on August 13, 2024, 08:17:25 pmMan, how beautiful it is to FINALLY be able to rearrange the NUMBERS on the Roster!

The Bench/Unbench Unit system is just great!

You don't actually need to Bench or Unbench for that, you can just use L1/R1!
  • Modding version: Other/Unknown

Ripley

Quote from: Nyzer on August 13, 2024, 09:51:48 pmHow bizarre. I wouldn't have expected knockback to interfere with learning. Was it not dealing damage to him because it "missed" otherwise?

No, he was hit and took damage, yet didnt learn the skill. I kept repeating until he did, and the only different thing this times was that Luso was on the edge of getting into water terrain and didnt move this time. That was when he did learn Wind Soul.
  • Modding version: Other/Unknown
  • Discord username: Ripley

Ripley

Quote from: Nyzer on August 13, 2024, 09:51:48 pmYou don't actually need to Bench or Unbench for that, you can just use L1/R1!

Oh, didnt know that. I only recall that in PSX version whenever your characters were assign a Number, that was that. And they'd be in that order forever.
  • Modding version: Other/Unknown
  • Discord username: Ripley

Gohrick

Well, not a game breaking bug or anything, but a fun way to farm JP with a dancer. Apparently, Polka Polka dance can hit some dead targets. Mainly the blue bombs while they are counting down to become a crystal. Even having their magic stat lowered and granting JP.
  • Modding version: PSX & WotL

Ripley

Hey, is there the Agria's Birthday event within the mod?

I'd really like to try it, never did it in other versions.
  • Modding version: Other/Unknown
  • Discord username: Ripley

Nyzer

Quote from: Ripley on August 16, 2024, 11:04:57 amHey, is there the Agria's Birthday event within the mod?

I'd really like to try it, never did it in other versions.

Yes, as the mod is based off of The Lion War. No OP lipstick as no new items were included, but you get a perfume and Agrias gets a stat boost.
  • Modding version: Other/Unknown

Ripley

August 16, 2024, 05:28:10 pm #153 Last Edit: August 16, 2024, 06:03:05 pm by Ripley
I just got stuck in Algus's Death Knight battle.
I noticed he summons allies but they dont appear on the map. Then, as soon as I act, the game kinda freezes, meaning all the characters just "keep moving" in their tiles but the game doesn't go on to the next action. So now idk what can I do about it.

EDIT: Figured it out. The problem was that I had a code to boost JP/Job level.  :roll: 
  • Modding version: Other/Unknown
  • Discord username: Ripley

Ripley

Quote from: Nyzer on August 16, 2024, 04:18:32 pmYes, as the mod is based off of The Lion War. No OP lipstick as no new items were included, but you get a perfume and Agrias gets a stat boost.

I did it! But I pass the dialog too quickly to see how much the boost is. x.x
  • Modding version: Other/Unknown
  • Discord username: Ripley

Volcannon

August 17, 2024, 05:47:53 am #155 Last Edit: August 18, 2024, 01:03:36 am by Volcannon
So I am not sure what I did wrong, but I encountered a Bad Sectior? 3716 error and it softlocked on Agrias calling some of the Hokuten knaves rude. Any help would be appreciated.

Edit - nvm, it seems like it only gives the error when I am playing the .cue file.
  • Modding version: PSX & WotL

Ripley

August 17, 2024, 10:51:40 am #156 Last Edit: August 21, 2024, 06:03:05 pm by Ripley
I've completed my first run and let me just say

thanks for this mod!

The NG+ is really fun. So nice to be able to start all over with all the special characters, abilities and items!
Managed to get 1695 CP on the first, so now it is just smooth sailing on the second run.

Alma joining the roster post game was a nice touch.
  • Modding version: Other/Unknown
  • Discord username: Ripley

Mutteo

This is possibly my favorite mod of the game out of all of them I tried here. Not only combining the Rendezvous into single player, but adding all those extra features like guest control and job training adds so much life to the game!

I love that you made Luso a Blue mage too instead of tossing him because I thought the character could use some uniqueness to him.  That battle he was in was quite hectic, but in a good way! 

Just out of curiosity, does the Big Chocobo have any unique items when you poach him? I missed my chance to get him. I wasn't sure if it was a rare item or not and I saved my file over that battle.
  • Modding version: PSX

Nyzer

Quote from: Mutteo on August 23, 2024, 12:27:12 amJust out of curiosity, does the Big Chocobo have any unique items when you poach him? I missed my chance to get him. I wasn't sure if it was a rare item or not and I saved my file over that battle.

Nope, it's just a Chocobo with modified stats and a modified job nickname. You'd never know it, but FFT actually has a custom job nickname field in battles, similarly to how custom unit nicknames work at the Soldier Office!

I'm glad you're enjoying the mod! Ever since I came up with the Preparation Menu, I wanted to see about including it in The Lion War. I'd also been thinking for a while that the Propositions were pretty terribly implemented and that I could do better by making an event out of it. And there were all those Quality of Life hacks floating around...
  • Modding version: Other/Unknown

Mutteo

Quote from: Nyzer on August 23, 2024, 09:30:08 amNope, it's just a Chocobo with modified stats and a modified job nickname. You'd never know it, but FFT actually has a custom job nickname field in battles, similarly to how custom unit nicknames work at the Soldier Office!

I'm glad you're enjoying the mod! Ever since I came up with the Preparation Menu, I wanted to see about including it in The Lion War. I'd also been thinking for a while that the Propositions were pretty terribly implemented and that I could do better by making an event out of it. And there were all those Quality of Life hacks floating around...

No kidding?  That's a clever use of the renamer, and it looks like you used mode 7 to upscale the sprite too.  That's some old school design, I'm impressed!

This mod definitely was made for me.  It always bothered me that the soldier office rename was only for monsters, and you had to waste money on new recruits just to name them. I can also appreciate just being able to reorder your units, perfect for my OCD sorting tendencies!  I love the new additions to the pub too, adding all those missions and activities for all your soldiers to do on the side just incentivizes keeping a large roster instead of them collecting dust doing nothing. 

Really everything you added so far has made this version of Tactics the definitive edition for me.  I'm looking forward to see more you might have in store for this mod!
  • Modding version: PSX