Please use .png instead of .bmp when uploading unfinished sprites to the forum!
Started by CONMAN, November 21, 2020, 05:35:49 pm
Quote from: CONMAN on November 21, 2020, 05:35:49 pmI recently started using Xifanie's ISO manager again (it's awesome). I was importing some new effects and some would take while others wouldn't. That was when I remembered that effects such as summons and draw outs (and apparently limits) simply don't seem to work. I was a little disappointed that I couldn't use an Alexander summon that I created from Ifrit nor could I use "marsil" which was from Meteorain. Granted, I could just replace the original files (they work fine in the original slots), but that sort of ruins the whole venture with the iso manager. I have successfully imported and used other effects before with no issue. I was curious if anyone had ever figured this out? Effect files seem to have a lot of unknowns and digging through the message board and wiki didn't solve it for me.
QuoteAt 0x801b48d0 in RAM is a table of data that defines where the effect file header is stored (in RAM) for each effect ID.For ID 0x155, the table location is: 0x155 * 4 + 0x801b48d0 = 0x801b4e24The value at 0x801b4e24 is 0x801c3cfc, the RAM location where the header data starts.Effect files are loaded into RAM at 0x801c2500, so this results in a file offset of 0x801c3cfc - 0x801c2500 = 0x17FC.
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