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FF6: Tactics Mod ---1.2 beta update post

Started by CONMAN, July 01, 2023, 08:44:46 pm

CONMAN

Really need to document better.  For me and everyone else!  It's been slow going, but I hope to keep adding little by little.
  • Modding version: PSX

calebbyramen

This is a really cool project. Your progress is impressive. I hope this is something you keep evolving and updating. Big fan of both FF6 and Tactics's gameplay and style.

Perfect mashup.

Truly well done! Cheers!
  • Modding version: Other/Unknown
  • Discord username: calebbyramen

DAmessenger

@CONMAN This is really a fantastic job of bringing in FF6 to the FFT world. As a huge fan of both I'm so happy you got this started/got this far. Of course, I hope work is still being done and I'd love for others to help (I would, simply because I'm a fan of both games, but know nothing about modding).
The one thing I think you could do for it's current state, is start a doc that's basically a guide: layout the battles & maps, put the item/find locations, and list weaknesses or exploits on baddies. It's probably something you mostly have in your head anyways and if it were to make it into a wiki of some sort people could add in what they find. It would be fun and add some replayability.

For others, it's a quick few hours to play through it all so far. There's plenty of chances, if you're smart with FFT battles, to farm some JP (there's no other 'jobs' so far so no reason to worry about job levels).

CONMAN

I'm slowly still working! Proper documentation is something I should really get on- largely notated in a notebook and swimming around in my head at the moment

I'm mostly focused on making about 3 more maps to actually have a real ending and then working backward from there to smooth out all the edges and make sure things are balanced.
  • Modding version: PSX