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April 18, 2021, 04:45:54 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.


Extract 3d Maps

Started by garga, February 23, 2021, 10:16:34 am

garga

Hi! I am making a FFt fan art of Sand Rat Cellar for my portfolio, is it anyone possible to extract the 3d map file from the game? Thanks so much!
  • Modding version: Other/Unknown

nitwit

It requires sophomore level coding experience and a brain that can grasp 3D graphics math (not mine), but here's what exists thus far.

Extracting maps and converting them to 3D printer code (?):
https://ffhacktics.com/smf/index.php?topic=11942

Everything that may be useful in 3D map extraction:
https://ffhacktics.com/smf/index.php?topic=12658
https://www.romhacking.net/forum/index.php?topic=32298.0
https://forum.xentax.com/viewtopic.php?f=16&t=23450
  • Modding version: PSX

ArmoredKori

We actually figured this out in the discord (thanks to both Garmichael and Glain!)

Instructions:

  • Extract the files in the MAP folder from a FFT ISO using CDMage or another program
  • Extract the attached Executable to the same place you extracted the MAP files
  • Open Command prompt
  • Change directory to that file location
  • type in the following (replace the NNN with the map number you want to export): fft_map_to_obj MAPNNN
  • A number of files will generate in the file path
  • The .obj files should be able to be imported into any modern 3D Software package

You can watch the process here: Twitch Highlight

  • Modding version: PSX
I play FFT hacks!
twitch.tv/armoredkori

Currently dabbling into making a custom map pack