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June 17, 2025, 02:00:43 am

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


Checksum on Save Files

Started by NiteKat, December 08, 2019, 10:02:16 am

NiteKat

Hello, I am working on a project around save files for WoTL, and am having some issues with the checksum of the file after saving modifications. If you just change the data on a save, then attempt to load it you get a message that the save is corrupt, but loading it in Lion Editor and saving makes it usable again. I found there's a section that appears to act as a check sum when certain data is modified, and Lion Editor seems to generate proper check sums, but I cannot find any information on how it's generated so I can do so in my own project, without having to involve Lion Editor. Is anyone familiar with how this works?
  • Modding version: Other/Unknown