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FFT: Remix General Info

Started by Zozma, November 06, 2008, 09:03:10 pm

AngrySurprisedFace

January 23, 2009, 06:34:38 pm #380 Last Edit: December 31, 1969, 07:00:00 pm by AngrySurprisedFace
Question for you Zozma:

How did you get Teta's sprite to not like... blow up essentially?

Whenever I use her and she casts something for attacks something her sprite splits apart.

O;

Skip Sandwich

January 23, 2009, 06:41:51 pm #381 Last Edit: December 31, 1969, 07:00:00 pm by Skip Sandwich
Quote from: "Dome"Please no! xD
I hate when i can't have all the stuff of the game in one playtrought...first the unique sword or miluda , now this! xD
Please put more slot in the party roster! I know u can! xD
Ha ha, I love when you can't get everything in a single playthrough, it means I can have fun for longer with multiple playthroughs!
"Dave?  Are you there?"
"Yeah.  I can't get you through the cell now."
"You have to talk through the bratwurst from now on. I'm sorry. I didn't know it would do that."
http://www.johndiesattheend.com

Zozma

January 23, 2009, 07:17:53 pm #382 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
Quote from: "AngrySurprisedFace"Question for you Zozma:

How did you get Teta's sprite to not like... blow up essentially?

Whenever I use her and she casts something for attacks something her sprite splits apart.

O;

You cant use her default sprite slot Furaia.SPR as it does not have enough space to hold any of the compressed portion of the sprite which is all the attacking animations.

I used the dummied assassin job which is like 3B or something that accesses the LEDY.SPR sprite.
it doesnt have a menu portrait, but you can reassign the sectors with a hex editor so that job 0C uses LEDY.SPR in battle.
---------
the above procedure is no longer needed IF you use 2 ppf patches zodiac made
first on a clean iso patch the iso expansion.
second patch the sprite reassignment thing

after that, all the sprites are in DUMMY folder, and teta's along with every other sprite will be able to fit to max capacity just like any sprite.
---------

and i wish i knew how to raise the amount of available characters, like they have in the psp version. but i dont unfortunately so stuck with 16 for now which will force you not to be able to have any generics IF you want to have 16 different specials. many of them are optional anyway.

lets see
Ramza (duh)
Boco - Araguay Woods
????? - Zigolis Swamp
Mustadeo - Goug Machine City
Lavian - Bariaus Valley
Alicia - Goland Coal City
Ovelia - Yuguo Woods
Olan - Riovannes (Chapter4 Start)
Balmafula - Granary of Bethla Garrison
Miang - Doguola Pass
Izlude - Underground Cemitary
Miluda - Finath River
Zalbag - At The Main Gate of Igros
Aliste - Underground Passage in Goland
Barret - Zarghidas Trade City
Aeris -Zarghidas Trade City
Deis - ?????
Gin - ?????
Zozma - ?????
Beatrix - ?????
Larg - ?????
Ignis - Deep Dungeon [END]
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Dormin Jake

January 23, 2009, 11:20:05 pm #383 Last Edit: December 31, 1969, 07:00:00 pm by Dormin Jake
What about Tamera?  Is she enemy only then?
  • Modding version: Other/Unknown
We are Dormin. Thou art to bring us a tasty beverage.
  • Discord username: dorminjake

Zalge

January 23, 2009, 11:32:22 pm #384 Last Edit: December 31, 1969, 07:00:00 pm by Zalge
Ha, Zozma, you added yourself in? when do you appear? or don't you know? You're hunting down Archeal in my patch xD

BloodyBlade

January 23, 2009, 11:41:28 pm #385 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
lul Ignis Deep Dungeon. Cant wait to recruit her.

Zozma

January 24, 2009, 01:17:07 am #386 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
tamera, probably Zigolis Swamp, if i dont change a few things around.

when/where will i add my own character in, im not quite sure yet.

heh, u know, id rather add riley then tamara. hed be much cooler. tho i do like her look, just not the portrait :/
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

January 24, 2009, 03:27:22 pm #387 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
LOL! Riley Freeman!!!!! 8)

Anyway, uploading Miluda second battle.

BloodyBlade

January 24, 2009, 05:28:37 pm #388 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
Uploaded and ready for viewing Zozma!

Zalge

January 24, 2009, 05:55:37 pm #389 Last Edit: December 31, 1969, 07:00:00 pm by Zalge
Zozma, I've noticed a slight color issue with Tietra. In her plain walking animation, her arm looks like it flings out of its socket and moves infront of her neck/cleavage... Also, the cleavage thing rocks xD It totally works with how I want to use that sprite in my patch xD

also, I've been using her as Agrias in a fun just jumble of sprite replacements, and when she slashes her sword down to use stasis sword, her head messes up. It moves backward and still faces forward.

Zozma

January 25, 2009, 03:55:55 am #390 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
*sigh*

did you insert her into a type 1 sprite because arms fly around if u use a type 2 in a type 1 or v/v

its a type2 sprite
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

ultimate_kensuke

January 25, 2009, 09:57:04 am #391 Last Edit: December 31, 1969, 07:00:00 pm by ultimate_kensuke
I must admit this patch looks awesome. I would do anything to beta test. If possible please let me know, I can give extensive feedback.

Zalge

January 25, 2009, 10:25:05 am #392 Last Edit: December 31, 1969, 07:00:00 pm by Zalge
Quote from: "Zozma"*sigh*

did you insert her into a type 1 sprite because arms fly around if u use a type 2 in a type 1 or v/v

its a type2 sprite
Ah... that makes sense... I guess Agrias must be a different type then Tietra. Still, Tietra is much sexier then her younger self counterpart. I could swear you increased her breast size xD

Zozma

January 25, 2009, 04:10:33 pm #393 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
I have quite a few mechanics to work out now from battle to battle that BB has shown me. I definately want it to be harder, i think ill add a few more enemies on each event map for starters and then remove the restriction they have on their weapons and accessories. Gotta change the times that enemies get higher level weapons to make things more spread out.

and yeah agrias is a type 1.
Tietra, her bust might have increased a bit, remixed characters tend to get some bonuses.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

Zalge

January 25, 2009, 04:40:22 pm #394 Last Edit: December 31, 1969, 07:00:00 pm by Zalge
Yes, and some very wonderful bonuses that work out for what I want to use that sprite for... You wouldn't mind me using it in my patch, right?

Zozma

January 25, 2009, 04:42:48 pm #395 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
not at all, its nice to see sprites get more use.
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

January 25, 2009, 05:52:14 pm #396 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
Zozma make battles harder

Zozma

January 25, 2009, 06:49:41 pm #397 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
of course, now that ive seen how easy it is for you im going to make sure you dont get by without a scrach like that ever again! mwahaha..

First of all ill add at least 2 more enemy generics to each event map
then ill give them better support abilities. they can all defend so ill never have to waste the support slot with defend. i
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!

BloodyBlade

January 25, 2009, 07:04:56 pm #398 Last Edit: December 31, 1969, 07:00:00 pm by BloodyBlade
HA! Do your worst Zozma! I can take it!
8)

Zozma

January 25, 2009, 07:14:14 pm #399 Last Edit: December 31, 1969, 07:00:00 pm by Zozma
can you do it with the monk class disabled!!!!? dun dun DUNNNNN!!!!

just kidding, but seriously ill try to make it significantly harder. i think ill have a few more things that only enemys have available like "block martial art"! and "dodge minotaur"!
  • Modding version: Other/Unknown
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!