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February 18, 2020, 10:17:05 pm

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Editing Sprites, need help with changing a vanilla sprite

Started by Mari, February 09, 2020, 06:03:11 pm

Mari

How would I go about editing this portrait, and eventually the sprite. (MonF.bmp)
I attached the sprite sheet I'm using. I'm trying to add a headband to the sprite and the portrait, and remove the shoulder armour from the portrait.
I havent tried doing anything with the sprite just yet, as I've run into a problem with the portrait.
I was careful to remove the armour and add the bandana using only the eye dropper. I took the 3 shades of black from the shoulder pad and used one of the darker shades on her outline to create the bandana. (example untitled.bmp)
however after I saved it and tried opening it in palette editor the whole thing goes crazy.
I have edited the palettes of already made sprites, plenty. But this is the first time I'm trying to edit the actual sprite sheet.
The sprite sheet has the black, blue, red, green, white, purple, yellow and brown palettes, and I'd like to make the bandana work for all of them. the portraits in specific have 3 colors dedicated to the armour color (2-4) so I thought it would be a cake walk to change it.
Am I using the wrong program to edit this? or am I saving it the wrong way? Anyone have any idea what I should do? I feel like it shouldnt be this hard, and I'm doing something wrong.
  • Modding version: Other/Unknown

Mari

Also. this is the sheet before my bandana edit.
  • Modding version: Other/Unknown

Nyzer

It's probably related to the fact that the sprite sheet seems to be properly colored at the same time.

The portrait palette typically is not compatible with the sprite palette. The sprites feature more colors for the armor, while the portraits sacrifice some of those to add more color to the face and hair/helmet.

I suspect you've been working on the portrait while in the sprite palette, and whatever you've done to get there causes your portrait to get messed up.
  • Modding version: PSX & WotL

Mari

Quote from: Nyzer on February 09, 2020, 06:45:45 pm
It's probably related to the fact that the sprite sheet seems to be properly colored at the same time.

The portrait palette typically is not compatible with the sprite palette. The sprites feature more colors for the armor, while the portraits sacrifice some of those to add more color to the face and hair/helmet.

I suspect you've been working on the portrait while in the sprite palette, and whatever you've done to get there causes your portrait to get messed up.
I'm not aware how to select a palette. I'm using graphicsgale so when I open the sprite sheet all of them are right there. but i clicked on color I wanted to use by clicking on that place in the palette, and it all came from either eye dropper or clicking on the color in the palette row.
  • Modding version: Other/Unknown

Nyzer

What I do for that in GG is to choose Load Palette, pick the same file, deselect the checkbox that says something about matching the colors, and then load the portrait palette over the initial one. If done right, and if the file's original palettes were done right, the sprite colors will go wonky and the portrait will now be perfect.

Then just use the colors in that palette to edit your portrait.
  • Modding version: PSX & WotL

Mari

Quote from: Nyzer on February 10, 2020, 10:46:16 am
What I do for that in GG is to choose Load Palette, pick the same file, deselect the checkbox that says something about matching the colors, and then load the portrait palette over the initial one. If done right, and if the file's original palettes were done right, the sprite colors will go wonky and the portrait will now be perfect.

Then just use the colors in that palette to edit your portrait.
do you set it down to 8 colors or something? because when I have the sprite sheet open it shows all 8 palettes for sprite and all 8 for portraits at the same time
  • Modding version: Other/Unknown

Nyzer

No, I don't. And palettes are 16 colors anyway.

It's normal for all the palettes to be there in the color box, but you should only have 16 colors displayed in the image at a time. There's a Count Colors Used option on GG that can come in handy there.
  • Modding version: PSX & WotL