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May 31, 2020, 02:39:20 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.


FFTP Consolidation Project

Started by Elric, May 14, 2020, 07:30:01 am

Elric

Something I've wanted to put together for a little while. This patch, (which also includes Celdia's Item Attribute and Inflict Status Consolidation Patch) fixes the Tutorial units, Undead units and Dead Units in the game, such as the undead knights in the Zalera battle, or Alma/Malak during the battles they are unconscious in. Using Xifanie's Special Snowflakes ASM, I was able to give these specific units the statuses they needed to still be vanilla, while being able to give them standard jobs instead of wasting job space by having a duplicate job with 1 difference like dead or undead.

At the same time, I have gone through and removed any job that is never seen in battle in game, and consolidated a few others into each other where we were able to do so. I've also done this with sprites and skillsets. As of now, this should be the most space we've freed up for more things in FFTP, I'll also include a premade version of Xifanie's extra abilities and Effects sheets, which will free up an additional 4 ability slots, and possibly consolidate the Bio abilities as well.

Currently, this is where we are at. I just need to do a quick run-thru the game this weekend to ensure everything is working as intended, which it should be, then I'll release it.



The current version is only for vanilla FFT. However a TLW version will be coming out when the next update for TLW comes out soon.
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
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Timbo

I frickin' love this!

Don't the Alama and Malak always dead sprites have a different pose for dead status that's specifically used for their death events? How did you get around this?
  • Modding version: PSX
  • Discord username: Timbo

CONMAN

Such an awesome tool to begin a new mod Elric!  Great work!
  • Modding version: PSX

Elric

Quote from: Timbo on May 14, 2020, 11:12:58 amI frickin' love this!

Don't the Alama and Malak always dead sprites have a different pose for dead status that's specifically used for their death events? How did you get around this?

Malak is either normal dead pose, or EVTCHR, assuming the former, since it's a battle event.
Alma has a custom pose on her spritesheet. I didn't remove this spritesheet from the list, and she is still linked to it, just with a different job now.

The special snowflakes hack allowed me to set both of those units to dead, in those battles, so they appear the same as they would in vanilla
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

Elric

I've just released this merged into TLW. Tomorrow night I will do another run through of the vanilla game with consolidation, and then I'll upload a purely vanilla versiom here as well
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

Timbo

What is your plan with the bio abilities?
  • Modding version: PSX
  • Discord username: Timbo

Elric

Quote from: Timbo on May 20, 2020, 05:36:23 pmWhat is your plan with the bio abilities?

I dont have one. Everything in this patch, consolidates without affecting vanilla at all. Something like consolidating bio, would have to be done by people using it, since it can affect gameplay
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other